📄 win32_threads.c
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#include "private/gc_priv.h"#if defined(GC_WIN32_THREADS) #include <windows.h>#ifdef CYGWIN32# include <errno.h> /* Cygwin-specific forward decls */# undef pthread_create # undef pthread_sigmask # undef pthread_join # undef pthread_detach# undef dlopen # define DEBUG_CYGWIN_THREADS 0 void * GC_start_routine(void * arg); void GC_thread_exit_proc(void *arg);#endif/* The type of the first argument to InterlockedExchange. *//* Documented to be LONG volatile *, but at least gcc likes *//* this better. */typedef LONG * IE_t;#ifndef MAX_THREADS# define MAX_THREADS 256 /* FIXME: */ /* Things may get quite slow for large numbers of threads, */ /* since we look them up with sequential search. */#endifGC_bool GC_thr_initialized = FALSE;DWORD GC_main_thread = 0;struct GC_thread_Rep { LONG in_use; /* Updated without lock. */ /* We assert that unused */ /* entries have invalid ids of */ /* zero and zero stack fields. */ DWORD id; HANDLE handle; ptr_t stack_base; /* The cold end of the stack. */ /* 0 ==> entry not valid. */ /* !in_use ==> stack_base == 0 */ GC_bool suspended;# ifdef CYGWIN32 void *status; /* hold exit value until join in case it's a pointer */ pthread_t pthread_id; short flags; /* Protected by GC lock. */# define FINISHED 1 /* Thread has exited. */# define DETACHED 2 /* Thread is intended to be detached. */# endif};typedef volatile struct GC_thread_Rep * GC_thread;/* * We generally assume that volatile ==> memory ordering, at least among * volatiles. */volatile GC_bool GC_please_stop = FALSE;volatile struct GC_thread_Rep thread_table[MAX_THREADS];volatile LONG GC_max_thread_index = 0; /* Largest index in thread_table */ /* that was ever used. */extern LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);/* * This may be called from DllMain, and hence operates under unusual * constraints. */static GC_thread GC_new_thread(void) { int i; /* It appears to be unsafe to acquire a lock here, since this */ /* code is apparently not preeemptible on some systems. */ /* (This is based on complaints, not on Microsoft's official */ /* documentation, which says this should perform "only simple */ /* initialization tasks".) */ /* Hence we make do with nonblocking synchronization. */ /* The following should be a noop according to the win32 */ /* documentation. There is empirical evidence that it */ /* isn't. - HB */# if defined(MPROTECT_VDB) if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);# endif /* cast away volatile qualifier */ for (i = 0; InterlockedExchange((IE_t)&thread_table[i].in_use,1) != 0; i++) { /* Compare-and-swap would make this cleaner, but that's not */ /* supported before Windows 98 and NT 4.0. In Windows 2000, */ /* InterlockedExchange is supposed to be replaced by */ /* InterlockedExchangePointer, but that's not really what I */ /* want here. */ if (i == MAX_THREADS - 1) ABORT("too many threads"); } /* Update GC_max_thread_index if necessary. The following is safe, */ /* and unlike CompareExchange-based solutions seems to work on all */ /* Windows95 and later platforms. */ /* Unfortunately, GC_max_thread_index may be temporarily out of */ /* bounds, so readers have to compensate. */ while (i > GC_max_thread_index) { InterlockedIncrement((IE_t)&GC_max_thread_index); } if (GC_max_thread_index >= MAX_THREADS) { /* We overshot due to simultaneous increments. */ /* Setting it to MAX_THREADS-1 is always safe. */ GC_max_thread_index = MAX_THREADS - 1; } # ifdef CYGWIN32 thread_table[i].pthread_id = pthread_self();# endif if (!DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), GetCurrentProcess(), (HANDLE*)&thread_table[i].handle, 0, 0, DUPLICATE_SAME_ACCESS)) { DWORD last_error = GetLastError(); GC_printf1("Last error code: %lx\n", last_error); ABORT("DuplicateHandle failed"); } thread_table[i].stack_base = GC_get_stack_base(); /* Up until this point, GC_push_all_stacks considers this thread */ /* invalid. */ if (thread_table[i].stack_base == NULL) ABORT("Failed to find stack base in GC_new_thread"); /* Up until this point, this entry is viewed as reserved but invalid */ /* by GC_delete_thread. */ thread_table[i].id = GetCurrentThreadId(); /* If this thread is being created while we are trying to stop */ /* the world, wait here. Hopefully this can't happen on any */ /* systems that don't allow us to block here. */ while (GC_please_stop) Sleep(20); return thread_table + i;}/* * GC_max_thread_index may temporarily be larger than MAX_THREADS. * To avoid subscript errors, we check on access. */#ifdef __GNUC____inline__#endifLONG GC_get_max_thread_index(){ LONG my_max = GC_max_thread_index; if (my_max >= MAX_THREADS) return MAX_THREADS-1; return my_max;}/* This is intended to be lock-free, though that *//* assumes that the CloseHandle becomes visible before the *//* in_use assignment. */static void GC_delete_gc_thread(GC_thread thr){ CloseHandle(thr->handle); /* cast away volatile qualifier */ thr->stack_base = 0; thr->id = 0;# ifdef CYGWIN32 thr->pthread_id = 0;# endif /* CYGWIN32 */ thr->in_use = FALSE;}static void GC_delete_thread(DWORD thread_id) { int i; LONG my_max = GC_get_max_thread_index(); for (i = 0; i <= my_max && (!thread_table[i].in_use || thread_table[i].id != thread_id); /* Must still be in_use, since nobody else can store our thread_id. */ i++) {} if (i > my_max) { WARN("Removing nonexistent thread %ld\n", (GC_word)thread_id); } else { GC_delete_gc_thread(thread_table+i); }}#ifdef CYGWIN32/* Return a GC_thread corresponding to a given pthread_t. *//* Returns 0 if it's not there. *//* We assume that this is only called for pthread ids that *//* have not yet terminated or are still joinable. */static GC_thread GC_lookup_thread(pthread_t id){ int i; LONG my_max = GC_get_max_thread_index(); for (i = 0; i <= my_max && (!thread_table[i].in_use || thread_table[i].pthread_id != id || !thread_table[i].in_use); /* Must still be in_use, since nobody else can store our thread_id. */ i++); if (i > my_max) return 0; return thread_table + i;}#endif /* CYGWIN32 */void GC_push_thread_structures GC_PROTO((void)){ /* Unlike the other threads implementations, the thread table here */ /* contains no pointers to the collectable heap. Thus we have */ /* no private structures we need to preserve. */# ifdef CYGWIN32 { int i; /* pthreads may keep a pointer in the thread exit value */ LONG my_max = GC_get_max_thread_index(); for (i = 0; i <= my_max; i++) if (thread_table[i].in_use) GC_push_all((ptr_t)&(thread_table[i].status), (ptr_t)(&(thread_table[i].status)+1)); }# endif}/* Defined in misc.c */extern CRITICAL_SECTION GC_write_cs;void GC_stop_world(){ DWORD thread_id = GetCurrentThreadId(); int i; if (!GC_thr_initialized) ABORT("GC_stop_world() called before GC_thr_init()"); GC_please_stop = TRUE;# ifndef CYGWIN32 EnterCriticalSection(&GC_write_cs);# endif /* !CYGWIN32 */ for (i = 0; i <= GC_get_max_thread_index(); i++) if (thread_table[i].stack_base != 0 && thread_table[i].id != thread_id) {# ifdef MSWINCE /* SuspendThread will fail if thread is running kernel code */ while (SuspendThread(thread_table[i].handle) == (DWORD)-1) Sleep(10);# else /* Apparently the Windows 95 GetOpenFileName call creates */ /* a thread that does not properly get cleaned up, and */ /* SuspendThread on its descriptor may provoke a crash. */ /* This reduces the probability of that event, though it still */ /* appears there's a race here. */ DWORD exitCode; if (GetExitCodeThread(thread_table[i].handle,&exitCode) && exitCode != STILL_ACTIVE) { thread_table[i].stack_base = 0; /* prevent stack from being pushed */# ifndef CYGWIN32 /* this breaks pthread_join on Cygwin, which is guaranteed to */ /* only see user pthreads */ thread_table[i].in_use = FALSE; CloseHandle(thread_table[i].handle);# endif continue; } if (SuspendThread(thread_table[i].handle) == (DWORD)-1) ABORT("SuspendThread failed");# endif thread_table[i].suspended = TRUE; }# ifndef CYGWIN32 LeaveCriticalSection(&GC_write_cs);# endif /* !CYGWIN32 */}void GC_start_world(){ DWORD thread_id = GetCurrentThreadId(); int i; LONG my_max = GC_get_max_thread_index(); for (i = 0; i <= my_max; i++) if (thread_table[i].stack_base != 0 && thread_table[i].suspended && thread_table[i].id != thread_id) { if (ResumeThread(thread_table[i].handle) == (DWORD)-1) ABORT("ResumeThread failed"); thread_table[i].suspended = FALSE; } GC_please_stop = FALSE;}# ifdef _MSC_VER# pragma warning(disable:4715)# endifptr_t GC_current_stackbottom(){ DWORD thread_id = GetCurrentThreadId(); int i; LONG my_max = GC_get_max_thread_index(); for (i = 0; i <= my_max; i++) if (thread_table[i].stack_base && thread_table[i].id == thread_id) return thread_table[i].stack_base; ABORT("no thread table entry for current thread");}# ifdef _MSC_VER# pragma warning(default:4715)# endif# ifdef MSWINCE /* The VirtualQuery calls below won't work properly on WinCE, but */ /* since each stack is restricted to an aligned 64K region of */ /* virtual memory we can just take the next lowest multiple of 64K. */# define GC_get_stack_min(s) \ ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))# else static ptr_t GC_get_stack_min(ptr_t s) { ptr_t bottom; MEMORY_BASIC_INFORMATION info; VirtualQuery(s, &info, sizeof(info)); do { bottom = info.BaseAddress; VirtualQuery(bottom - 1, &info, sizeof(info)); } while ((info.Protect & PAGE_READWRITE) && !(info.Protect & PAGE_GUARD)); return(bottom); }# endifvoid GC_push_all_stacks(){ DWORD thread_id = GetCurrentThreadId(); GC_bool found_me = FALSE; int i; int dummy; ptr_t sp, stack_min; GC_thread thread; LONG my_max = GC_get_max_thread_index(); for (i = 0; i <= my_max; i++) { thread = thread_table + i; if (thread -> in_use && thread -> stack_base) { if (thread -> id == thread_id) { sp = (ptr_t) &dummy; found_me = TRUE; } else { CONTEXT context; context.ContextFlags = CONTEXT_INTEGER|CONTEXT_CONTROL; if (!GetThreadContext(thread_table[i].handle, &context)) ABORT("GetThreadContext failed"); /* Push all registers that might point into the heap. Frame */ /* pointer registers are included in case client code was */ /* compiled with the 'omit frame pointer' optimisation. */# define PUSH1(reg) GC_push_one((word)context.reg)# define PUSH2(r1,r2) PUSH1(r1), PUSH1(r2)# define PUSH4(r1,r2,r3,r4) PUSH2(r1,r2), PUSH2(r3,r4)# if defined(I386) PUSH4(Edi,Esi,Ebx,Edx), PUSH2(Ecx,Eax), PUSH1(Ebp); sp = (ptr_t)context.Esp;# elif defined(ARM32) PUSH4(R0,R1,R2,R3),PUSH4(R4,R5,R6,R7),PUSH4(R8,R9,R10,R11),PUSH1(R12); sp = (ptr_t)context.Sp;# elif defined(SHx) PUSH4(R0,R1,R2,R3), PUSH4(R4,R5,R6,R7), PUSH4(R8,R9,R10,R11); PUSH2(R12,R13), PUSH1(R14); sp = (ptr_t)context.R15;# elif defined(MIPS) PUSH4(IntAt,IntV0,IntV1,IntA0), PUSH4(IntA1,IntA2,IntA3,IntT0); PUSH4(IntT1,IntT2,IntT3,IntT4), PUSH4(IntT5,IntT6,IntT7,IntS0); PUSH4(IntS1,IntS2,IntS3,IntS4), PUSH4(IntS5,IntS6,IntS7,IntT8); PUSH4(IntT9,IntK0,IntK1,IntS8); sp = (ptr_t)context.IntSp;# elif defined(PPC) PUSH4(Gpr0, Gpr3, Gpr4, Gpr5), PUSH4(Gpr6, Gpr7, Gpr8, Gpr9); PUSH4(Gpr10,Gpr11,Gpr12,Gpr14), PUSH4(Gpr15,Gpr16,Gpr17,Gpr18); PUSH4(Gpr19,Gpr20,Gpr21,Gpr22), PUSH4(Gpr23,Gpr24,Gpr25,Gpr26); PUSH4(Gpr27,Gpr28,Gpr29,Gpr30), PUSH1(Gpr31); sp = (ptr_t)context.Gpr1;# elif defined(ALPHA) PUSH4(IntV0,IntT0,IntT1,IntT2), PUSH4(IntT3,IntT4,IntT5,IntT6); PUSH4(IntT7,IntS0,IntS1,IntS2), PUSH4(IntS3,IntS4,IntS5,IntFp); PUSH4(IntA0,IntA1,IntA2,IntA3), PUSH4(IntA4,IntA5,IntT8,IntT9); PUSH4(IntT10,IntT11,IntT12,IntAt); sp = (ptr_t)context.IntSp;# else# error "architecture is not supported"# endif } stack_min = GC_get_stack_min(thread->stack_base); if (sp >= stack_min && sp < thread->stack_base)
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