synthpainter.java
来自「linux下建立JAVA虚拟机的源码KAFFE」· Java 代码 · 共 1,930 行 · 第 1/5 页
JAVA
1,930 行
/* SynthPainter.java -- An abstract painter for synth components Copyright (C) 2006 Free Software Foundation, Inc.This file is part of GNU Classpath.GNU Classpath is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version.GNU Classpath is distributed in the hope that it will be useful, butWITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNUGeneral Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU Classpath; see the file COPYING. If not, write to theFree Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA02110-1301 USA.Linking this library statically or dynamically with other modules ismaking a combined work based on this library. Thus, the terms andconditions of the GNU General Public License cover the wholecombination.As a special exception, the copyright holders of this library give youpermission to link this library with independent modules to produce anexecutable, regardless of the license terms of these independentmodules, and to copy and distribute the resulting executable underterms of your choice, provided that you also meet, for each linkedindependent module, the terms and conditions of the license of thatmodule. An independent module is a module which is not derived fromor based on this library. If you modify this library, you may extendthis exception to your version of the library, but you are notobligated to do so. If you do not wish to do so, delete thisexception statement from your version. */package javax.swing.plaf.synth;import java.awt.Graphics;/** * The abstract definition of a delegate that takes the responsibility of * painting for the components. * * This class is defined to be abstract and all methods are no-ops. * * @author Roman Kennke (kennke@aicas.com) * * @since 1.5 */public abstract class SynthPainter{ /** * Creates a new <code>SynthPainter</code> object. */ public SynthPainter() { // Nothing to do here. } /** * Paints the foreground of an arrow button. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint * @param dir the orientation of the arrow */ public void paintArrowButtonForeground(SynthContext ctx, Graphics g, int x, int y, int w, int h, int dir) { // Nothing to do here. } /** * Paints the foreground of a progress bar. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint * @param dir the orientation of the progress bar */ public void paintProgressBarForeground(SynthContext ctx, Graphics g, int x, int y, int w, int h, int dir) { // Nothing to do here. } /** * Paints the foreground of a separator. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint * @param dir the orientation of the separator */ public void paintSeparatorForeground(SynthContext ctx, Graphics g, int x, int y, int w, int h, int dir) { // Nothing to do here. } /** * Paints the foreground of a split pane's divider. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint * @param dir the orientation of the divider */ public void paintSplitPaneDividerForeground(SynthContext ctx, Graphics g, int x, int y, int w, int h, int dir) { // Nothing to do here. } /** * Paints a split pane's divider, when it is being dragged. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint * @param dir the orientation of the divider */ public void paintSplitPaneDragDivider(SynthContext ctx, Graphics g, int x, int y, int w, int h, int dir) { // Nothing to do here. } /** * Paints the indicator for a tree cell which has the focus. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintTreeCellFocus(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the background of an arrow button. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintArrowButtonBackground(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the border of an arrow button. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintArrowButtonBorder(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the background of a button. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintButtonBackground(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the border of a button. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintButtonBorder(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the background of a check box. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintCheckBoxBackground(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the border of a check box. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintCheckBoxBorder(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the background of a check box menu item. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintCheckBoxMenuItemBackground(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the border of a check box menu item. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintCheckBoxMenuItemBorder(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the background of a color chooser. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintColorChooserBackground(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the border of a color chooser. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintColorChooserBorder(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the background of a combo box. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintComboBoxBackground(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the border of a combo box. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint * @param w the width of the area to paint * @param h the height of the area to paint */ public void paintComboBoxBorder(SynthContext ctx, Graphics g, int x, int y, int w, int h) { // Nothing to do here. } /** * Paints the background of a desktop icon. * * @param ctx the synth context identifying the component and region for * painting * @param g the graphics context to use for painting * @param x the X coordinate of the area to paint * @param y the Y coordinate of the area to paint
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