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📄 deflate.c

📁 linux下建立JAVA虚拟机的源码KAFFE
💻 C
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                val = s->gzhead->name[s->gzindex++];                put_byte(s, val);            } while (val != 0);            if (s->gzhead->hcrc && s->pending > beg)                strm->adler = crc32(strm->adler, s->pending_buf + beg,                                    s->pending - beg);            if (val == 0) {                s->gzindex = 0;                s->status = COMMENT_STATE;            }        }        else            s->status = COMMENT_STATE;    }    if (s->status == COMMENT_STATE) {        if (s->gzhead->comment != NULL) {            uInt beg = s->pending;  /* start of bytes to update crc */            int val;            do {                if (s->pending == s->pending_buf_size) {                    if (s->gzhead->hcrc && s->pending > beg)                        strm->adler = crc32(strm->adler, s->pending_buf + beg,                                            s->pending - beg);                    flush_pending(strm);                    beg = s->pending;                    if (s->pending == s->pending_buf_size) {                        val = 1;                        break;                    }                }                val = s->gzhead->comment[s->gzindex++];                put_byte(s, val);            } while (val != 0);            if (s->gzhead->hcrc && s->pending > beg)                strm->adler = crc32(strm->adler, s->pending_buf + beg,                                    s->pending - beg);            if (val == 0)                s->status = HCRC_STATE;        }        else            s->status = HCRC_STATE;    }    if (s->status == HCRC_STATE) {        if (s->gzhead->hcrc) {            if (s->pending + 2 > s->pending_buf_size)                flush_pending(strm);            if (s->pending + 2 <= s->pending_buf_size) {                put_byte(s, (Byte)(strm->adler & 0xff));                put_byte(s, (Byte)((strm->adler >> 8) & 0xff));                strm->adler = crc32(0L, Z_NULL, 0);                s->status = BUSY_STATE;            }        }        else            s->status = BUSY_STATE;    }#endif    /* Flush as much pending output as possible */    if (s->pending != 0) {        flush_pending(strm);        if (strm->avail_out == 0) {            /* Since avail_out is 0, deflate will be called again with             * more output space, but possibly with both pending and             * avail_in equal to zero. There won't be anything to do,             * but this is not an error situation so make sure we             * return OK instead of BUF_ERROR at next call of deflate:             */            s->last_flush = -1;            return Z_OK;        }    /* Make sure there is something to do and avoid duplicate consecutive     * flushes. For repeated and useless calls with Z_FINISH, we keep     * returning Z_STREAM_END instead of Z_BUF_ERROR.     */    } else if (strm->avail_in == 0 && flush <= old_flush &&               flush != Z_FINISH) {        ERR_RETURN(strm, Z_BUF_ERROR);    }    /* User must not provide more input after the first FINISH: */    if (s->status == FINISH_STATE && strm->avail_in != 0) {        ERR_RETURN(strm, Z_BUF_ERROR);    }    /* Start a new block or continue the current one.     */    if (strm->avail_in != 0 || s->lookahead != 0 ||        (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {        block_state bstate;        bstate = (*(configuration_table[s->level].func))(s, flush);        if (bstate == finish_started || bstate == finish_done) {            s->status = FINISH_STATE;        }        if (bstate == need_more || bstate == finish_started) {            if (strm->avail_out == 0) {                s->last_flush = -1; /* avoid BUF_ERROR next call, see above */            }            return Z_OK;            /* If flush != Z_NO_FLUSH && avail_out == 0, the next call             * of deflate should use the same flush parameter to make sure             * that the flush is complete. So we don't have to output an             * empty block here, this will be done at next call. This also             * ensures that for a very small output buffer, we emit at most             * one empty block.             */        }        if (bstate == block_done) {            if (flush == Z_PARTIAL_FLUSH) {                _tr_align(s);            } else { /* FULL_FLUSH or SYNC_FLUSH */                _tr_stored_block(s, (char*)0, 0L, 0);                /* For a full flush, this empty block will be recognized                 * as a special marker by inflate_sync().                 */                if (flush == Z_FULL_FLUSH) {                    CLEAR_HASH(s);             /* forget history */                }            }            flush_pending(strm);            if (strm->avail_out == 0) {              s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */              return Z_OK;            }        }    }    Assert(strm->avail_out > 0, "bug2");    if (flush != Z_FINISH) return Z_OK;    if (s->wrap <= 0) return Z_STREAM_END;    /* Write the trailer */#ifdef GZIP    if (s->wrap == 2) {        put_byte(s, (Byte)(strm->adler & 0xff));        put_byte(s, (Byte)((strm->adler >> 8) & 0xff));        put_byte(s, (Byte)((strm->adler >> 16) & 0xff));        put_byte(s, (Byte)((strm->adler >> 24) & 0xff));        put_byte(s, (Byte)(strm->total_in & 0xff));        put_byte(s, (Byte)((strm->total_in >> 8) & 0xff));        put_byte(s, (Byte)((strm->total_in >> 16) & 0xff));        put_byte(s, (Byte)((strm->total_in >> 24) & 0xff));    }    else#endif    {        putShortMSB(s, (uInt)(strm->adler >> 16));        putShortMSB(s, (uInt)(strm->adler & 0xffff));    }    flush_pending(strm);    /* If avail_out is zero, the application will call deflate again     * to flush the rest.     */    if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */    return s->pending != 0 ? Z_OK : Z_STREAM_END;}/* ========================================================================= */int ZEXPORT deflateEnd (strm)    z_streamp strm;{    int status;    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;    status = strm->state->status;    if (status != INIT_STATE &&        status != EXTRA_STATE &&        status != NAME_STATE &&        status != COMMENT_STATE &&        status != HCRC_STATE &&        status != BUSY_STATE &&        status != FINISH_STATE) {      return Z_STREAM_ERROR;    }    /* Deallocate in reverse order of allocations: */    TRY_FREE(strm, strm->state->pending_buf);    TRY_FREE(strm, strm->state->head);    TRY_FREE(strm, strm->state->prev);    TRY_FREE(strm, strm->state->window);    ZFREE(strm, strm->state);    strm->state = Z_NULL;    return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;}/* ========================================================================= * Copy the source state to the destination state. * To simplify the source, this is not supported for 16-bit MSDOS (which * doesn't have enough memory anyway to duplicate compression states). */int ZEXPORT deflateCopy (dest, source)    z_streamp dest;    z_streamp source;{#ifdef MAXSEG_64K    return Z_STREAM_ERROR;#else    deflate_state *ds;    deflate_state *ss;    ushf *overlay;    if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {        return Z_STREAM_ERROR;    }    ss = source->state;    zmemcpy(dest, source, sizeof(z_stream));    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));    if (ds == Z_NULL) return Z_MEM_ERROR;    dest->state = (struct internal_state FAR *) ds;    zmemcpy(ds, ss, sizeof(deflate_state));    ds->strm = dest;    ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));    ds->prev   = (Posf *)  ZALLOC(dest, ds->w_size, sizeof(Pos));    ds->head   = (Posf *)  ZALLOC(dest, ds->hash_size, sizeof(Pos));    overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);    ds->pending_buf = (uchf *) overlay;    if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||        ds->pending_buf == Z_NULL) {        deflateEnd (dest);        return Z_MEM_ERROR;    }    /* following zmemcpy do not work for 16-bit MSDOS */    zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));    zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos));    zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos));    zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);    ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);    ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);    ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;    ds->l_desc.dyn_tree = ds->dyn_ltree;    ds->d_desc.dyn_tree = ds->dyn_dtree;    ds->bl_desc.dyn_tree = ds->bl_tree;    return Z_OK;#endif /* MAXSEG_64K */}/* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read.  All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->next_in buffer and copying from it. * (See also flush_pending()). */local int read_buf(strm, buf, size)    z_streamp strm;    Bytef *buf;    unsigned size;{    unsigned len = strm->avail_in;    if (len > size) len = size;    if (len == 0) return 0;    strm->avail_in  -= len;    if (strm->state->wrap == 1) {        strm->adler = adler32(strm->adler, strm->next_in, len);    }#ifdef GZIP    else if (strm->state->wrap == 2) {        strm->adler = crc32(strm->adler, strm->next_in, len);    }#endif    zmemcpy(buf, strm->next_in, len);    strm->next_in  += len;    strm->total_in += len;    return (int)len;}/* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */local void lm_init (s)    deflate_state *s;{    s->window_size = (ulg)2L*s->w_size;    CLEAR_HASH(s);    /* Set the default configuration parameters:     */    s->max_lazy_match   = configuration_table[s->level].max_lazy;    s->good_match       = configuration_table[s->level].good_length;    s->nice_match       = configuration_table[s->level].nice_length;    s->max_chain_length = configuration_table[s->level].max_chain;    s->strstart = 0;    s->block_start = 0L;    s->lookahead = 0;    s->match_length = s->prev_length = MIN_MATCH-1;    s->match_available = 0;    s->ins_h = 0;#ifndef FASTEST#ifdef ASMV    match_init(); /* initialize the asm code */#endif#endif}#ifndef FASTEST/* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */#ifndef ASMV/* For 80x86 and 680x0, an optimized version will be provided in match.asm or * match.S. The code will be functionally equivalent. */local uInt longest_match(s, cur_match)    deflate_state *s;    IPos cur_match;                             /* current match */{    unsigned chain_length = s->max_chain_length;/* max hash chain length */    register Bytef *scan = s->window + s->strstart; /* current string */    register Bytef *match;                       /* matched string */    register int len;                           /* length of current match */    int best_len = s->prev_length;              /* best match length so far */    int nice_match = s->nice_match;             /* stop if match long enough */    IPos limit = s->strstart > (IPos)MAX_DIST(s) ?        s->strstart - (IPos)MAX_DIST(s) : NIL;    /* Stop when cur_match becomes <= limit. To simplify the code,     * we prevent matches with the string of window index 0.     */    Posf *prev = s->prev;    uInt wmask = s->w_mask;

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