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📄 lzmaencoder.h

📁 nsis是一个流传比较广的程序安装和解安装封装软件
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/* * LZMAEncoder.h *  * This file is a part of LZMA compression module for NSIS. *  * Original LZMA SDK Copyright (C) 1999-2006 Igor Pavlov * Modifications Copyright (C) 2003-2006 Amir Szekely <kichik@netvision.net.il> *  * Licensed under the Common Public License version 1.0 (the "License"); * you may not use this file except in compliance with the License. *  * Licence details can be found in the file COPYING. *  * This software is provided 'as-is', without any express or implied * warranty. */#ifndef __LZMA_ENCODER_H#define __LZMA_ENCODER_H#include "../../../Common/MyCom.h"#include "../../../Common/Alloc.h"#include "../../ICoder.h"#include "../LZ/IMatchFinder.h"#include "../RangeCoder/RangeCoderBitTree.h"#include "LZMA.h"namespace NCompress {namespace NLZMA {typedef NRangeCoder::CBitEncoder<kNumMoveBits> CMyBitEncoder;class CBaseState{protected:  CState _state;  Byte _previousByte;  UInt32 _repDistances[kNumRepDistances];  void Init()  {    _state.Init();    _previousByte = 0;    for(UInt32 i = 0 ; i < kNumRepDistances; i++)      _repDistances[i] = 0;  }};struct COptimal{  CState State;  bool Prev1IsChar;  bool Prev2;  UInt32 PosPrev2;  UInt32 BackPrev2;       UInt32 Price;      UInt32 PosPrev;         // posNext;  UInt32 BackPrev;       UInt32 Backs[kNumRepDistances];  void MakeAsChar() { BackPrev = UInt32(-1); Prev1IsChar = false; }  void MakeAsShortRep() { BackPrev = 0; ; Prev1IsChar = false; }  bool IsShortRep() { return (BackPrev == 0); }};extern Byte g_FastPos[1 << 11];inline UInt32 GetPosSlot(UInt32 pos){  if (pos < (1 << 11))    return g_FastPos[pos];  if (pos < (1 << 21))    return g_FastPos[pos >> 10] + 20;  return g_FastPos[pos >> 20] + 40;}inline UInt32 GetPosSlot2(UInt32 pos){  if (pos < (1 << 17))    return g_FastPos[pos >> 6] + 12;  if (pos < (1 << 27))    return g_FastPos[pos >> 16] + 32;  return g_FastPos[pos >> 26] + 52;}const UInt32 kIfinityPrice = 0xFFFFFFF;const UInt32 kNumOpts = 1 << 12;class CLiteralEncoder2{  CMyBitEncoder _encoders[0x300];public:  void Init()  {    for (int i = 0; i < 0x300; i++)      _encoders[i].Init();  }  void Encode(NRangeCoder::CEncoder *rangeEncoder, Byte symbol);  void EncodeMatched(NRangeCoder::CEncoder *rangeEncoder, Byte matchByte, Byte symbol);  UInt32 GetPrice(bool matchMode, Byte matchByte, Byte symbol) const;};class CLiteralEncoder{  CLiteralEncoder2 *_coders;  int _numPrevBits;  int _numPosBits;  UInt32 _posMask;public:  CLiteralEncoder(): _coders(0) {}  ~CLiteralEncoder()  { Free(); }  void Free()  {     MyFree(_coders);    _coders = 0;  }  bool Create(int numPosBits, int numPrevBits)  {    if (_coders == 0 || (numPosBits + numPrevBits) != (_numPrevBits + _numPosBits))    {      Free();      UInt32 numStates = 1 << (numPosBits + numPrevBits);      _coders = (CLiteralEncoder2 *)MyAlloc(numStates * sizeof(CLiteralEncoder2));    }    _numPosBits = numPosBits;    _posMask = (1 << numPosBits) - 1;    _numPrevBits = numPrevBits;    return (_coders != 0);  }  void Init()  {    UInt32 numStates = 1 << (_numPrevBits + _numPosBits);    for (UInt32 i = 0; i < numStates; i++)      _coders[i].Init();  }  CLiteralEncoder2 *GetSubCoder(UInt32 pos, Byte prevByte)    { return &_coders[((pos & _posMask) << _numPrevBits) + (prevByte >> (8 - _numPrevBits))]; }};namespace NLength {class CEncoder{  CMyBitEncoder _choice;  CMyBitEncoder _choice2;  NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumLowBits> _lowCoder[kNumPosStatesEncodingMax];  NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumMidBits> _midCoder[kNumPosStatesEncodingMax];  NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumHighBits> _highCoder;public:  void Init(UInt32 numPosStates);  void Encode(NRangeCoder::CEncoder *rangeEncoder, UInt32 symbol, UInt32 posState);  void SetPrices(UInt32 posState, UInt32 numSymbols, UInt32 *prices) const;};const UInt32 kNumSpecSymbols = kNumLowSymbols + kNumMidSymbols;class CPriceTableEncoder: public CEncoder{  UInt32 _prices[kNumPosStatesEncodingMax][kNumSymbolsTotal];  UInt32 _tableSize;  UInt32 _counters[kNumPosStatesEncodingMax];public:  void SetTableSize(UInt32 tableSize) { _tableSize = tableSize;  }  UInt32 GetPrice(UInt32 symbol, UInt32 posState) const { return _prices[posState][symbol]; }  void UpdateTable(UInt32 posState)  {    SetPrices(posState, _tableSize, _prices[posState]);    _counters[posState] = _tableSize;  }  void UpdateTables(UInt32 numPosStates)  {    for (UInt32 posState = 0; posState < numPosStates; posState++)      UpdateTable(posState);  }  void Encode(NRangeCoder::CEncoder *rangeEncoder, UInt32 symbol, UInt32 posState, bool updatePrice)  {    CEncoder::Encode(rangeEncoder, symbol, posState);    if (updatePrice)      if (--_counters[posState] == 0)        UpdateTable(posState);  }};}class CEncoder :   public ICompressCoder,  public ICompressSetOutStream,  public ICompressSetCoderProperties,  public ICompressWriteCoderProperties,  public CBaseState,  public CMyUnknownImp{  COptimal _optimum[kNumOpts];  CMyComPtr<IMatchFinder> _matchFinder; // test it  NRangeCoder::CEncoder _rangeEncoder;  CMyBitEncoder _isMatch[kNumStates][NLength::kNumPosStatesEncodingMax];  CMyBitEncoder _isRep[kNumStates];  CMyBitEncoder _isRepG0[kNumStates];  CMyBitEncoder _isRepG1[kNumStates];  CMyBitEncoder _isRepG2[kNumStates];  CMyBitEncoder _isRep0Long[kNumStates][NLength::kNumPosStatesEncodingMax];  NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumPosSlotBits> _posSlotEncoder[kNumLenToPosStates];  CMyBitEncoder _posEncoders[kNumFullDistances - kEndPosModelIndex];  NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumAlignBits> _posAlignEncoder;    NLength::CPriceTableEncoder _lenEncoder;  NLength::CPriceTableEncoder _repMatchLenEncoder;  CLiteralEncoder _literalEncoder;  UInt32 _matchDistances[kMatchMaxLen * 2 + 2 + 1];  bool _fastMode;  // bool _maxMode;  UInt32 _numFastBytes;  UInt32 _longestMatchLength;      UInt32 _numDistancePairs;  UInt32 _additionalOffset;  UInt32 _optimumEndIndex;  UInt32 _optimumCurrentIndex;  bool _longestMatchWasFound;  UInt32 _posSlotPrices[kNumLenToPosStates][kDistTableSizeMax];    UInt32 _distancesPrices[kNumLenToPosStates][kNumFullDistances];  UInt32 _alignPrices[kAlignTableSize];  UInt32 _alignPriceCount;  UInt32 _distTableSize;  UInt32 _posStateBits;  UInt32 _posStateMask;  UInt32 _numLiteralPosStateBits;  UInt32 _numLiteralContextBits;  UInt32 _dictionarySize;  UInt32 _dictionarySizePrev;  UInt32 _numFastBytesPrev;  UInt32 _matchPriceCount;  UInt64 nowPos64;  bool _finished;  ISequentialInStream *_inStream;  UInt32 _matchFinderCycles;  int _matchFinderIndex;  #ifdef COMPRESS_MF_MT  bool _multiThread;  #endif  bool _writeEndMark;  bool _needReleaseMFStream;  IMatchFinderSetNumPasses *setMfPasses;  void ReleaseMatchFinder()  {    setMfPasses = 0;    _matchFinder.Release();  }    HRESULT ReadMatchDistances(UInt32 &len, UInt32 &numDistancePairs);  HRESULT MovePos(UInt32 num);  UInt32 GetRepLen1Price(CState state, UInt32 posState) const  {    return _isRepG0[state.Index].GetPrice0() +        _isRep0Long[state.Index][posState].GetPrice0();  }    UInt32 GetPureRepPrice(UInt32 repIndex, CState state, UInt32 posState) const  {    UInt32 price;    if(repIndex == 0)    {      price = _isRepG0[state.Index].GetPrice0();      price += _isRep0Long[state.Index][posState].GetPrice1();    }    else    {      price = _isRepG0[state.Index].GetPrice1();      if (repIndex == 1)        price += _isRepG1[state.Index].GetPrice0();      else      {        price += _isRepG1[state.Index].GetPrice1();        price += _isRepG2[state.Index].GetPrice(repIndex - 2);      }    }    return price;  }  UInt32 GetRepPrice(UInt32 repIndex, UInt32 len, CState state, UInt32 posState) const  {    return _repMatchLenEncoder.GetPrice(len - kMatchMinLen, posState) +        GetPureRepPrice(repIndex, state, posState);  }  /*  UInt32 GetPosLen2Price(UInt32 pos, UInt32 posState) const  {    if (pos >= kNumFullDistances)      return kIfinityPrice;    return _distancesPrices[0][pos] + _lenEncoder.GetPrice(0, posState);  }  UInt32 GetPosLen3Price(UInt32 pos, UInt32 len, UInt32 posState) const  {    UInt32 price;    UInt32 lenToPosState = GetLenToPosState(len);    if (pos < kNumFullDistances)      price = _distancesPrices[lenToPosState][pos];    else      price = _posSlotPrices[lenToPosState][GetPosSlot2(pos)] +           _alignPrices[pos & kAlignMask];    return price + _lenEncoder.GetPrice(len - kMatchMinLen, posState);  }  */  UInt32 GetPosLenPrice(UInt32 pos, UInt32 len, UInt32 posState) const  {    UInt32 price;    UInt32 lenToPosState = GetLenToPosState(len);    if (pos < kNumFullDistances)      price = _distancesPrices[lenToPosState][pos];    else      price = _posSlotPrices[lenToPosState][GetPosSlot2(pos)] +           _alignPrices[pos & kAlignMask];    return price + _lenEncoder.GetPrice(len - kMatchMinLen, posState);  }  UInt32 Backward(UInt32 &backRes, UInt32 cur);  HRESULT GetOptimum(UInt32 position, UInt32 &backRes, UInt32 &lenRes);  HRESULT GetOptimumFast(UInt32 position, UInt32 &backRes, UInt32 &lenRes);  void FillDistancesPrices();  void FillAlignPrices();      void ReleaseMFStream()  {    if (_matchFinder && _needReleaseMFStream)    {      _matchFinder->ReleaseStream();      _needReleaseMFStream = false;    }  }  void ReleaseStreams()  {    ReleaseMFStream();    ReleaseOutStream();  }  HRESULT Flush(UInt32 nowPos);  class CCoderReleaser  {    CEncoder *_coder;  public:    CCoderReleaser(CEncoder *coder): _coder(coder) {}    ~CCoderReleaser()    {      _coder->ReleaseStreams();    }  };  friend class CCoderReleaser;  void WriteEndMarker(UInt32 posState);public:  CEncoder();  void SetWriteEndMarkerMode(bool writeEndMarker)    { _writeEndMark= writeEndMarker; }  HRESULT Create();  MY_UNKNOWN_IMP3(      ICompressSetOutStream,      ICompressSetCoderProperties,      ICompressWriteCoderProperties      )      HRESULT Init();    // ICompressCoder interface  HRESULT SetStreams(ISequentialInStream *inStream,      ISequentialOutStream *outStream,      const UInt64 *inSize, const UInt64 *outSize);  HRESULT CodeOneBlock(UInt64 *inSize, UInt64 *outSize, Int32 *finished);  HRESULT CodeReal(ISequentialInStream *inStream,      ISequentialOutStream *outStream,       const UInt64 *inSize, const UInt64 *outSize,      ICompressProgressInfo *progress);  // ICompressCoder interface  STDMETHOD(Code)(ISequentialInStream *inStream,      ISequentialOutStream *outStream,       const UInt64 *inSize, const UInt64 *outSize,      ICompressProgressInfo *progress);  // ICompressSetCoderProperties2  STDMETHOD(SetCoderProperties)(const PROPID *propIDs,       const PROPVARIANT *properties, UInt32 numProperties);    // ICompressWriteCoderProperties  STDMETHOD(WriteCoderProperties)(ISequentialOutStream *outStream);  STDMETHOD(SetOutStream)(ISequentialOutStream *outStream);  STDMETHOD(ReleaseOutStream)();  virtual ~CEncoder() {}};}}#endif

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