📄 fullscreenbar.h
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#if !defined(AFX_FULLSCREENBAR_H__E7728A9B_E543_11D4_B45A_00104B1269BD__INCLUDED_)
#define AFX_FULLSCREENBAR_H__E7728A9B_E543_11D4_B45A_00104B1269BD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FullScreenBar.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFullScreenBar window
class CFullScreenBar : public CToolBar
{
// Construction
public:
CFullScreenBar();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFullScreenBar)
//}}AFX_VIRTUAL
// Implementation
public:
BOOL Create(CWnd* pParentWnd, UINT nIDCommand,
UINT nIDWndText, UINT nIDButtonText, CSize m_sizeButton,
UINT nIDColdImage, UINT nIDHotImage = NULL);
virtual ~CFullScreenBar();
// Generated message map functions
protected:
//{{AFX_MSG(CFullScreenBar)
afx_msg void OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FULLSCREENBAR_H__E7728A9B_E543_11D4_B45A_00104B1269BD__INCLUDED_)
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