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📄 _command.h

📁 是一个运动控制器的实验平台软件,主要通过编程实现伺服/步进电机的不同控制模式.
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#if !defined(AFX__COMMAND_H__9A885151_5FB6_40CE_A6A7_B3AF7B0A40B0__INCLUDED_)
#define AFX__COMMAND_H__9A885151_5FB6_40CE_A6A7_B3AF7B0A40B0__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


// Dispatch interfaces referenced by this interface
class COleFont;
class CPicture;

/////////////////////////////////////////////////////////////////////////////
// C_command wrapper class

class C_command : public CWnd
{
protected:
	DECLARE_DYNCREATE(C_command)
public:
	CLSID const& GetClsid()
	{
		static CLSID const clsid
			= { 0x9c8eb34b, 0x17cd, 0x438b, { 0xbb, 0x8c, 0x19, 0x70, 0xa2, 0xe2, 0x99, 0x98 } };
		return clsid;
	}
	virtual BOOL Create(LPCTSTR lpszClassName,
		LPCTSTR lpszWindowName, DWORD dwStyle,
		const RECT& rect,
		CWnd* pParentWnd, UINT nID,
		CCreateContext* pContext = NULL)
	{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }

    BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
		const RECT& rect, CWnd* pParentWnd, UINT nID,
		CFile* pPersist = NULL, BOOL bStorage = FALSE,
		BSTR bstrLicKey = NULL)
	{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
		pPersist, bStorage, bstrLicKey); }

// Attributes
public:

// Operations
public:
	COleFont GetFont();
	void SetRefFont(LPDISPATCH newValue);
	CPicture GetIcon();
	void SetRefIcon(LPDISPATCH newValue);
	long Get_1();	// Get图
	void Set_2(long nNewValue);	// Set图
	long Get();
	void Set(long nNewValue);
	//
	// Note: additional method 'Get' not emitted because its C++ signature is the
	// same as another implementation already present - probably both
	// propput and propputref methods on the same property, both with VARIANT
	// type arguments.
	//
	//
	// Note: additional method 'Set' not emitted because its C++ signature is the
	// same as another implementation already present - probably both
	// propput and propputref methods on the same property, both with VARIANT
	// type arguments.
	//
	void SetEnabled(BOOL bNewValue);
	BOOL GetEnabled();
	//
	// Note: additional method 'Get' not emitted because its C++ signature is the
	// same as another implementation already present - probably both
	// propput and propputref methods on the same property, both with VARIANT
	// type arguments.
	//
	//
	// Note: additional method 'Set' not emitted because its C++ signature is the
	// same as another implementation already present - probably both
	// propput and propputref methods on the same property, both with VARIANT
	// type arguments.
	//
	CString GetCaption();
	void SetCaption(LPCTSTR lpszNewValue);
	BOOL GetFontBold();
	void SetFontBold(BOOL bNewValue);
	BOOL GetFontItalic();
	void SetFontItalic(BOOL bNewValue);
	CString GetFontName();
	void SetFontName(LPCTSTR lpszNewValue);
	float GetFontSize();
	void SetFontSize(float newValue);
	BOOL GetFontStrikethru();
	void SetFontStrikethru(BOOL bNewValue);
	BOOL GetFontUnderline();
	void SetFontUnderline(BOOL bNewValue);
	unsigned long GetForeColor();
	void SetForeColor(unsigned long newValue);
	void changeit(long* num);
	void change_3(long* NewValue);	// change风格
	void N_4();	// 处理图标
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX__COMMAND_H__9A885151_5FB6_40CE_A6A7_B3AF7B0A40B0__INCLUDED_)

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