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📄 trivial_handler.hpp

📁 flash xmp sdk,flash官方SDK
💻 HPP
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#ifndef __Trivial_Handler_hpp__#define __Trivial_Handler_hpp__	1// =================================================================================================// ADOBE SYSTEMS INCORPORATED// Copyright 2002-2007 Adobe Systems Incorporated// All Rights Reserved//// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms// of the Adobe license agreement accompanying it.// =================================================================================================#include "XMPFiles_Impl.hpp"// =================================================================================================/// \file Trivial_Handler.hpp/// \brief Base class for trivial handlers that only process in-place XMP.////// This header ...////// \note There is no general promise here about crash-safe I/O. An update to an existing file might/// have invalid partial state while rewriting existing XMP in-place. Crash-safe updates are managed/// at a higher level of XMPFiles, using a temporary file and final swap of file content.///// =================================================================================================static const XMP_OptionBits kTrivial_HandlerFlags = ( kXMPFiles_AllowsOnlyXMP |                                                      kXMPFiles_ReturnsRawPacket |                                                      kXMPFiles_AllowsSafeUpdate );class Trivial_MetaHandler : public XMPFileHandler{public:	Trivial_MetaHandler() {};	~Trivial_MetaHandler();	virtual void CacheFileData() = 0; 	void UpdateFile ( bool doSafeUpdate );    void WriteFile ( LFA_FileRef sourceRef, const std::string & sourcePath );	};	// Trivial_MetaHandler// =================================================================================================#endif /* __Trivial_Handler_hpp__ */

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