📄 make1.c
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} /* Tell parents dependent has been built */ t->progress = T_MAKE_DONE; for( c = t->parents; c; c = c->next ) make1b( c->target ); }}/* * make1d() - handle command execution completion and call back make1c() */static voidmake1d( void *closure, int status ){ TARGET *t = (TARGET *)closure; CMD *cmd = (CMD *)t->cmds; /* Execcmd() has completed. All we need to do is fiddle with the */ /* status and signal our completion so make1c() can run the next */ /* command. On interrupts, we bail heavily. */ if( status == EXEC_CMD_FAIL && ( cmd->rule->flags & RULE_IGNORE ) ) status = EXEC_CMD_OK; /* On interrupt, set intr so _everything_ fails */ if( status == EXEC_CMD_INTR ) ++intr; if( status == EXEC_CMD_FAIL && DEBUG_MAKE ) { /* Print command text on failure */ if( !DEBUG_EXEC ) printf( "%s\n", cmd->buf ); printf( "...failed %s ", cmd->rule->name ); list_print( lol_get( &cmd->args, 0 ) ); printf( "...\n" ); if( globs.quitquick ) ++intr; } /* If the command was interrupted or failed and the target */ /* is not "precious", remove the targets. */ /* Precious == 'actions updated' -- the target maintains state. */ if( status != EXEC_CMD_OK && !( cmd->rule->flags & RULE_UPDATED ) ) { LIST *targets = lol_get( &cmd->args, 0 ); for( ; targets; targets = list_next( targets ) ) if( !unlink( targets->string ) ) printf( "...removing %s\n", targets->string ); } /* Free this command and call make1c() to move onto next command. */ t->status = status; t->cmds = (char *)cmd_next( cmd ); cmd_free( cmd ); make1c( t );}/* * make1cmds() - turn ACTIONS into CMDs, grouping, splitting, etc * * Essentially copies a chain of ACTIONs to a chain of CMDs, * grouping RULE_TOGETHER actions, splitting RULE_PIECEMEAL actions, * and handling RULE_UPDATED actions. The result is a chain of * CMDs which can be expanded by var_string() and executed with * execcmd(). */static CMD *make1cmds( ACTIONS *a0 ){ CMD *cmds = 0; LIST *shell = var_get( "JAMSHELL" ); /* shell is per-target */ /* Step through actions */ /* Actions may be shared with other targets or grouped with */ /* RULE_TOGETHER, so actions already seen are skipped. */ for( ; a0; a0 = a0->next ) { RULE *rule = a0->action->rule; SETTINGS *boundvars; LIST *nt, *ns; ACTIONS *a1; CMD *cmd; int start, chunk, length, maxline; /* Only do rules with commands to execute. */ /* If this action has already been executed, use saved status */ if( !rule->actions || a0->action->running ) continue; a0->action->running = 1; /* Make LISTS of targets and sources */ /* If `execute together` has been specified for this rule, tack */ /* on sources from each instance of this rule for this target. */ nt = make1list( L0, a0->action->targets, 0 ); ns = make1list( L0, a0->action->sources, rule->flags ); if( rule->flags & RULE_TOGETHER ) for( a1 = a0->next; a1; a1 = a1->next ) if( a1->action->rule == rule && !a1->action->running ) { ns = make1list( ns, a1->action->sources, rule->flags ); a1->action->running = 1; } /* If doing only updated (or existing) sources, but none have */ /* been updated (or exist), skip this action. */ if( !ns && ( rule->flags & ( RULE_UPDATED | RULE_EXISTING ) ) ) { list_free( nt ); continue; } /* If we had 'actions xxx bind vars' we bind the vars now */ boundvars = make1settings( rule->bindlist ); pushsettings( boundvars ); /* * Build command, starting with all source args. * * If cmd_new returns 0, it's because the resulting command * length is > MAXLINE. In this case, we'll slowly reduce * the number of source arguments presented until it does * fit. This only applies to actions that allow PIECEMEAL * commands. * * While reducing slowly takes a bit of compute time to get * things just right, it's worth it to get as close to MAXLINE * as possible, because launching the commands we're executing * is likely to be much more compute intensive! * * Note we loop through at least once, for sourceless actions. * * Max line length is the action specific maxline or, if not * given or bigger than MAXLINE, MAXLINE. */ start = 0; chunk = length = list_length( ns ); maxline = rule->flags / RULE_MAXLINE; maxline = maxline && maxline < MAXLINE ? maxline : MAXLINE; do { /* Build cmd: cmd_new consumes its lists. */ CMD *cmd = cmd_new( rule, list_copy( L0, nt ), list_sublist( ns, start, chunk ), list_copy( L0, shell ), maxline ); if( cmd ) { /* It fit: chain it up. */ if( !cmds ) cmds = cmd; else cmds->tail->next = cmd; cmds->tail = cmd; start += chunk; } else if( ( rule->flags & RULE_PIECEMEAL ) && chunk > 1 ) { /* Reduce chunk size slowly. */ chunk = chunk * 9 / 10; } else { /* Too long and not splittable. */ printf( "%s actions too long (max %d)!\n", rule->name, maxline ); exit( EXITBAD ); } } while( start < length ); /* These were always copied when used. */ list_free( nt ); list_free( ns ); /* Free the variables whose values were bound by */ /* 'actions xxx bind vars' */ popsettings( boundvars ); freesettings( boundvars ); } return cmds;}/* * make1list() - turn a list of targets into a LIST, for $(<) and $(>) */static LIST *make1list( LIST *l, TARGETS *targets, int flags ){ for( ; targets; targets = targets->next ) { TARGET *t = targets->target; /* Sources to 'actions existing' are never in the dependency */ /* graph (if they were, they'd get built and 'existing' would */ /* be superfluous, so throttle warning message about independent */ /* targets. */ if( t->binding == T_BIND_UNBOUND ) make1bind( t, !( flags & RULE_EXISTING ) ); if( ( flags & RULE_EXISTING ) && t->binding != T_BIND_EXISTS ) continue; if( ( flags & RULE_UPDATED ) && t->fate <= T_FATE_STABLE ) continue; /* Prohibit duplicates for RULE_TOGETHER */ if( flags & RULE_TOGETHER ) { LIST *m; for( m = l; m; m = m->next ) if( !strcmp( m->string, t->boundname ) ) break; if( m ) continue; } /* Build new list */ l = list_new( l, t->boundname, 1 ); } return l;}/* * make1settings() - for vars that get bound values, build up replacement lists */static SETTINGS *make1settings( LIST *vars ){ SETTINGS *settings = 0; for( ; vars; vars = list_next( vars ) ) { LIST *l = var_get( vars->string ); LIST *nl = 0; for( ; l; l = list_next( l ) ) { TARGET *t = bindtarget( l->string ); /* Make sure the target is bound, warning if it is not in the */ /* dependency graph. */ if( t->binding == T_BIND_UNBOUND ) make1bind( t, 1 ); /* Build new list */ nl = list_new( nl, t->boundname, 1 ); } /* Add to settings chain */ settings = addsettings( settings, 0, vars->string, nl ); } return settings;}/* * make1bind() - bind targets that weren't bound in dependency analysis * * Spot the kludge! If a target is not in the dependency tree, it didn't * get bound by make0(), so we have to do it here. Ugly. */static voidmake1bind( TARGET *t, int warn ){ if( t->flags & T_FLAG_NOTFILE ) return; /* Sources to 'actions existing' are never in the dependency */ /* graph (if they were, they'd get built and 'existing' would */ /* be superfluous, so throttle warning message about independent */ /* targets. */ if( warn ) printf( "warning: using independent target %s\n", t->name ); pushsettings( t->settings ); t->boundname = search( t->name, &t->time ); t->binding = t->time ? T_BIND_EXISTS : T_BIND_MISSING; popsettings( t->settings );}
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