📄 make1.c
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/* * Copyright 1993-2002 Christopher Seiwald and Perforce Software, Inc. * * This file is part of Jam - see jam.c for Copyright information. *//* * make1.c - execute command to bring targets up to date * * This module contains make1(), the entry point called by make() to * recursively decend the dependency graph executing update actions as * marked by make0(). * * External routines: * * make1() - execute commands to update a TARGET and all its dependents * * Internal routines, the recursive/asynchronous command executors: * * make1a() - recursively traverse target tree, calling make1b() * make1b() - dependents of target built, now build target with make1c() * make1c() - launch target's next command, call make1b() when done * make1d() - handle command execution completion and call back make1c() * * Internal support routines: * * make1cmds() - turn ACTIONS into CMDs, grouping, splitting, etc * make1list() - turn a list of targets into a LIST, for $(<) and $(>) * make1settings() - for vars that get bound, build up replacement lists * make1bind() - bind targets that weren't bound in dependency analysis * * 04/16/94 (seiwald) - Split from make.c. * 04/21/94 (seiwald) - Handle empty "updated" actions. * 05/04/94 (seiwald) - async multiprocess (-j) support * 06/01/94 (seiwald) - new 'actions existing' does existing sources * 12/20/94 (seiwald) - NOTIME renamed NOTFILE. * 01/19/95 (seiwald) - distinguish between CANTFIND/CANTMAKE targets. * 01/22/94 (seiwald) - pass per-target JAMSHELL down to execcmd(). * 02/28/95 (seiwald) - Handle empty "existing" actions. * 03/10/95 (seiwald) - Fancy counts. * 02/07/01 (seiwald) - Fix jam -d0 return status. * 01/21/02 (seiwald) - new -q to quit quickly on build failure * 02/28/02 (seiwald) - don't delete 'actions updated' targets on failure * 02/28/02 (seiwald) - merge EXEC_xxx flags in with RULE_xxx * 07/17/02 (seiwald) - TEMPORARY sources for headers now get built * 09/23/02 (seiwald) - "...using temp..." only displayed on -da now. * 10/22/02 (seiwald) - list_new() now does its own newstr()/copystr() * 11/04/02 (seiwald) - const-ing for string literals * 12/03/02 (seiwald) - fix odd includes support by grafting them onto depends */# include "jam.h"# include "lists.h"# include "parse.h"# include "variable.h"# include "rules.h"# include "search.h"# include "newstr.h"# include "make.h"# include "command.h"# include "execcmd.h"static void make1a( TARGET *t, TARGET *parent );static void make1b( TARGET *t );static void make1c( TARGET *t );static void make1d( void *closure, int status );static CMD *make1cmds( ACTIONS *a0 );static LIST *make1list( LIST *l, TARGETS *targets, int flags );static SETTINGS *make1settings( LIST *vars );static void make1bind( TARGET *t, int warn );/* Ugly static - it's too hard to carry it through the callbacks. */static struct { int failed; int skipped; int total; int made;} counts[1] ;/* * make1() - execute commands to update a TARGET and all its dependents */static int intr = 0;intmake1( TARGET *t ){ memset( (char *)counts, 0, sizeof( *counts ) ); /* Recursively make the target and its dependents */ make1a( t, (TARGET *)0 ); /* Wait for any outstanding commands to finish running. */ while( execwait() ) ; /* Talk about it */ if( DEBUG_MAKE && counts->failed ) printf( "...failed updating %d target(s)...\n", counts->failed ); if( DEBUG_MAKE && counts->skipped ) printf( "...skipped %d target(s)...\n", counts->skipped ); if( DEBUG_MAKE && counts->made ) printf( "...updated %d target(s)...\n", counts->made ); return counts->total != counts->made;}/* * make1a() - recursively traverse target tree, calling make1b() */static voidmake1a( TARGET *t, TARGET *parent ){ TARGETS *c; /* If the parent is the first to try to build this target */ /* or this target is in the make1c() quagmire, arrange for the */ /* parent to be notified when this target is built. */ if( parent ) switch( t->progress ) { case T_MAKE_INIT: case T_MAKE_ACTIVE: case T_MAKE_RUNNING: t->parents = targetentry( t->parents, parent ); parent->asynccnt++; } if( t->progress != T_MAKE_INIT ) return; /* Asynccnt counts the dependents preventing this target from */ /* proceeding to make1b() for actual building. We start off with */ /* a count of 1 to prevent anything from happening until we can */ /* call all dependents. This 1 is accounted for when we call */ /* make1b() ourselves, below. */ t->asynccnt = 1; /* Recurse on our dependents, manipulating progress to guard */ /* against circular dependency. */ t->progress = T_MAKE_ONSTACK; for( c = t->depends; c && !intr; c = c->next ) make1a( c->target, t ); t->progress = T_MAKE_ACTIVE; /* Now that all dependents have bumped asynccnt, we now allow */ /* decrement our reference to asynccnt. */ make1b( t );}/* * make1b() - dependents of target built, now build target with make1c() */static voidmake1b( TARGET *t ){ TARGETS *c; const char *failed = "dependents"; /* If any dependents are still outstanding, wait until they */ /* call make1b() to signal their completion. */ if( --t->asynccnt ) return; /* Now ready to build target 't'... if dependents built ok. */ /* Collect status from dependents */ for( c = t->depends; c; c = c->next ) if( c->target->status > t->status ) { failed = c->target->name; t->status = c->target->status; } /* If actions on deps have failed, bail. */ /* Otherwise, execute all actions to make target */ if( t->status == EXEC_CMD_FAIL && t->actions ) { ++counts->skipped; printf( "...skipped %s for lack of %s...\n", t->name, failed ); } if( t->status == EXEC_CMD_OK ) switch( t->fate ) { case T_FATE_INIT: case T_FATE_MAKING: /* shouldn't happen */ case T_FATE_STABLE: case T_FATE_NEWER: break; case T_FATE_CANTFIND: case T_FATE_CANTMAKE: t->status = EXEC_CMD_FAIL; break; case T_FATE_ISTMP: if( DEBUG_MAKEQ ) printf( "...using %s...\n", t->name ); break; case T_FATE_TOUCHED: case T_FATE_MISSING: case T_FATE_NEEDTMP: case T_FATE_OUTDATED: case T_FATE_UPDATE: /* Set "on target" vars, build actions, unset vars */ /* Set "progress" so that make1c() counts this target among */ /* the successes/failures. */ if( t->actions ) { ++counts->total; if( DEBUG_MAKE && !( counts->total % 100 ) ) printf( "...on %dth target...\n", counts->total ); pushsettings( t->settings ); t->cmds = (char *)make1cmds( t->actions ); popsettings( t->settings ); t->progress = T_MAKE_RUNNING; } break; } /* Call make1c() to begin the execution of the chain of commands */ /* needed to build target. If we're not going to build target */ /* (because of dependency failures or because no commands need to */ /* be run) the chain will be empty and make1c() will directly */ /* signal the completion of target. */ make1c( t );}/* * make1c() - launch target's next command, call make1b() when done */static voidmake1c( TARGET *t ){ CMD *cmd = (CMD *)t->cmds; /* If there are (more) commands to run to build this target */ /* (and we haven't hit an error running earlier comands) we */ /* launch the command with execcmd(). */ /* If there are no more commands to run, we collect the status */ /* from all the actions then report our completion to all the */ /* parents. */ if( cmd && t->status == EXEC_CMD_OK ) { if( DEBUG_MAKE ) if( DEBUG_MAKEQ || ! ( cmd->rule->flags & RULE_QUIETLY ) ) { printf( "%s ", cmd->rule->name ); list_print( lol_get( &cmd->args, 0 ) ); printf( "\n" ); } if( DEBUG_EXEC ) printf( "%s\n", cmd->buf ); if( globs.cmdout ) fprintf( globs.cmdout, "%s", cmd->buf ); if( globs.noexec ) { make1d( t, EXEC_CMD_OK ); } else { fflush( stdout ); execcmd( cmd->buf, make1d, t, cmd->shell ); } } else { TARGETS *c; ACTIONS *actions; /* Collect status from actions, and distribute it as well */ for( actions = t->actions; actions; actions = actions->next ) if( actions->action->status > t->status ) t->status = actions->action->status; for( actions = t->actions; actions; actions = actions->next ) if( t->status > actions->action->status ) actions->action->status = t->status; /* Tally success/failure for those we tried to update. */ if( t->progress == T_MAKE_RUNNING ) switch( t->status ) { case EXEC_CMD_OK: ++counts->made; break; case EXEC_CMD_FAIL: ++counts->failed; break;
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