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📄 main.cpp

📁 C++台球游戏代码
💻 CPP
字号:
#include "Game.h"
#include "resource.h"

CGame* g_pGame=NULL;

void CleanUp()
{
	SafeDelete(g_pGame);
}

LRESULT WINAPI WinProc(HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam)
{
	switch(msg)
	{
	case WM_DESTROY:
		PostQuitMessage(0);
		return 0;
		break;
	}
	return DefWindowProc(hwnd,msg,wParam,lParam);
}

int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nShowCmd)
{
	WNDCLASSEX wc={sizeof(WNDCLASSEX),
		           CS_CLASSDC,WinProc,
				   0L,
				   0L,
		           GetModuleHandle(NULL),
				   NULL,
				   NULL,
				   NULL,
				   NULL,
				   "Pool",
				   NULL};

	wc.hCursor=LoadCursor(NULL,IDC_ARROW);
	wc.hIcon=LoadIcon(hInstance,MAKEINTRESOURCE(IDI_ICON));
	ShowCursor(FALSE);

	RegisterClassEx(&wc);

	HWND hwnd=CreateWindow("Pool","Pool",WS_POPUP,0,0,GetSystemMetrics(SM_CXSCREEN),
		                   GetSystemMetrics(SM_CYSCREEN),NULL,NULL,wc.hInstance,NULL);
	
	ShowWindow(hwnd,SW_SHOWDEFAULT);
	UpdateWindow(hwnd);

	g_pGame=new CGame();
	g_pGame->StartLogging();

	if(g_pGame->Initialize(hwnd,800,600,hInstance))
		g_pGame->GameLoop();

	CleanUp();
	UnregisterClass("Pool",wc.hInstance);

	return 0;
}

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