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📄 statusbar.java

📁 Petri网分析工具PIPE is open-source
💻 JAVA
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package pipe.gui;import java.awt.BorderLayout;import javax.swing.JLabel;import javax.swing.JPanel;/* Status Bar to let users know what to do*/public class StatusBar extends JPanel implements Constants{  /* Provides the appropriate text for the mode that the user is in */  public String textforDrawing   = "Drawing Mode: Click on a button to start adding components to the Editor";  public String textforPlace     = "Place Mode: Right click on a Place to see menu options";  public String textforTrans     = "Immediate Transition Mode: Double-Click on a Transition to rotate & right click for menu";  public String textforTimedTrans= "Timed Transition Mode: Double-Click on a Transition to rotate & right click for menu";  public String textforAddtoken  = "Add Token Mode: Click on a Place to add a Token";  public String textforDeltoken  = "Delete Token Mode: Click on a Place to delete a Token ";  public String textforAnimation = "Animation Mode: Red transitions are enabled, click a transition to fire it";  public String textforArc       = "Arc Mode: Right-Click on an Arc to add weighting";  public String textforMove      = "Select Mode: Click/drag to select objects; drag to move them";    private JLabel label;   public StatusBar(){    super();    label = new JLabel(textforDrawing); // got to put something in there    this.setLayout(new BorderLayout(0,0));    this.add(label);  }  public void changeText(String newText){    label.setText(newText);  }  public void changeText(int type ){    switch(type){      case PLACE:        changeText(textforPlace);        break;      case IMMTRANS:        changeText(textforTrans);        break;      case TIMEDTRANS:        changeText(textforTimedTrans);        break;      case ARC:        changeText(textforArc);        break;      case ADDTOKEN:        changeText(textforAddtoken);        break;      case DELTOKEN:        changeText(textforDeltoken);        break;      case SELECT:        changeText(textforMove);        break;      case DRAW:        changeText(textforDrawing);        break;      default:        break;    }  }}

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