📄 graph.h
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// Graph abstract class
class Graph {
public:
// Return the number of vertices
virtual int n() =0;
// Return the current number of edges
virtual int e() =0;
// Return the index of the first neigbor of given vertex
virtual int first(int) =0;
// Return the index of the next neigbor of given vertex
virtual int next(int, int) =0;
// Store an edge defined by two vertices and weight
virtual void setEdge(int, int, int) =0;
// Delete edge defined by two vertices
virtual void delEdge(int, int) =0;
// Return weight of edge connecting two vertices
// Return 0 if no such edge exists
virtual int weight(int, int) =0;
// Get mark value for a vertex
virtual int getMark(int) =0;
// Set mark value for a vertex
virtual void setMark(int, int) =0;
};
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