📄 grdijkm2.cpp
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#include <iostream.h>
#include <stdlib.h>
#include "book.h"
#define INFINITY 65535 // Big enough for simple tests
#include "grmat.h"
#include "minheap.h"
int minVertex(Graph*, int*);
class DijkElem {
public:
int vertex, distance;
DijkElem() { vertex = -1; distance = -1; }
DijkElem(int v, int d) { vertex = v; distance = d; }
};
class DDComp {
public:
static bool lt(DijkElem x, DijkElem y)
{ return x.distance < y.distance; }
static bool eq(DijkElem x, DijkElem y)
{ return x.distance == y.distance; }
static bool gt(DijkElem x, DijkElem y)
{ return x.distance > y.distance; }
};
// Dijkstra's shortest paths algorithm w/ priority queue
void Dijkstra(Graph* G, int* D, int s) {
int i, v, w; // v is current vertex
DijkElem temp;
DijkElem E[G->e()]; // Heap array with lots of space
temp.distance = 0; temp.vertex = s;
E[0] = temp; // Initialize heap array
minheap<DijkElem, DDComp> H(E, 1, G->e()); // Create heap
for (i=0; i<G->n(); i++) { // Now, get distances
do {
if(!H.removemin(temp)) return; // Nothing to remove
v = temp.vertex;
} while (G->getMark(v) == VISITED);
G->setMark(v, VISITED);
if (D[v] == INFINITY) return; // Unreachable vertices
for (w=G->first(v); w<G->n(); w = G->next(v,w))
if (D[w] > (D[v] + G->weight(v, w))) { // Update D
D[w] = D[v] + G->weight(v, w);
temp.distance = D[w]; temp.vertex = w;
H.insert(temp); // Insert new distance in heap
}
}
}
// Test Depth First Search:
// Version for Adjancency Matrix representation
main(int argc, char** argv) {
Graph* G;
FILE *fid;
if (argc != 2) {
cout << "Usage: grdijk1m <file>\n";
exit(-1);
}
if ((fid = fopen(argv[1], "rt")) == NULL) {
cout << "Unable to open file |" << argv[1] << "|\n";
exit(-1);
}
G = createGraph<Graphm>(fid);
if (G == NULL) {
cout << "Unable to create graph\n";
exit(-1);
}
int D[G->n()];
for (int i=0; i<G->n(); i++) // Initialize
D[i] = INFINITY;
D[0] = 0;
Dijkstra(G, D, 0);
for(int k=0; k<G->n(); k++)
cout << D[k] << " ";
cout << endl;
return 0;
}
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