📄 wsock32x.mak
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# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
!IF "$(CFG)" == ""
CFG=Win32 Debug
!MESSAGE No configuration specified. Defaulting to Win32 Debug.
!ENDIF
!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "WSOCK32X.MAK" CFG="Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "Win32 Debug"
CPP=cl.exe
!IF "$(CFG)" == "Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "WinRel"
# PROP BASE Intermediate_Dir "WinRel"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "WinRel"
# PROP Intermediate_Dir "WinRel"
OUTDIR=.\WinRel
INTDIR=.\WinRel
ALL : .\WinRel\WSOCK32X.lib .\WinRel\WSOCK32X.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
# ADD CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
CPP_PROJ=/nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
/FR$(INTDIR)/ /Fp$(OUTDIR)/"WSOCK32X.pch" /Fo$(INTDIR)/ /c
CPP_OBJS=.\WinRel/
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"WSOCK32X.bsc"
BSC32_SBRS= \
.\WinRel\WIN_MGR.SBR \
.\WinRel\WSA_ERR.SBR \
.\WinRel\GLOBALS.SBR \
.\WinRel\WSA_OPTN.SBR \
.\WinRel\WSA_ADDR.SBR \
.\WinRel\ABOUT.SBR \
.\WinRel\CLOSECON.SBR \
.\WinRel\FILE_DIR.SBR
.\WinRel\WSOCK32X.bsc : $(OUTDIR) $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LIB32=lib.exe
# ADD BASE LIB32 /NOLOGO
# ADD LIB32 /NOLOGO
LIB32_FLAGS=/NOLOGO /OUT:$(OUTDIR)\"WSOCK32X.lib"
DEF_FLAGS=
DEF_FILE=
LIB32_OBJS= \
.\WinRel\WIN_MGR.OBJ \
.\WinRel\WSA_ERR.OBJ \
.\WinRel\GLOBALS.OBJ \
.\WinRel\WSA_OPTN.OBJ \
.\WinRel\WSA_ADDR.OBJ \
.\WinRel\ABOUT.OBJ \
.\WinRel\CLOSECON.OBJ \
.\WinRel\FILE_DIR.OBJ
.\WinRel\WSOCK32X.lib : $(OUTDIR) $(DEF_FILE) $(LIB32_OBJS)
$(LIB32) @<<
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
<<
!ELSEIF "$(CFG)" == "Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "WinDebug"
# PROP BASE Intermediate_Dir "WinDebug"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "WinDebug"
# PROP Intermediate_Dir "WinDebug"
OUTDIR=.\WinDebug
INTDIR=.\WinDebug
ALL : .\WinDebug\WSOCK32X.lib .\WinDebug\WSOCK32X.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE CPP /nologo /W3 /GX /Z7 /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
# ADD CPP /nologo /W3 /GX /Z7 /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
CPP_PROJ=/nologo /W3 /GX /Z7 /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
/FR$(INTDIR)/ /Fp$(OUTDIR)/"WSOCK32X.pch" /Fo$(INTDIR)/ /c
CPP_OBJS=.\WinDebug/
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"WSOCK32X.bsc"
BSC32_SBRS= \
.\WinDebug\WIN_MGR.SBR \
.\WinDebug\WSA_ERR.SBR \
.\WinDebug\GLOBALS.SBR \
.\WinDebug\WSA_OPTN.SBR \
.\WinDebug\WSA_ADDR.SBR \
.\WinDebug\ABOUT.SBR \
.\WinDebug\CLOSECON.SBR \
.\WinDebug\FILE_DIR.SBR
.\WinDebug\WSOCK32X.bsc : $(OUTDIR) $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LIB32=lib.exe
# ADD BASE LIB32 /NOLOGO
# ADD LIB32 /NOLOGO
LIB32_FLAGS=/NOLOGO /OUT:$(OUTDIR)\"WSOCK32X.lib"
DEF_FLAGS=
DEF_FILE=
LIB32_OBJS= \
.\WinDebug\WIN_MGR.OBJ \
.\WinDebug\WSA_ERR.OBJ \
.\WinDebug\GLOBALS.OBJ \
.\WinDebug\WSA_OPTN.OBJ \
.\WinDebug\WSA_ADDR.OBJ \
.\WinDebug\ABOUT.OBJ \
.\WinDebug\CLOSECON.OBJ \
.\WinDebug\FILE_DIR.OBJ
.\WinDebug\WSOCK32X.lib : $(OUTDIR) $(DEF_FILE) $(LIB32_OBJS)
$(LIB32) @<<
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Group "Source Files"
################################################################################
# Begin Source File
SOURCE=.\WIN_MGR.C
!IF "$(CFG)" == "Win32 Release"
.\WinRel\WIN_MGR.OBJ : $(SOURCE) $(INTDIR)
!ELSEIF "$(CFG)" == "Win32 Debug"
.\WinDebug\WIN_MGR.OBJ : $(SOURCE) $(INTDIR)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\WSA_ERR.C
DEP_WSA_E=\
..\WSA_XTRA.H\
..\WINSOCKX.H
!IF "$(CFG)" == "Win32 Release"
.\WinRel\WSA_ERR.OBJ : $(SOURCE) $(DEP_WSA_E) $(INTDIR)
!ELSEIF "$(CFG)" == "Win32 Debug"
.\WinDebug\WSA_ERR.OBJ : $(SOURCE) $(DEP_WSA_E) $(INTDIR)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\GLOBALS.C
DEP_GLOBA=\
..\WINSOCKX.H\
..\WSA_XTRA.H
!IF "$(CFG)" == "Win32 Release"
.\WinRel\GLOBALS.OBJ : $(SOURCE) $(DEP_GLOBA) $(INTDIR)
!ELSEIF "$(CFG)" == "Win32 Debug"
.\WinDebug\GLOBALS.OBJ : $(SOURCE) $(DEP_GLOBA) $(INTDIR)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\WSA_OPTN.C
DEP_WSA_O=\
..\WSA_XTRA.H\
..\WINSOCKX.H
!IF "$(CFG)" == "Win32 Release"
.\WinRel\WSA_OPTN.OBJ : $(SOURCE) $(DEP_WSA_O) $(INTDIR)
!ELSEIF "$(CFG)" == "Win32 Debug"
.\WinDebug\WSA_OPTN.OBJ : $(SOURCE) $(DEP_WSA_O) $(INTDIR)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\WSA_ADDR.C
DEP_WSA_A=\
..\WSA_XTRA.H
!IF "$(CFG)" == "Win32 Release"
.\WinRel\WSA_ADDR.OBJ : $(SOURCE) $(DEP_WSA_A) $(INTDIR)
!ELSEIF "$(CFG)" == "Win32 Debug"
.\WinDebug\WSA_ADDR.OBJ : $(SOURCE) $(DEP_WSA_A) $(INTDIR)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\ABOUT.C
DEP_ABOUT=\
..\WINSOCKX.H
!IF "$(CFG)" == "Win32 Release"
.\WinRel\ABOUT.OBJ : $(SOURCE) $(DEP_ABOUT) $(INTDIR)
!ELSEIF "$(CFG)" == "Win32 Debug"
.\WinDebug\ABOUT.OBJ : $(SOURCE) $(DEP_ABOUT) $(INTDIR)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\CLOSECON.C
DEP_CLOSE=\
..\WINSOCKX.H
!IF "$(CFG)" == "Win32 Release"
.\WinRel\CLOSECON.OBJ : $(SOURCE) $(DEP_CLOSE) $(INTDIR)
!ELSEIF "$(CFG)" == "Win32 Debug"
.\WinDebug\CLOSECON.OBJ : $(SOURCE) $(DEP_CLOSE) $(INTDIR)
!ENDIF
# End Source File
# End Group
# End Project
################################################################################
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