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📄 psaxesbox.c

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/* Copyright (c) Colorado School of Mines, 2006.*//* All rights reserved.                       *//*********************** self documentation **********************//*****************************************************************************PSAXESBOX - Functions to draw PostScript axes and estimate bounding boxpsAxesBox	Draw an axes box via PostScriptpsAxesBBox	estimate bounding box for an axes box drawn via psAxesBox******************************************************************************Function Prototypes:void psAxesBox(	float x, float y, float width, float height,	float x1Beg, float x1End, float p1Beg, float p1End, 	float d1Num, float f1Num, int n1Tic, int grid1, char *label1,	float x2Beg, float x2End, float p2Beg, float p2End,	float d2Num, float f2Num, int n2Tic, int grid2, char *label2,	char *labelFont, float labelSize,	char *title, char *titleFont, float titleSize,	char *titleColor, char *axesColor, char *gridColor,	float ticwidth, float axeswidth, float gridwidth,	int style);void psAxesBBox(	float x, float y, float width, float height,	char *labelFont, float labelSize,	char *titleFont, float titleSize,	int style, int bbox[]);******************************************************************************psAxesBox:Input:x		x coordinate of lower left corner of boxy		y coordinate of lower left corner of boxwidth		width of boxheight		height of boxx1Beg  		axis value at beginning of axis 1x1End		axis value at end of axis 1p1Beg  		pad value at beginning of axis 1p1End		pad value at end of axis 1d1Num		numbered tic increment for axis 1 (0.0 for automatic)f1Num		first numbered tic for axis 1n1Tic		number of horizontal tics per numbered tic for axis 1grid1		grid code for axis 1:  NONE, DOT, DASH, or SOLIDlabel1		label for axis 1x2Beg  		axis value at beginning of axis 2x2End		axis value at end of axis 2p2Beg  		pad value at beginning of axis 2p2End		pad value at end of axis 2d2Num		vertical numbered tic increment (0.0 for automatic)f2Num		first numbered vertical ticn2Tic		number of vertical tics per numbered ticgrid2		grid code for vertical axis:  NONE, DOT, DASH, or SOLIDlabel2		vertical axis labellabelFont	name of font to use for axes labelslabelSize	size of font to use for axes labelstitle		axes box titletitleFont	name of font to use for titletitleSize	size of font to use for titletitleColor	color to use for titleaxesColor	color to use for axes and axes labelsgridColor	color to use for grid linesaxeswidth   width (in points) of axesticwidth    width (in points) of tic marksgridwidth   width (in points) of grid linesstyle		NORMAL (axis 1 on bottom, axis 2 on left) 		SEISMIC (axis 1 on left, axis 2 on top)*****************************************************************************psAxesBBox:Input:x		x coordinate of lower left corner of boxy		y coordinate of lower left corner of boxwidth		width of boxheight		height of boxlabelFont	name of font to use for axes labelslabelSize	size of font to use for axes labelstitleFont	name of font to use for titletitleSize	size of font to use for titlestyle		NORMAL (axis 1 on bottom, axis 2 on left) 			  SEISMIC (axis 1 on left, axis 2 on top)Output:bbox		bounding box (bbox[0:3] = llx, lly, ulx, uly)******************************************************************************Notes:psAxesBox:psAxesBox will determine the numbered tic increment and first numberedtic automatically, if the specified increment is zero.  Axis numberingis in scientific notation, if necessary and is plotted to foursignificant digits.Pad values must be specified in the same units as the correspondingaxes values.  These pads are useful when the contents of the axes boxrequires more space than implied by the axes values.  For example, thefirst and last seismic wiggle traces plotted inside an axes box willtypically extend beyond the axes values corresponding to the first andlast traces.  However, all tics will lie with the limits specified inthe axes values (x1Beg, x1End, x2Beg, x2End).psAxesBBox:psAxesBBox uses font sizes to estimate the bounding box foran axes box drawn with psAxesBox.  To be on the safe side, psAxesBBox overestimates.psAxesBBox assumes that the axes labels and titles do not extendbeyond the corresponding edges of the axes box.******************************************************************************References:(see References for basic.c)******************************************************************************Author:   Dave Hale,  Colorado School of Mines, 06/27/89Modified: Ken Larner, Colorado School of Mines, 08/30/90Modified: Dave Hale, Advance Geophysical, 10/18/92Added color parameters for title, axes, and grid.Modified: Morten Wendell Pedersen, Aarhus University, 23/3-97Added ticwidth,axeswidth, gridwidth parameters *****************************************************************************//**************** end self doc ********************************/#include "cwp.h"#include "psplot.h"void psAxesBox(	float x, float y, float width, float height,	float x1Beg, float x1End, float p1Beg, float p1End, 	float d1Num, float f1Num, int n1Tic, int grid1, char *label1,	float x2Beg, float x2End, float p2Beg, float p2End,	float d2Num, float f2Num, int n2Tic, int grid2, char *label2,	char *labelFont, float labelSize,	char *title, char *titleFont, float titleSize,	char *titleColor, char *axesColor, char *gridColor,	float ticwidth, float axeswidth, float gridwidth,	int style)/*****************************************************************************Draw an axes box via PostScript******************************************************************************Input:x		x coordinate of lower left corner of boxy		y coordinate of lower left corner of boxwidth		width of boxheight		height of boxx1Beg  		axis value at beginning of axis 1x1End		axis value at end of axis 1p1Beg  		pad value at beginning of axis 1p1End		pad value at end of axis 1d1Num		numbered tic increment for axis 1 (0.0 for automatic)f1Num		first numbered tic for axis 1n1Tic		number of horizontal tics per numbered tic for axis 1grid1		grid code for axis 1:  NONE, DOT, DASH, or SOLIDlabel1		label for axis 1x2Beg  		axis value at beginning of axis 2x2End		axis value at end of axis 2p2Beg  		pad value at beginning of axis 2p2End		pad value at end of axis 2d2Num		vertical numbered tic increment (0.0 for automatic)f2Num		first numbered vertical ticn2Tic		number of vertical tics per numbered ticgrid2		grid code for vertical axis:  NONE, DOT, DASH, or SOLIDlabel2		vertical axis labellabelFont	name of font to use for axes labelslabelSize	size of font to use for axes labelstitle		axes box titletitleFont	name of font to use for titletitleSize	size of font to use for titletitleColor	color to use for titleaxesColor	color to use for axes and axes labelsgridColor	color to use for grid linesstyle		NORMAL (axis 1 on bottom, axis 2 on left) 		SEISMIC (axis 1 on left, axis 2 on top)******************************************************************************Notes:psAxesBox will determine the numbered tic increment and first numberedtic automatically, if the specified increment is zero.  Axis numberingis in scientific notation, if necessary and is plotted to foursignificant digits.Pad values must be specified in the same units as the correspondingaxes values.  These pads are useful when the contents of the axes boxrequires more space than implied by the axes values.  For example, thefirst and last seismic wiggle traces plotted inside an axes box willtypically extend beyond the axes values corresponding to the first andlast traces.  However, all tics will lie with the limits specified inthe axes values (x1Beg, x1End, x2Beg, x2End).******************************************************************************Author:   Dave Hale,  Colorado School of Mines, 06/27/89Modified: Ken Larner, Colorado School of Mines, 08/30/90Modified: Dave Hale, Colorado School of Mines, 10/18/92	Added color parameters for title, axes, and grid.*****************************************************************************/{	int n1num,n2num,ntic,ndash=0,grided;	int ndig,ndigits,nexp,nexpmax=0,nexplot1,nexplot2,		nplaces,nplacesmax,nformat;	float xa,xas,ya,yas,xb,ticsize,dnum,fnum,dtic,amin,amax,azero,		base,scale,anum,anumnorm,atic,fnexp,		size1,size2,ticb,numb,numb2,labelb,dash[2],		labelCH,labelCW,labelCA,labelCD,		titleCH,titleCA,titleCD,		pnorm,fdexp,azeronorm;	char str[256],str2[256],sformat[256];	/* determine font dimensions */	labelCH = fontheight(labelFont,labelSize);	labelCW = fontwidth(labelFont,labelSize);	labelCA = fontascender(labelFont,labelSize);	labelCD = fontdescender(labelFont,labelSize);	titleCH = fontheight(titleFont,titleSize);	titleCA = fontascender(titleFont,titleSize);	titleCD = fontdescender(titleFont,titleSize);	/* determine sizes of axes 1 and 2 */	if (style==NORMAL) {		size1 = width;		size2 = height;	} else {		size1 = height;		size2 = width;	}	/* determine numbered tic intervals */	if (d1Num==0.0) {		n1num = size1/(4*labelCW);		scaxis(x1Beg,x1End,&n1num,&d1Num,&f1Num);	}	if (d2Num==0.0) {		n2num = size2/(4*labelCW);		scaxis(x2Beg,x2End,&n2num,&d2Num,&f2Num);	}	/* save graphics state */	gsave();	/* translate coordinate system, so that origin is at x,y */	translate(x,y);	/* if style is not NORMAL, rotate coordinate system */	if (style!=NORMAL) {		rotate(-90.0);		translate(-height,0.0);	}	/* start a new path (just to be safe) */	newpath();	/* set font and character size */	setfont(labelFont,labelSize);	/* determine tic size */	ticsize = 0.3*labelCH;	/* draw axis 1 */	setcolor(axesColor);	setlinewidth(ticwidth);	amin = (x1Beg<x1End)?x1Beg:x1End;	amax = (x1Beg>x1End)?x1Beg:x1End;	azero = 0.0001*(amax-amin);	dnum = d1Num;  fnum = f1Num;  ntic = n1Tic;	scale = size1/(x1End+p1End-x1Beg-p1Beg);	base = -scale*(x1Beg+p1Beg);	ticb = -ticsize;	numb = 1.2*ticb-labelCA;	if(style!=NORMAL)   numb = 1.2*ticb;	labelb = numb-labelCH;	/* determine axis1 exponent for scientific notation   */	ndigits = 0;	ndig    = 0;	fdexp = log10(1.001*ABS(dnum));	if(fdexp<0.)   fdexp -=1.0;	for (anum=fnum; anum<=amax; anum+=dnum) {		if(anum==fnum && anum==0.)			nexpmax = 0;		nexp    = 0;		if(anum!=0.)   {			fnexp = log10(1.001*ABS(anum));			if(fnexp>0.)   nexp    = (int)fnexp;			else           nexp    = (int)fnexp-1;					if(anum==fnum)				nexpmax = nexp;			if(nexpmax<nexp || nexpmax==0)    				nexpmax = nexp;			ndig = 1+nexp-(int)fdexp;		}		if(ndigits<ndig)   ndigits = ndig;	}	nexplot1 = 0;	if(ABS(nexpmax)>3)   		nexplot1 = nexpmax;	if((nexpmax<0) && (ndigits+ABS(nexpmax))>4)   		nexplot1 = nexpmax;		/* loop for axis1 numbering */	nplacesmax = 0;	pnorm      = pow(10.0,(double)nexplot1);	azeronorm  = azero/pnorm;	fdexp = log10(1.001*ABS(dnum/pnorm));	if(fdexp<0.)   fdexp -=1.0;	for (anum=fnum; anum<=amax; anum+=dnum) {		if (anum<amin) continue;		xa = base+scale*anum;		xas = xa+0.25*labelCH;		moveto(xa,0.0);  lineto(xa,ticb);		anumnorm = anum/pnorm;		/* find the number of places in axis1 numbers */		nplaces = 1;		nexp    = 1;		nexp    = 0;		if (anumnorm<-azeronorm || anumnorm>azeronorm)   {			fnexp = log10(1.001*ABS(anumnorm));			if(fnexp>0.)   {				nexp    = (int)fnexp;				nplaces = nexp+2;			}			else   {				nexp    = (int)fnexp-1;				nplaces = -nexp+2;			}		}		/* numbers limited to four significant digits */		ndigits = 1+nexp-(int)fdexp;		if(ndigits>4)   ndigits = 4;		if((nexp>=0) && ((ndigits+1)>nplaces))    			nplaces = ndigits+1;		if(anum<0. )   			nplaces +=1;		if(nexp<0)   			nplaces = nplaces+ndigits-1;		if(nplacesmax<nplaces)   			nplacesmax = nplaces;		nformat = ndigits-(nexp+1);		if(nformat<0)   nformat = 0;		if (anumnorm>-azeronorm && anumnorm<azeronorm)			sprintf(str,"%.4g",0.0);

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