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📄 xsusynlv

📁 su 的源代码库
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#! /bin/sh# Authors: Jack Cohen, John Stockwell--03/94WIDTH=600HEIGHT=450WIDTHOFF1=0WIDTHOFF2=640HEIGHTOFF1=50HEIGHTOFF2=530#Remark: Since synlv puts 10^3 in header fields internally,#        use kilo_units in distances and velocities######Common parameters for demo######v00=5.0     # P-wave velocity at surfacedvdx=1.0    # velocity gradient (dv/dx)dvdz=2.0    # velocity gradient (dv/dz)nt=351 dt=0.004fpeak=25.0  # should be <= half nyquist to avoid spatial aliasing######Common Shot gathers (specify nxs, fxs, dxs)####### Hint: Keep shots well away from the boundaries to avoid edge contributions.#       Here, model goes from 0 to 12, first shot at fxs=4.0, last receiver#       roughly at fxs + nxs*dxs + nxo*dxo = 5.6#  ref="1:1,2;4,2"      reflector(s):  "amplitude:x1,z1;x2,z2;x3,z3;..."REF1="1.0:0.0,1.0;12.0,1.0"REF2="0.7:0.0,1.6;12.0,3.6"REF3="0.5:0.0,4.2;2.0,3.5;5.0,4.2;7.0,4.7;12.0,4.2"nxo=16 fxo=0.1 dxo=0.1  # offset information: number, first, spacingnxs=6  fxs=4.0 dxs=0.1  # shot information: number, first, spacingob=0			# to eliminate the turned ray contributionsusynlv v00=$v00 dvdx=$dvdx dvdz=$dvdz \		nt=$nt dt=$dt verbose=0 \		ref=$REF1 ref=$REF2 ref=$REF3 \		nxo=$nxo fxo=$fxo dxo=$dxo \		nxs=$nxs fxs=$fxs dxs=$dxs \		ob=$ob fpeak=$fpeak ndpfz=10 |suxmovie perc=99 title="Shot Gathers" windowtitle="Shots" \	label1="Time (sec)" label2="Shot Gather" f2=1 d2=0.0625 \	-geometry ${WIDTH}x${HEIGHT}+${WIDTHOFF1}+${HEIGHTOFF1} &# Note: 16 offsets at nominal unit spacing (tracr), so d2 = 1/16 = 0.0625# Include turned ray contributions: ob=1 (these are weak!)#  ref="1:1,2;4,2"      reflector(s):  "amplitude:x1,z1;x2,z2;x3,z3;..."REF1="0.5:0.0,1.0;12.0,1.0"REF2="1.0:0.0,1.6;12.0,3.6"REF3="0.5:0.0,4.2;2.0,3.5;5.0,4.2;7.0,4.7;12.0,4.2"nxo=64 fxo=0.1 dxo=0.1  # offset information: number, first, spacingnxs=2  fxs=4.0 dxs=0.1  # shot information: number, first, spacingob=1  	 		# include turned ray contributionsusynlv v00=$v00 dvdx=$dvdx dvdz=$dvdz \		nt=$nt dt=$dt verbose=0 \		ref=$REF1 ref=$REF2 ref=$REF3 \		nxo=$nxo fxo=$fxo dxo=$dxo \		nxs=$nxs fxs=$fxs dxs=$dxs \		ob=$ob fpeak=$fpeak ndpfz=10 |suxmovie perc=99 title="Shot Gathers with Turned Rays" \	windowtitle="with Turned Rays" \	label1="Time (sec)" label2="Shot Gather" \	f2=1 d2=0.015625 f2num=1 d2num=1 \	-geometry ${WIDTH}x${HEIGHT}+${WIDTHOFF2}+${HEIGHTOFF1} &# Note: nxo=64, so d2 = 1/nxo = 0.015625###############################################################Common Midpoint gathers (specify nxm, fxm, dxm)#######  ref="1:1,2;4,2"      reflector(s):  "amplitude:x1,z1;x2,z2;x3,z3;..."REF1="1.0:0.0,1.0;12.0,1.0"REF2="0.7:0.0,1.6;12.0,3.6"REF3="0.5:0.0,4.2;12.0,4.2"nxo=16 fxo=0.1 dxo=0.1  # offset information: number, first, spacingnxm=6  fxm=4.0 dxm=0.1  # midpoint information: number, first, spacingob=0  	 		# to eliminate the turned ray contributionsusynlv v00=$v00 dvdx=$dvdx dvdz=$dvdz \		nt=$nt dt=$dt verbose=0 \		ref=$REF1 ref=$REF2 ref=$REF3 \		nxo=$nxo fxo=$fxo dxo=$dxo \		nxm=$nxm fxm=$fxm dxm=$dxm \		ob=$ob fpeak=$fpeak ndpfz=10 |suxmovie perc=99 title="Midpoint Gathers" windowtitle="Midpoints" \	label1="Time (sec)" label2="Midpoint Gather" f2=1 d2=0.0625 \	-geometry ${WIDTH}x${HEIGHT}+${WIDTHOFF1}+${HEIGHTOFF2} &# Note: 16 offsets at nominal unit spacing (tracr), so d2 = 1/16 = 0.0625###############################################################Common Offset Section generated by subsetting common shot gathers######  ref="1:1,2;4,2"      reflector(s):  "amplitude:x1,z1;x2,z2;x3,z3;..."REF1="1.0:0.0,1.0;12.0,1.0"REF2="0.8:0.0,1.01;12.0,6.0"nxo=2  fxo=0.1 dxo=0.1   # offset information: number, first, spacingnxs=32 fxs=4.0 dxs=0.05  # shot information: number, first, spacingob=0  	 		 # to eliminate the turned ray contributionoffset=200susynlv v00=$v00 dvdx=$dvdx dvdz=$dvdz \		nt=$nt dt=$dt verbose=0 \		ref=$REF1 ref=$REF2 \		nxo=$nxo fxo=$fxo dxo=$dxo \		nxs=$nxs fxs=$fxs dxs=$dxs \		ob=$ob fpeak=$fpeak ndpfz=10 |suwind key=offset min=$offset max=$offset |suxmovie perc=99 title="Common Offset $offset" windowtitle="Offset $offset" \	label1="Time (sec)" label2="Channel" f2=1 d2=1 \	-geometry ${WIDTH}x${HEIGHT}+${WIDTHOFF2}+${HEIGHTOFF2} &exit 0

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