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📄 trimodel.tri.main

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 TRIMODEL - make a triangulated sloth (1/velocity^2) model                  		 trimodel >modelfile [optional parameters] 				 Optional Parameters:							 xmin=0.0               minimum horizontal coordinate (x)		 xmax=1.0               maximum horizontal coordinate (x)		 zmin=0.0               minimum vertical coordinate (z)		 zmax=1.0               maximum vertical coordinate (z)		 xedge=                 x coordinates of an edge			 zedge=                 z coordinates of an edge			 sedge=                 sloth along an edge				 kedge=                 array of indices used to identify edges	 normray               0:do not generate parameters 1: does it   	 normface              specify which interface to shoot rays   	 nrays                 number of locations to shoot rays      	         sfill=                 x, z, x0, z0, s00, dsdx, dsdz to fill a region	 densfill=              x, z, dens to fill a region 			 qfill=                 x, z, Q-factor to fill a region 		 maxangle=5.0           maximum angle (deg) between adjacent edge segments Notes: 								 More than set of xedge, zedge, and sedge parameters may be 		 specified, but the numbers of these parameters must be equal. 	 Within each set, vertices will be connected by fixed edges. 		 Edge indices in the k array are used to identify edges 		 specified by the x and z parameters.  The first k index 		 corresponds to the first set of x and z parameters, the 		 second k index corresponds to the second set, and so on. 		 After all vertices and their corresponding sloth values have 		 been inserted into the model, the optional sfill parameters 		 are used to fill closed regions bounded by fixed edges. 		 Let (x,z) denote any point inside a closed region.  Sloth inside 	 this region is determined by s(x,z) = s00+(x-x0)*dsdx+(z-z0)*dsdz.  	 The (x,z) component of the sfill parameter is used to identify a 	 closed region. 							 AUTHOR:  Dave Hale, Colorado School of Mines, 02/12/91 MODIFIED: Andreas Rueger, Colorado School of Mines, 01/18/93    Fill regions with attenuation Q-factors and density values. MODIFIED: Craig Artley, Colorado School of Mines, 03/27/94    Corrected bug in computing s00 in makeSlothForTri() function. MODIFIED: Boyi Ou, Colorado School of Mines, 4/14/95     Make code to generate interface parameters for shooting rays      from specified interface NOTE: When you use normface to specify interface, the number of interface might not be the number of interface in the picture, for example, you build a one interface model, this interface is very long, so in the shell, you use three part of xedge,zedge,sedge to make this interface, so when you use normface to specify interface, this interface is just part of whole interface. If you want see the normal rays from entire interface, you need to maek normal ray picture few times, and merge them together. 

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