📄 resources.designer.cs
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}
/// <summary>
/// Looks up a localized string similar to Error viewing orders.
/// </summary>
internal static string OrderViewError {
get {
return ResourceManager.GetString("OrderViewError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Picked Order.
/// </summary>
internal static string PickedOrder {
get {
return ResourceManager.GetString("PickedOrder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error picking hardware items.
/// </summary>
internal static string PickHardwareItemDisplayError {
get {
return ResourceManager.GetString("PickHardwareItemDisplayError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Picking.
/// </summary>
internal static string Picking {
get {
return ResourceManager.GetString("Picking", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Picking Error.
/// </summary>
internal static string PickingError {
get {
return ResourceManager.GetString("PickingError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error displaying inventory items to pick.
/// </summary>
internal static string PickInventoryItemDisplayError {
get {
return ResourceManager.GetString("PickInventoryItemDisplayError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Postal Code.
/// </summary>
internal static string PostalCode {
get {
return ResourceManager.GetString("PostalCode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Qty.
/// </summary>
internal static string Qty {
get {
return ResourceManager.GetString("Qty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The quantity you requested exceeds our quantity in stock.
/// </summary>
internal static string QtyExceedsStockDetailedMessage {
get {
return ResourceManager.GetString("QtyExceedsStockDetailedMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Quantity exceeds stock.
/// </summary>
internal static string QtyExceedsStockMessage {
get {
return ResourceManager.GetString("QtyExceedsStockMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Refreshing....
/// </summary>
internal static string RefreshingMessage {
get {
return ResourceManager.GetString("RefreshingMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error removing orders.
/// </summary>
internal static string RemoveOrderError {
get {
return ResourceManager.GetString("RemoveOrderError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error removing hardware item.
/// </summary>
internal static string RemovingHardwareError {
get {
return ResourceManager.GetString("RemovingHardwareError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error saving signature image.
/// </summary>
internal static string SavingImageError {
get {
return ResourceManager.GetString("SavingImageError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Saving....
/// </summary>
internal static string SavingMessage {
get {
return ResourceManager.GetString("SavingMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Saving signature image....
/// </summary>
internal static string SavingSignatureImage {
get {
return ResourceManager.GetString("SavingSignatureImage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sending Notification ....
/// </summary>
internal static string SendingNotificationMessage {
get {
return ResourceManager.GetString("SendingNotificationMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All picked items must be staged.
/// </summary>
internal static string StageAllPickedMessage {
get {
return ResourceManager.GetString("StageAllPickedMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to State.
/// </summary>
internal static string State {
get {
return ResourceManager.GetString("State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stock.
/// </summary>
internal static string Stock {
get {
return ResourceManager.GetString("Stock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Street.
/// </summary>
internal static string Street {
get {
return ResourceManager.GetString("Street", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to An order has been delivered. Please synchronize your device to make this delivery status available to everyone else..
/// </summary>
internal static string SyncAfterDeliveryMessage {
get {
return ResourceManager.GetString("SyncAfterDeliveryMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to An order has been loaded on the truck. Please synchronize your device to inform the delivery driver that there's an order ready to be delivered..
/// </summary>
internal static string SyncAfterLoadMessage {
get {
return ResourceManager.GetString("SyncAfterLoadMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A new order has been placed. Please synchronize your device to make this order available to everyone else..
/// </summary>
internal static string SyncAfterNewOrderMessage {
get {
return ResourceManager.GetString("SyncAfterNewOrderMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to An order has been picked. Please synchronize your device to inform the forklift driver that an order is ready to load..
/// </summary>
internal static string SyncAfterPickMessage {
get {
return ResourceManager.GetString("SyncAfterPickMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error synchronizing database.
/// </summary>
internal static string SyncDbError {
get {
return ResourceManager.GetString("SyncDbError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Synchronizing database....
/// </summary>
internal static string SyncDbMessage {
get {
return ResourceManager.GetString("SyncDbMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to System Error.
/// </summary>
internal static string SystemError {
get {
return ResourceManager.GetString("SystemError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Truck Number.
/// </summary>
internal static string TruckNumber {
get {
return ResourceManager.GetString("TruckNumber", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please type your full name:.
/// </summary>
internal static string TypeNameMessage {
get {
return ResourceManager.GetString("TypeNameMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error updating status of loaded hardware items.
/// </summary>
internal static string UpdateLoadedError {
get {
return ResourceManager.GetString("UpdateLoadedError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error Updating Order.
/// </summary>
internal static string UpdateOrderError {
get {
return ResourceManager.GetString("UpdateOrderError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Updating Order....
/// </summary>
internal static string UpdateOrderMsg {
get {
return ResourceManager.GetString("UpdateOrderMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error updating status of staged hardware items.
/// </summary>
internal static string UpdateStagedHardwareStatusError {
get {
return ResourceManager.GetString("UpdateStagedHardwareStatusError", resourceCulture);
}
}
}
}
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