📄 icebloxx.rss
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// icebloxx.RSS
NAME ICBX
#include <eikon.rh>
#include <qikon.rh>
#include <eikon.rsg>
#include <qikcommand.rh>
#include "..\Inc\icebloxx.HRH"
#include <qikon.hrh>
#include <AppInfo.rh>
RESOURCE RSS_SIGNATURE { }
RESOURCE TBUF16 { buf=""; }
RESOURCE EIK_APP_INFO
{
}
RESOURCE QIK_COMMAND_LIST r_icebloxx_menu // *** Submenu 1
{
items =
{
QIK_COMMAND { id = EStartNewGame; text = "New";},
QIK_COMMAND { text = "Speed";namedGroupLinkId = 1;id = ESpeedCascade;},
QIK_COMMAND { text = "Normal";id = ENormalSpeed;namedGroupId =1;stateFlags = EQikCmdFlagRadioStart;},
QIK_COMMAND { text = "Fast";id = EFastSpeed; namedGroupId = 1;stateFlags = EQikCmdFlagRadioMiddle;},
QIK_COMMAND { text = "RoadRunner";id = ERoadRunnerSpeed;namedGroupId = 1;stateFlags = EQikCmdFlagRadioEnd;},
QIK_COMMAND { text = "Strength"; id = EStrengthCascade;namedGroupLinkId = 2;},
QIK_COMMAND { text = "Weakling";id = EWeakStrength;namedGroupId = 2;stateFlags = EQikCmdFlagRadioStart;},
QIK_COMMAND { text = "Normal";id = ENormalStrength;namedGroupId = 2;stateFlags = EQikCmdFlagRadioMiddle;},
QIK_COMMAND { text = "Strong";id = EStrongStrength;namedGroupId = 2;stateFlags = EQikCmdFlagRadioMiddle;},
QIK_COMMAND { text = "SuperTux";id = ESuperStrength;namedGroupId = 2;stateFlags = EQikCmdFlagRadioEnd;},
QIK_COMMAND { text = "Coins";id = ECoinsCascade;namedGroupLinkId = 3;},
QIK_COMMAND { text = "3";id = E3Coins;namedGroupId = 3;stateFlags = EQikCmdFlagRadioStart;},
QIK_COMMAND { text = "4";id = E4Coins;namedGroupId = 3;stateFlags = EQikCmdFlagRadioMiddle;},
QIK_COMMAND { text = "5";id = E5Coins;namedGroupId = 3;stateFlags = EQikCmdFlagRadioMiddle;},
QIK_COMMAND { text = "6";id = E6Coins;namedGroupId = 3;stateFlags = EQikCmdFlagRadioMiddle;},
QIK_COMMAND { text = "7";id = E7Coins;namedGroupId = 3;stateFlags = EQikCmdFlagRadioMiddle;},
QIK_COMMAND { text = "8";id = E8Coins;namedGroupId = 3;stateFlags = EQikCmdFlagRadioEnd;},
QIK_COMMAND {text = "About";id =EAboutIceBloxx;groupId = 1;},
QIK_COMMAND { id = EEikCmdExit; text = "Close";groupId = 1;}
};
}
RESOURCE DLG_BUTTONS r_done_button
{
buttons=
{
DLG_BUTTON {id=EEikBidOk; button=CMBUT {txt="Done";}; flags=EEikLabeledButtonIsDefault; }
};
}
RESOURCE DIALOG r_game_new_hiscore
{
title="New hiscore";
flags=EEikDialogFlagWait|EEikDialogFlagAllKeysToButtons|EEikDialogFlagNotifyEsc;
buttons=r_done_button;
items=
{
DLG_LINE
{
type=EEikCtLabel;
control=LABEL { horiz_align=EEikLabelAlignHLeft;txt ="Congratulations!\nYou have a new hiscore!\nPlease enter your name:";};
},
DLG_LINE
{
itemflags = EQikDlgItemCtlIsEditInPlace;
type=EEikCtEdwin;
prompt="";
id=EIceBloxxNewName;
control= EDWIN { width=16; maxlength=16; };
}
};
}
RESOURCE TBUF64 r_help_title {buf = "About IceBloxx";}
RESOURCE TBUF256 r_help_text {buf = "Original java game and graphics (c) 1996 by:\nKarl H鰎nell\n\nQT/C++/Zaurus version by:\nRobert Ernst\n\nUIQ Port done 2002/2007 by SomeOne!\n\nThis software may be distributed under the terms of the GNU General Public License.";}
// This file localise the applications icons and caption
RESOURCE LOCALISABLE_APP_INFO r_icebloxx_appinfo
{
caption_and_icon =
{
CAPTION_AND_ICON_INFO
{
// The caption text is defined in the rls file
caption = "Icebloxx";
// Icons are used to represent applications in the
// application launcher and application title bar.
// The number_of_icons value identifies how many icons
// that exist in the icon_file.
number_of_icons = 3;
// Using the application icons.
icon_file = "\\Resource\\Apps\\icebloxx.mbm";
}
};
}
// The application supports the reference UI Configurations that are supported
// in the UIQ 3 SDK. Use the UiqEnv tool, to change the UI Configuration in the
// emulator in order to develop and test the application with varying phone styles.
RESOURCE QIK_VIEW_CONFIGURATIONS r_icqbloxx_ui_configurations
{
configurations =
{
QIK_VIEW_CONFIGURATION
{
ui_config_mode = KQikPenStyleTouchPortrait;
command_list = r_icebloxx_menu;
},
QIK_VIEW_CONFIGURATION
{
ui_config_mode = KQikSoftkeyStyleTouchPortrait;
command_list = r_icebloxx_menu;
},
QIK_VIEW_CONFIGURATION
{
ui_config_mode = KQikSoftkeyStylePortrait;
command_list = r_icebloxx_menu;
}
};
}
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