📄 spritecollection.h
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/*
* Copyright (C) 2002 Robert Ernst <robert.ernst@linux-solutions.at>
*
* This file may be distributed and/or modified under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation and appearing in the file LICENSE.GPL included in the
* packaging of this file.
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* See COPYING for GPL licensing information.
*
*/
#ifndef __SPRITECOLLECTION_HEADER__
#define __SPRITECOLLECTION_HEADER__
class QWidget;
#include <fbs.h>
#include <w32std.h>
class CEikonEnv;
class CIceBloxxView;
#ifdef UIQ3
const TInt KDividor = 1;
const TInt KMajorPart = 1;
const TInt KBlockWidth = 30;
#else
const TInt KDividor = 15;
const TInt KMajorPart = 13;
const TInt KBlockWidth = 26;
#endif
class QPixmap:public CWsBitmap
{
public:
QPixmap(RWsSession &aWs);
TInt height(){return SizeInPixels().iHeight;};
TInt width(){return SizeInPixels().iWidth;};
};
//#include <qwidget.h>
//#include <qpixmap.h>
//#include <qpainter.h>
#include <e32base.h>
class QColor
{
public:
QColor(TInt r,TInt g,TInt b);
TRgb Color();
private:
TInt iR;
TInt iG;
TInt iB;
};
enum
{
AlignLeft=1,
AlignHCenter=2,
AlignBottom = 4,
AlignVCenter=8,
AlignRight = 16
};
class QPainter:public CBase
{
public:
QPainter(CBitmapContext* aGc);
~QPainter();
void drawPixmap(TInt aX,TInt aY,QPixmap* aBitmap);
void drawPixmapMask(TInt aX,TInt aY,QPixmap* aBitmap,QPixmap* aMask);
void fillRect(TInt aX,TInt aY,TInt aWidth,TInt aHeight,QColor aColor);
void drawText(TInt aX,TInt aY,TInt aWidth,TInt aHeight,TInt aAlign,const char* aString);
void drawLine(TInt aX,TInt aY,TInt aX2,TInt aY2);
void setPen(QColor aColor);
CBitmapContext* iGc;
CEikonEnv* iEikEnv;
CIceBloxxView* iView;
};
class SpriteCollection:public CBase
{
public:
SpriteCollection();
~SpriteCollection();
private:
QPixmap* m_block[8];
QPixmap* m_block_coin[8];
QPixmap* m_coin[2];
QPixmap* m_dead[8];
QPixmap* m_flame[5][2];
QPixmap* m_happy_penguin;
QPixmap* m_intro;
QPixmap* m_live;
QPixmap* m_penguin;
QPixmap* m_penguin_up[3];
QPixmap* m_penguin_down[3];
QPixmap* m_penguin_left[3];
QPixmap* m_penguin_right[3];
QPixmap* m_points[2][2];
QPixmap* m_wall;
// QWidget *m_parent;
public:
void drawBlock(QPainter &painter, int x, int y, int state);
void drawBlockCoin(QPainter &painter, int x, int y, int state);
void drawCoin(QPainter &painter, int x, int y);
void drawDead(QPainter &painter, int x, int y, int state);
void drawFlame(QPainter &painter, int x, int y, int state);
void drawHappyPenguin(QPainter &painter, int x, int y, int state);
void drawIntro(QPainter &painter, int x, int y);
void drawLive(QPainter &painter, int x, int y);
void drawPenguin(QPainter &painter, int x, int y);
void drawPenguinUp(QPainter &painter, int x, int y, int state);
void drawPenguinDown(QPainter &painter, int x, int y, int state);
void drawPenguinLeft(QPainter &painter, int x, int y, int state);
void drawPenguinRight(QPainter &painter, int x, int y, int state);
void drawPoints(QPainter &painter, int x, int y, int state);
void drawWall(QPainter &painter, int x, int y);
};
#endif // __SPRITECOLLECTION_HEADER__
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