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📄 videoerrorstate.h

📁 Source code (C++) of the Amoebax game for Symbian OS UIQ3.x。
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//// Cross-platform free Puyo-Puyo clone.// Copyright (C) 2006, 2007 Emma's software//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//#if !defined (AMOEBAX_VIDEO_ERROR_STATE_H)#define AMOEBAX_VIDEO_ERROR_STATE_H#include "IState.h"#include "Surface.h"namespace Amoebax{    ///    /// \class VideoErrorState    /// \brief Shows an error message when the video mode couldn't be set.    ///    class VideoErrorState: public IState    {        public:            VideoErrorState (IState *activeState);            virtual void activate (void);            virtual void joyMotion (uint8_t joystick, uint8_t axis, int16_t value);            virtual void joyDown (uint8_t joystick, uint8_t button);            virtual void joyUp (uint8_t joystick, uint8_t button);#if !defined (IS_GP2X_HOST)|| defined (__SYMBIAN32__)            virtual void keyDown (uint32_t key);            virtual void keyUp (uint32_t key);#endif // !IS_GP2X_HOST            virtual void redrawBackground (SDL_Rect *region, SDL_Surface *screen);            virtual void render (SDL_Surface *screen);            virtual void update (uint32_t elapsedTime);            virtual void videoModeChanged (void);        private:            void removeState (void);            /// The state that is the currently active state, before the error.            IState *m_ActiveState;            /// The background image to show.            std::auto_ptr<Surface> m_Background;            /// Tells if the state was already removed.            bool m_StateRemoved;    };}#endif // !AMOEBAX_VIDEO_ERROR_STATE_H

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