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📄 anticipatoryaiplayer.h

📁 Source code (C++) of the Amoebax game for Symbian OS UIQ3.x。
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//// Cross-platform free Puyo-Puyo clone.// Copyright (C) 2006, 2007 Emma's software//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//#if !defined (AMOEBAX_ANTICIPATORY_AI_PLAYER_H)#define AMOEBAX_ANTICIPATORY_AI_PLAYER_H#include "GridStatus.h"#include "AIPlayer.h"namespace Amoebax{    ///    /// \class AnticipatoryAIPlayer    /// \brief An AI player that takes into accound the next one or two pairs.    ///    class AnticipatoryAIPlayer: public AIPlayer    {        public:            ///            /// \enum Anticipate            /// \brief Tells which pairs to anticipate.            ///            enum Anticipate            {                /// Anticipate only the next falling pair.                AnticipateNextOne,                /// Anticipate the next and following pairs.                AnticipateNextTwo            };            AnticipatoryAIPlayer (IPlayer::PlayerSide side,                                  Anticipate anticipate);        protected:            virtual int32_t computeScore (const GridStatus::PositionResult &result) const;            virtual bool shouldCheckFollowingFallingPair (void) const;            virtual bool shouldCheckNextFallingPair (void) const;            virtual bool shouldThePairFall (void) const;            virtual bool shouldSatelliteBeVisible (void) const;        private:            inline Anticipate getPairsToAnticipate (void) const;            /// Tells which pairs to anticipate.            Anticipate m_PairsToAnticipate;    };}#endif // !AMOEBAX_ANTICIPATORY_AI_PLAYER_H

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