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Amoebax 0.2.0=============- Added demo mode.- Fade effect between screens.- The game does not start right away. It shows a "Ready?" followed by a "Go!!" for a short period of time.- The normal mode can be played either as Kim or as Tom.- The main amoeba of the falling pair (the amoeba that does not rotate) is now visibly different by a glowing silhouette.- Smooth rotating animations for the falling pair of amoebas and animation for the queued amoebas.- Smooth movement for the pairs waiting on the left/right side of the grid.- The game now is over when the 3rd column is filled, not when the other columns are filled.- The groups near the top of the grid makes chains now before checking if the game is over.- Fixed the way the score and opponent's ghost amoebas are computed to give more importance to the steps rather the number of removed amoebas.- Implemented the Options menu.- The keyboard controls are configurable.- When there is a fatal error the game now shows a platform-specific message/alert box instead of dying silently. On GNU/Linux and GP2X it just shows the error at the console.- Added joystick support. Both players can use a joystick to play.- Added new levels (5) in the Training Mode.- Balanced the opponents' difficulty.- Added new musics, one for each opponent plus the previous for the training and menu.- Added sound effects for winning and losing a game.Amoebax 0.1.2=============- Added the tournament mode.- Added the two human players mode for GP2X.- Fixed the problem of red and orange amoebas being too similar.- Fixed the problem while playing with the last opponent.- Fixed the problem with amoebas not properly join together.- High scores are now also stored for normal and tournament modes.Amoebax 0.1.1=============- Added normal mode with six A.I. players.- Substituted placeholder graphics with sweet new graphics.- Fixed some minor bugs.Amoebax 0.1.0=============- Initial release.
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