📄 dgl_tnotifyevent.pas
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(*
* DGL(The Delphi Generic Library)
*
* Copyright (c) 2004
* HouSisong@263.net
*
* This material is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* Permission to use or copy this software for any purpose is hereby granted
* without fee, provided the above notices are retained on all copies.
* Permission to modify the code and to distribute modified code is granted,
* provided the above notices are retained, and a notice that the code was
* modified is included with the above copyright notice.
*
*)
//------------------------------------------------------------------------------
// 具现化的TNotifyEvent类型的声明
// Create by HouSisong, 2004.11.30
//------------------------------------------------------------------------------
unit DGL_TNotifyEvent;
interface
uses
SysUtils, Classes;
{$I DGLCfg.inc_h}
const
_NULL_Value:TNotifyEvent=nil;
type
_ValueType = TNotifyEvent;
{$define _DGL_ClassFunction_Specific} //特殊处理
function _HashValue(const Key: _ValueType):Cardinal;{$ifdef _DGL_Inline} inline; {$endif}//Hash函数
{$define _DGL_Compare} //比较函数
function _IsEqual(const a,b :_ValueType):boolean; {$ifdef _DGL_Inline} inline; {$endif}//result:=(a=b);
function _IsLess(const a,b :_ValueType):boolean; {$ifdef _DGL_Inline} inline; {$endif} //result:=(a<b); 默认排序准则
{$I DGL.inc_h}
type
TEventAlgorithms = _TAlgorithms;
IEventIterator = _IIterator;
IEventContainer = _IContainer;
IEventSerialContainer = _ISerialContainer;
IEventVector = _IVector;
IEventList = _IList;
IEventDeque = _IDeque;
IEventStack = _IStack;
IEventQueue = _IQueue;
IEventPriorityQueue = _IPriorityQueue;
IEventSet = _ISet;
IEventMultiSet = _IMultiSet;
TEventVector = _TVector;
TEventDeque = _TDeque;
TEventList = _TList;
IEventVectorIterator = _IVectorIterator; //速度比_IIterator稍快一点:)
IEventDequeIterator = _IDequeIterator; //速度比_IIterator稍快一点:)
IEventListIterator = _IListIterator; //速度比_IIterator稍快一点:)
TEventStack = _TStack;
TEventQueue = _TQueue;
TEventPriorityQueue = _TPriorityQueue;
//
IEventMapIterator = _IMapIterator;
IEventMap = _IMap;
IEventMultiMap = _IMultiMap;
TEventSet = _TSet;
TEventMultiSet = _TMultiSet;
TEventMap = _TMap;
TEventMultiMap = _TMultiMap;
TEventHashSet = _THashSet;
TEventHashMultiSet = _THashMultiSet;
TEventHashMap = _THashMap;
TEventHashMultiMap = _THashMultiMap;
implementation
uses
HashFunctions;
{$I DGL.inc_pas}
function _HashValue(const Key :_ValueType):Cardinal; overload;
begin
result:=HashValue_Int64(PInt64(@@Key)^);
end;
function _IsEqual(const a,b :_ValueType):boolean; //result:=(a=b);
begin
result:=(PInt64(@@a)^)=PInt64(@@b)^;
end;
function _IsLess(const a,b :_ValueType):boolean; //result:=(a<b); 默认排序准则
begin
result:=(PInt64(@@a)^)<PInt64(@@b)^;
end;
initialization
Assert(sizeof(int64)=sizeof(_ValueType));
end.
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