core.cc
来自「M5,一个功能强大的多处理器系统模拟器.很多针对处理器架构,性能的研究都使用它作」· CC 代码 · 共 140 行
CC
140 行
/* * Copyright (c) 2006 * The Regents of The University of Michigan * All Rights Reserved * * This code is part of the M5 simulator. * * Permission is granted to use, copy, create derivative works and * redistribute this software and such derivative works for any * purpose, so long as the copyright notice above, this grant of * permission, and the disclaimer below appear in all copies made; and * so long as the name of The University of Michigan is not used in * any advertising or publicity pertaining to the use or distribution * of this software without specific, written prior authorization. * * THIS SOFTWARE IS PROVIDED AS IS, WITHOUT REPRESENTATION FROM THE * UNIVERSITY OF MICHIGAN AS TO ITS FITNESS FOR ANY PURPOSE, AND * WITHOUT WARRANTY BY THE UNIVERSITY OF MICHIGAN OF ANY KIND, EITHER * EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE. THE REGENTS OF THE UNIVERSITY OF MICHIGAN SHALL NOT BE * LIABLE FOR ANY DAMAGES, INCLUDING DIRECT, SPECIAL, INDIRECT, * INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WITH RESPECT TO ANY CLAIM * ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE SOFTWARE, EVEN * IF IT HAS BEEN OR IS HEREAFTER ADVISED OF THE POSSIBILITY OF SUCH * DAMAGES. * * Authors: Nathan L. Binkert * Steven K. Reinhardt */#include <iostream>#include <string>#include "base/callback.hh"#include "base/output.hh"#include "sim/core.hh"using namespace std;Tick curTick = 0;namespace Clock {/// The simulated frequency of curTick. (In ticks per second)Tick Frequency;namespace Float {double s;double ms;double us;double ns;double ps;double Hz;double kHz;double MHz;double GHZ;/* namespace Float */ }namespace Int {Tick s;Tick ms;Tick us;Tick ns;Tick ps;/* namespace Float */ }/* namespace Clock */ }voidsetClockFrequency(Tick ticksPerSecond){ using namespace Clock; Frequency = ticksPerSecond; Float::s = static_cast<double>(Frequency); Float::ms = Float::s / 1.0e3; Float::us = Float::s / 1.0e6; Float::ns = Float::s / 1.0e9; Float::ps = Float::s / 1.0e12; Float::Hz = 1.0 / Float::s; Float::kHz = 1.0 / Float::ms; Float::MHz = 1.0 / Float::us; Float::GHZ = 1.0 / Float::ns; Int::s = Frequency; Int::ms = Int::s / 1000; Int::us = Int::ms / 1000; Int::ns = Int::us / 1000; Int::ps = Int::ns / 1000;}voidsetOutputDir(const string &dir){ simout.setDirectory(dir);}ostream *outputStream;voidsetOutputFile(const string &file){ outputStream = simout.find(file);}/** * Queue of C++ callbacks to invoke on simulator exit. */inline CallbackQueue &exitCallbacks(){ static CallbackQueue theQueue; return theQueue;}/** * Register an exit callback. */voidregisterExitCallback(Callback *callback){ exitCallbacks().add(callback);}/** * Do C++ simulator exit processing. Exported to SWIG to be invoked * when simulator terminates via Python's atexit mechanism. */voiddoExitCleanup(){ exitCallbacks().process(); exitCallbacks().clear(); cout.flush();}
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