serialize.hh
来自「M5,一个功能强大的多处理器系统模拟器.很多针对处理器架构,性能的研究都使用它作」· HH 代码 · 共 257 行
HH
257 行
/* * Copyright (c) 2002, 2003, 2004, 2005 * The Regents of The University of Michigan * All Rights Reserved * * This code is part of the M5 simulator. * * Permission is granted to use, copy, create derivative works and * redistribute this software and such derivative works for any * purpose, so long as the copyright notice above, this grant of * permission, and the disclaimer below appear in all copies made; and * so long as the name of The University of Michigan is not used in * any advertising or publicity pertaining to the use or distribution * of this software without specific, written prior authorization. * * THIS SOFTWARE IS PROVIDED AS IS, WITHOUT REPRESENTATION FROM THE * UNIVERSITY OF MICHIGAN AS TO ITS FITNESS FOR ANY PURPOSE, AND * WITHOUT WARRANTY BY THE UNIVERSITY OF MICHIGAN OF ANY KIND, EITHER * EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE. THE REGENTS OF THE UNIVERSITY OF MICHIGAN SHALL NOT BE * LIABLE FOR ANY DAMAGES, INCLUDING DIRECT, SPECIAL, INDIRECT, * INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WITH RESPECT TO ANY CLAIM * ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE SOFTWARE, EVEN * IF IT HAS BEEN OR IS HEREAFTER ADVISED OF THE POSSIBILITY OF SUCH * DAMAGES. * * Authors: Nathan L. Binkert * Erik G. Hallnor * Steven K. Reinhardt *//* @file * Serialization Interface Declarations */#ifndef __SERIALIZE_HH__#define __SERIALIZE_HH__#include <list>#include <vector>#include <iostream>#include <map>#include "sim/host.hh"class IniFile;class Serializable;class Checkpoint;class SimObject;template <class T>void paramOut(std::ostream &os, const std::string &name, const T ¶m);template <class T>void paramIn(Checkpoint *cp, const std::string §ion, const std::string &name, T ¶m);template <class T>void arrayParamOut(std::ostream &os, const std::string &name, const T *param, int size);template <class T>void arrayParamOut(std::ostream &os, const std::string &name, const std::vector<T> ¶m);template <class T>void arrayParamIn(Checkpoint *cp, const std::string §ion, const std::string &name, T *param, int size);template <class T>void arrayParamIn(Checkpoint *cp, const std::string §ion, const std::string &name, std::vector<T> ¶m);voidobjParamIn(Checkpoint *cp, const std::string §ion, const std::string &name, SimObject * ¶m);//// These macros are streamlined to use in serialize/unserialize// functions. It's assumed that serialize() has a parameter 'os' for// the ostream, and unserialize() has parameters 'cp' and 'section'.#define SERIALIZE_SCALAR(scalar) paramOut(os, #scalar, scalar)#define UNSERIALIZE_SCALAR(scalar) paramIn(cp, section, #scalar, scalar)// ENUMs are like SCALARs, but we cast them to ints on the way out#define SERIALIZE_ENUM(scalar) paramOut(os, #scalar, (int)scalar)#define UNSERIALIZE_ENUM(scalar) \ do { \ int tmp; \ paramIn(cp, section, #scalar, tmp); \ scalar = (typeof(scalar))tmp; \ } while (0)#define SERIALIZE_ARRAY(member, size) \ arrayParamOut(os, #member, member, size)#define UNSERIALIZE_ARRAY(member, size) \ arrayParamIn(cp, section, #member, member, size)#define SERIALIZE_OBJPTR(objptr) paramOut(os, #objptr, (objptr)->name())#define UNSERIALIZE_OBJPTR(objptr) \ do { \ SimObject *sptr; \ objParamIn(cp, section, #objptr, sptr); \ objptr = dynamic_cast<typeof(objptr)>(sptr); \ } while (0)/* * Basic support for object serialization. */class Serializable{ protected: void nameOut(std::ostream &os); void nameOut(std::ostream &os, const std::string &_name); public: Serializable() {} virtual ~Serializable() {} // manditory virtual function, so objects must provide names virtual const std::string name() const = 0; virtual void serialize(std::ostream &os) {} virtual void unserialize(Checkpoint *cp, const std::string §ion) {} static Serializable *create(Checkpoint *cp, const std::string §ion); static int ckptCount; static int ckptMaxCount; static int ckptPrevCount; static void serializeAll(const std::string &cpt_dir); static void unserializeAll(const std::string &cpt_dir); static void unserializeGlobals(Checkpoint *cp);};//// A SerializableBuilder serves as an evaluation context for a set of// parameters that describe a specific instance of a Serializable. This// evaluation context corresponds to a section in the .ini file (as// with the base ParamContext) plus an optional node in the// configuration hierarchy (the configNode member) for resolving// Serializable references. SerializableBuilder is an abstract superclass;// derived classes specialize the class for particular subclasses of// Serializable (e.g., BaseCache).//// For typical usage, see the definition of// SerializableClass::createObject().//class SerializableBuilder{ public: SerializableBuilder() {} virtual ~SerializableBuilder() {} // Create the actual Serializable corresponding to the parameter // values in this context. This function is overridden in derived // classes to call a specific constructor for a particular // subclass of Serializable. virtual Serializable *create() = 0;};//// An instance of SerializableClass corresponds to a class derived from// Serializable. The SerializableClass instance serves to bind the string// name (found in the config file) to a function that creates an// instance of the appropriate derived class.//// This would be much cleaner in Smalltalk or Objective-C, where types// are first-class objects themselves.//class SerializableClass{ public: // Type CreateFunc is a pointer to a function that creates a new // simulation object builder based on a .ini-file parameter // section (specified by the first string argument), a unique name // for the object (specified by the second string argument), and // an optional config hierarchy node (specified by the third // argument). A pointer to the new SerializableBuilder is returned. typedef Serializable *(*CreateFunc)(Checkpoint *cp, const std::string §ion); static std::map<std::string,CreateFunc> *classMap; // Constructor. For example: // // SerializableClass baseCacheSerializableClass("BaseCacheSerializable", // newBaseCacheSerializableBuilder); // SerializableClass(const std::string &className, CreateFunc createFunc); // create Serializable given name of class and pointer to // configuration hierarchy node static Serializable *createObject(Checkpoint *cp, const std::string §ion);};//// Macros to encapsulate the magic of declaring & defining// SerializableBuilder and SerializableClass objects//#define REGISTER_SERIALIZEABLE(CLASS_NAME, OBJ_CLASS) \SerializableClass the##OBJ_CLASS##Class(CLASS_NAME, \ OBJ_CLASS::createForUnserialize);voidsetCheckpointDir(const std::string &name);class Checkpoint{ private: IniFile *db; const std::string basePath; std::map<std::string, Serializable*> objMap; public: Checkpoint(const std::string &cpt_dir, const std::string &path); const std::string cptDir; bool find(const std::string §ion, const std::string &entry, std::string &value); bool findObj(const std::string §ion, const std::string &entry, SimObject *&value); bool sectionExists(const std::string §ion); // The following static functions have to do with checkpoint // creation rather than restoration. This class makes a handy // namespace for them though. // Export current checkpoint directory name so other objects can // derive filenames from it (e.g., memory). The return value is // guaranteed to end in '/' so filenames can be directly appended. // This function is only valid while a checkpoint is being created. static std::string dir(); // Filename for base checkpoint file within directory. static const char *baseFilename;};#endif // __SERIALIZE_HH__
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?