blk.hh
来自「M5,一个功能强大的多处理器系统模拟器.很多针对处理器架构,性能的研究都使用它作」· HH 代码 · 共 289 行
HH
289 行
/* * Copyright (c) 2003, 2004, 2005 * The Regents of The University of Michigan * All Rights Reserved * * This code is part of the M5 simulator. * * Permission is granted to use, copy, create derivative works and * redistribute this software and such derivative works for any * purpose, so long as the copyright notice above, this grant of * permission, and the disclaimer below appear in all copies made; and * so long as the name of The University of Michigan is not used in * any advertising or publicity pertaining to the use or distribution * of this software without specific, written prior authorization. * * THIS SOFTWARE IS PROVIDED AS IS, WITHOUT REPRESENTATION FROM THE * UNIVERSITY OF MICHIGAN AS TO ITS FITNESS FOR ANY PURPOSE, AND * WITHOUT WARRANTY BY THE UNIVERSITY OF MICHIGAN OF ANY KIND, EITHER * EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE. THE REGENTS OF THE UNIVERSITY OF MICHIGAN SHALL NOT BE * LIABLE FOR ANY DAMAGES, INCLUDING DIRECT, SPECIAL, INDIRECT, * INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WITH RESPECT TO ANY CLAIM * ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE SOFTWARE, EVEN * IF IT HAS BEEN OR IS HEREAFTER ADVISED OF THE POSSIBILITY OF SUCH * DAMAGES. * * Authors: Erik G. Hallnor *//** @file * Definitions of a simple cache block class. */#ifndef __CACHE_BLK_HH__#define __CACHE_BLK_HH__#include <list>#include "base/printable.hh"#include "sim/core.hh" // for Tick#include "arch/isa_traits.hh" // for Addr#include "mem/packet.hh"#include "mem/request.hh"/** * Cache block status bit assignments */enum CacheBlkStatusBits { /** valid, readable */ BlkValid = 0x01, /** write permission */ BlkWritable = 0x02, /** read permission (yes, block can be valid but not readable) */ BlkReadable = 0x04, /** dirty (modified) */ BlkDirty = 0x08, /** block was referenced */ BlkReferenced = 0x10, /** block was a hardware prefetch yet unaccessed*/ BlkHWPrefetched = 0x20};/** * A Basic Cache block. * Contains the tag, status, and a pointer to data. */class CacheBlk{ public: /** The address space ID of this block. */ int asid; /** Data block tag value. */ Addr tag; /** * Contains a copy of the data in this block for easy access. This is used * for efficient execution when the data could be actually stored in * another format (COW, compressed, sub-blocked, etc). In all cases the * data stored here should be kept consistant with the actual data * referenced by this block. */ uint8_t *data; /** the number of bytes stored in this block. */ int size; /** block state: OR of CacheBlkStatusBit */ typedef unsigned State; /** The current status of this block. @sa CacheBlockStatusBits */ State status; /** Which curTick will this block be accessable */ Tick whenReady; /** * The set this block belongs to. * @todo Move this into subclasses when we fix CacheTags to use them. */ int set; /** Number of references to this block since it was brought in. */ int refCount; protected: /** * Represents that the indicated thread context has a "lock" on * the block, in the LL/SC sense. */ class Lock { public: int cpuNum; // locking CPU int threadNum; // locking thread ID within CPU // check for matching execution context bool matchesContext(Request *req) { return (cpuNum == req->getCpuNum() && threadNum == req->getThreadNum()); } Lock(Request *req) : cpuNum(req->getCpuNum()), threadNum(req->getThreadNum()) { } }; /** List of thread contexts that have performed a load-locked (LL) * on the block since the last store. */ std::list<Lock> lockList; public: CacheBlk() : asid(-1), tag(0), data(0) ,size(0), status(0), whenReady(0), set(-1), refCount(0) {} /** * Copy the state of the given block into this one. * @param rhs The block to copy. * @return a const reference to this block. */ const CacheBlk& operator=(const CacheBlk& rhs) { asid = rhs.asid; tag = rhs.tag; data = rhs.data; size = rhs.size; status = rhs.status; whenReady = rhs.whenReady; set = rhs.set; refCount = rhs.refCount; return *this; } /** * Checks the write permissions of this block. * @return True if the block is writable. */ bool isWritable() const { const int needed_bits = BlkWritable | BlkValid; return (status & needed_bits) == needed_bits; } /** * Checks the read permissions of this block. Note that a block * can be valid but not readable if there is an outstanding write * upgrade miss. * @return True if the block is readable. */ bool isReadable() const { const int needed_bits = BlkReadable | BlkValid; return (status & needed_bits) == needed_bits; } /** * Checks that a block is valid. * @return True if the block is valid. */ bool isValid() const { return (status & BlkValid) != 0; } /** * Check to see if a block has been written. * @return True if the block is dirty. */ bool isDirty() const { return (status & BlkDirty) != 0; } /** * Check if this block has been referenced. * @return True if the block has been referenced. */ bool isReferenced() const { return (status & BlkReferenced) != 0; } /** * Check if this block was the result of a hardware prefetch, yet to * be touched. * @return True if the block was a hardware prefetch, unaccesed. */ bool isPrefetch() const { return (status & BlkHWPrefetched) != 0; } /** * Track the fact that a local locked was issued to the block. If * multiple LLs get issued from the same context we could have * redundant records on the list, but that's OK, as they'll all * get blown away at the next store. */ void trackLoadLocked(PacketPtr pkt) { assert(pkt->isLocked()); lockList.push_front(Lock(pkt->req)); } /** * Clear the list of valid load locks. Should be called whenever * block is written to or invalidated. */ void clearLoadLocks() { lockList.clear(); } /** * Handle interaction of load-locked operations and stores. * @return True if write should proceed, false otherwise. Returns * false only in the case of a failed store conditional. */ bool checkWrite(PacketPtr pkt) { Request *req = pkt->req; if (pkt->isLocked()) { // it's a store conditional... have to check for matching // load locked. bool success = false; for (std::list<Lock>::iterator i = lockList.begin(); i != lockList.end(); ++i) { if (i->matchesContext(req)) { // it's a store conditional, and as far as the memory // system can tell, the requesting context's lock is // still valid. success = true; break; } } req->setExtraData(success ? 1 : 0); clearLoadLocks(); return success; } else { // for *all* stores (conditional or otherwise) we have to // clear the list of load-locks as they're all invalid now. clearLoadLocks(); return true; } }};/** * Simple class to provide virtual print() method on cache blocks * without allocating a vtable pointer for every single cache block. * Just wrap the CacheBlk object in an instance of this before passing * to a function that requires a Printable object. */class CacheBlkPrintWrapper : public Printable{ CacheBlk *blk; public: CacheBlkPrintWrapper(CacheBlk *_blk) : blk(_blk) {} virtual ~CacheBlkPrintWrapper() {} void print(std::ostream &o, int verbosity = 0, const std::string &prefix = "") const;};#endif //__CACHE_BLK_HH__
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