packet.hh
来自「M5,一个功能强大的多处理器系统模拟器.很多针对处理器架构,性能的研究都使用它作」· HH 代码 · 共 666 行 · 第 1/2 页
HH
666 行
/* * Copyright (c) 2006 * The Regents of The University of Michigan * All Rights Reserved * * This code is part of the M5 simulator. * * Permission is granted to use, copy, create derivative works and * redistribute this software and such derivative works for any * purpose, so long as the copyright notice above, this grant of * permission, and the disclaimer below appear in all copies made; and * so long as the name of The University of Michigan is not used in * any advertising or publicity pertaining to the use or distribution * of this software without specific, written prior authorization. * * THIS SOFTWARE IS PROVIDED AS IS, WITHOUT REPRESENTATION FROM THE * UNIVERSITY OF MICHIGAN AS TO ITS FITNESS FOR ANY PURPOSE, AND * WITHOUT WARRANTY BY THE UNIVERSITY OF MICHIGAN OF ANY KIND, EITHER * EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE. THE REGENTS OF THE UNIVERSITY OF MICHIGAN SHALL NOT BE * LIABLE FOR ANY DAMAGES, INCLUDING DIRECT, SPECIAL, INDIRECT, * INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WITH RESPECT TO ANY CLAIM * ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE SOFTWARE, EVEN * IF IT HAS BEEN OR IS HEREAFTER ADVISED OF THE POSSIBILITY OF SUCH * DAMAGES. * * Authors: Ronald G. Dreslinski Jr * Steven K. Reinhardt * Ali G. Saidi *//** * @file * Declaration of the Packet class. */#ifndef __MEM_PACKET_HH__#define __MEM_PACKET_HH__#include <cassert>#include <list>#include <bitset>#include "base/compiler.hh"#include "base/fast_alloc.hh"#include "base/misc.hh"#include "base/printable.hh"#include "mem/request.hh"#include "sim/host.hh"#include "sim/core.hh"struct Packet;typedef Packet *PacketPtr;typedef uint8_t* PacketDataPtr;typedef std::list<PacketPtr> PacketList;class MemCmd{ public: /** List of all commands associated with a packet. */ enum Command { InvalidCmd, ReadReq, ReadResp, ReadRespWithInvalidate, WriteReq, WriteResp, Writeback, SoftPFReq, HardPFReq, SoftPFResp, HardPFResp, WriteInvalidateReq, WriteInvalidateResp, UpgradeReq, UpgradeResp, ReadExReq, ReadExResp, LoadLockedReq, LoadLockedResp, StoreCondReq, StoreCondResp, SwapReq, SwapResp, // Error responses // @TODO these should be classified as responses rather than // requests; coding them as requests initially for backwards // compatibility NetworkNackError, // nacked at network layer (not by protocol) InvalidDestError, // packet dest field invalid BadAddressError, // memory address invalid // Fake simulator-only commands PrintReq, // Print state matching address NUM_MEM_CMDS }; private: /** List of command attributes. */ enum Attribute { IsRead, //!< Data flows from responder to requester IsWrite, //!< Data flows from requester to responder IsPrefetch, //!< Not a demand access IsInvalidate, NeedsExclusive, //!< Requires exclusive copy to complete in-cache IsRequest, //!< Issued by requester IsResponse, //!< Issue by responder NeedsResponse, //!< Requester needs response from target IsSWPrefetch, IsHWPrefetch, IsLocked, //!< Alpha/MIPS LL or SC access HasData, //!< There is an associated payload IsError, //!< Error response IsPrint, //!< Print state matching address (for debugging) NUM_COMMAND_ATTRIBUTES }; /** Structure that defines attributes and other data associated * with a Command. */ struct CommandInfo { /** Set of attribute flags. */ const std::bitset<NUM_COMMAND_ATTRIBUTES> attributes; /** Corresponding response for requests; InvalidCmd if no * response is applicable. */ const Command response; /** String representation (for printing) */ const std::string str; }; /** Array to map Command enum to associated info. */ static const CommandInfo commandInfo[]; private: Command cmd; bool testCmdAttrib(MemCmd::Attribute attrib) const { return commandInfo[cmd].attributes[attrib] != 0; } public: bool isRead() const { return testCmdAttrib(IsRead); } bool isWrite() const { return testCmdAttrib(IsWrite); } bool isRequest() const { return testCmdAttrib(IsRequest); } bool isResponse() const { return testCmdAttrib(IsResponse); } bool needsExclusive() const { return testCmdAttrib(NeedsExclusive); } bool needsResponse() const { return testCmdAttrib(NeedsResponse); } bool isInvalidate() const { return testCmdAttrib(IsInvalidate); } bool hasData() const { return testCmdAttrib(HasData); } bool isReadWrite() const { return isRead() && isWrite(); } bool isLocked() const { return testCmdAttrib(IsLocked); } bool isError() const { return testCmdAttrib(IsError); } bool isPrint() const { return testCmdAttrib(IsPrint); } const Command responseCommand() const { return commandInfo[cmd].response; } /** Return the string to a cmd given by idx. */ const std::string &toString() const { return commandInfo[cmd].str; } int toInt() const { return (int)cmd; } MemCmd(Command _cmd) : cmd(_cmd) { } MemCmd(int _cmd) : cmd((Command)_cmd) { } MemCmd() : cmd(InvalidCmd) { } bool operator==(MemCmd c2) { return (cmd == c2.cmd); } bool operator!=(MemCmd c2) { return (cmd != c2.cmd); } friend class Packet;};/** * A Packet is used to encapsulate a transfer between two objects in * the memory system (e.g., the L1 and L2 cache). (In contrast, a * single Request travels all the way from the requester to the * ultimate destination and back, possibly being conveyed by several * different Packets along the way.) */class Packet : public FastAlloc, public Printable{ public: typedef MemCmd::Command Command; /** The command field of the packet. */ MemCmd cmd; /** A pointer to the original request. */ RequestPtr req; private: /** A pointer to the data being transfered. It can be differnt * sizes at each level of the heirarchy so it belongs in the * packet, not request. This may or may not be populated when a * responder recieves the packet. If not populated it memory * should be allocated. */ PacketDataPtr data; /** Is the data pointer set to a value that shouldn't be freed * when the packet is destroyed? */ bool staticData; /** The data pointer points to a value that should be freed when * the packet is destroyed. */ bool dynamicData; /** the data pointer points to an array (thus delete [] ) needs to * be called on it rather than simply delete.*/ bool arrayData; /** The address of the request. This address could be virtual or * physical, depending on the system configuration. */ Addr addr; /** The size of the request or transfer. */ int size; /** Device address (e.g., bus ID) of the source of the * transaction. The source is not responsible for setting this * field; it is set implicitly by the interconnect when the * packet is first sent. */ short src; /** Device address (e.g., bus ID) of the destination of the * transaction. The special value Broadcast indicates that the * packet should be routed based on its address. This field is * initialized in the constructor and is thus always valid * (unlike * addr, size, and src). */ short dest; /** The original value of the command field. Only valid when the * current command field is an error condition; in that case, the * previous contents of the command field are copied here. This * field is *not* set on non-error responses. */ MemCmd origCmd; /** Are the 'addr' and 'size' fields valid? */ bool addrSizeValid; /** Is the 'src' field valid? */ bool srcValid; bool destValid; enum Flag { // Snoop response flags MemInhibit, Shared, // Special control flags /// Special timing-mode atomic snoop for multi-level coherence. ExpressSnoop, /// Does supplier have exclusive copy? /// Useful for multi-level coherence. SupplyExclusive, NUM_PACKET_FLAGS }; /** Status flags */ std::bitset<NUM_PACKET_FLAGS> flags; public: /** Used to calculate latencies for each packet.*/ Tick time; /** The time at which the packet will be fully transmitted */ Tick finishTime; /** The time at which the first chunk of the packet will be transmitted */ Tick firstWordTime; /** The special destination address indicating that the packet * should be routed based on its address. */ static const short Broadcast = -1; /** A virtual base opaque structure used to hold state associated * with the packet but specific to the sending device (e.g., an * MSHR). A pointer to this state is returned in the packet's * response so that the sender can quickly look up the state * needed to process it. A specific subclass would be derived * from this to carry state specific to a particular sending * device. */ class SenderState : public FastAlloc { public: virtual ~SenderState() {} }; /** * Object used to maintain state of a PrintReq. The senderState * field of a PrintReq should always be of this type. */ class PrintReqState : public SenderState { /** An entry in the label stack. */ class LabelStackEntry { public: const std::string label; std::string *prefix; bool labelPrinted; LabelStackEntry(const std::string &_label, std::string *_prefix); }; typedef std::list<LabelStackEntry> LabelStack; LabelStack labelStack; std::string *curPrefixPtr; public: std::ostream &os; const int verbosity; PrintReqState(std::ostream &os, int verbosity = 0); ~PrintReqState(); /** Returns the current line prefix. */ const std::string &curPrefix() { return *curPrefixPtr; } /** Push a label onto the label stack, and prepend the given
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