thread_context.hh
来自「M5,一个功能强大的多处理器系统模拟器.很多针对处理器架构,性能的研究都使用它作」· HH 代码 · 共 270 行
HH
270 行
/* * Copyright (c) 2004, 2005, 2006 * The Regents of The University of Michigan * All Rights Reserved * * This code is part of the M5 simulator. * * Permission is granted to use, copy, create derivative works and * redistribute this software and such derivative works for any * purpose, so long as the copyright notice above, this grant of * permission, and the disclaimer below appear in all copies made; and * so long as the name of The University of Michigan is not used in * any advertising or publicity pertaining to the use or distribution * of this software without specific, written prior authorization. * * THIS SOFTWARE IS PROVIDED AS IS, WITHOUT REPRESENTATION FROM THE * UNIVERSITY OF MICHIGAN AS TO ITS FITNESS FOR ANY PURPOSE, AND * WITHOUT WARRANTY BY THE UNIVERSITY OF MICHIGAN OF ANY KIND, EITHER * EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE. THE REGENTS OF THE UNIVERSITY OF MICHIGAN SHALL NOT BE * LIABLE FOR ANY DAMAGES, INCLUDING DIRECT, SPECIAL, INDIRECT, * INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WITH RESPECT TO ANY CLAIM * ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE SOFTWARE, EVEN * IF IT HAS BEEN OR IS HEREAFTER ADVISED OF THE POSSIBILITY OF SUCH * DAMAGES. * * Authors: Kevin T. Lim * */#ifndef __CPU_O3_THREAD_CONTEXT_HH__#define __CPU_O3_THREAD_CONTEXT_HH__#include "cpu/thread_context.hh"#include "cpu/o3/isa_specific.hh"class EndQuiesceEvent;namespace Kernel { class Statistics;};class TranslatingPort;/** * Derived ThreadContext class for use with the O3CPU. It * provides the interface for any external objects to access a * single thread's state and some general CPU state. Any time * external objects try to update state through this interface, * the CPU will create an event to squash all in-flight * instructions in order to ensure state is maintained correctly. * It must be defined specifically for the O3CPU because * not all architectural state is located within the O3ThreadState * (such as the commit PC, and registers), and specific actions * must be taken when using this interface (such as squashing all * in-flight instructions when doing a write to this interface). */template <class Impl>class O3ThreadContext : public ThreadContext{ public: typedef typename Impl::O3CPU O3CPU; /** Pointer to the CPU. */ O3CPU *cpu; /** Pointer to the thread state that this TC corrseponds to. */ O3ThreadState<Impl> *thread; /** Returns a pointer to the ITB. */ TheISA::ITB *getITBPtr() { return cpu->itb; } /** Returns a pointer to the DTB. */ TheISA::DTB *getDTBPtr() { return cpu->dtb; } /** Returns a pointer to this CPU. */ virtual BaseCPU *getCpuPtr() { return cpu; } /** Sets this CPU's ID. */ virtual void setCpuId(int id) { cpu->setCpuId(id); } /** Reads this CPU's ID. */ virtual int readCpuId() { return cpu->readCpuId(); }#if FULL_SYSTEM /** Returns a pointer to the system. */ virtual System *getSystemPtr() { return cpu->system; } /** Returns a pointer to physical memory. */ virtual PhysicalMemory *getPhysMemPtr() { return cpu->physmem; } /** Returns a pointer to this thread's kernel statistics. */ virtual TheISA::Kernel::Statistics *getKernelStats() { return thread->kernelStats; } virtual FunctionalPort *getPhysPort() { return thread->getPhysPort(); } virtual VirtualPort *getVirtPort(ThreadContext *src_tc = NULL); void delVirtPort(VirtualPort *vp); virtual void connectMemPorts() { thread->connectMemPorts(); }#else virtual TranslatingPort *getMemPort() { return thread->getMemPort(); } /** Returns a pointer to this thread's process. */ virtual Process *getProcessPtr() { return thread->getProcessPtr(); }#endif /** Returns this thread's status. */ virtual Status status() const { return thread->status(); } /** Sets this thread's status. */ virtual void setStatus(Status new_status) { thread->setStatus(new_status); } /** Set the status to Active. Optional delay indicates number of * cycles to wait before beginning execution. */ virtual void activate(int delay = 1); /** Set the status to Suspended. */ virtual void suspend(int delay = 0); /** Set the status to Unallocated. */ virtual void deallocate(int delay = 0); /** Set the status to Halted. */ virtual void halt(int delay = 0);#if FULL_SYSTEM /** Dumps the function profiling information. * @todo: Implement. */ virtual void dumpFuncProfile();#endif /** Takes over execution of a thread from another CPU. */ virtual void takeOverFrom(ThreadContext *old_context); /** Registers statistics associated with this TC. */ virtual void regStats(const std::string &name); /** Serializes state. */ virtual void serialize(std::ostream &os); /** Unserializes state. */ virtual void unserialize(Checkpoint *cp, const std::string §ion);#if FULL_SYSTEM /** Reads the last tick that this thread was activated on. */ virtual Tick readLastActivate(); /** Reads the last tick that this thread was suspended on. */ virtual Tick readLastSuspend(); /** Clears the function profiling information. */ virtual void profileClear(); /** Samples the function profiling information. */ virtual void profileSample();#endif /** Returns this thread's ID number. */ virtual int getThreadNum() { return thread->readTid(); } /** Returns the instruction this thread is currently committing. * Only used when an instruction faults. */ virtual TheISA::MachInst getInst(); /** Copies the architectural registers from another TC into this TC. */ virtual void copyArchRegs(ThreadContext *tc); /** Resets all architectural registers to 0. */ virtual void clearArchRegs(); /** Reads an integer register. */ virtual uint64_t readIntReg(int reg_idx); virtual FloatReg readFloatReg(int reg_idx, int width); virtual FloatReg readFloatReg(int reg_idx); virtual FloatRegBits readFloatRegBits(int reg_idx, int width); virtual FloatRegBits readFloatRegBits(int reg_idx); /** Sets an integer register to a value. */ virtual void setIntReg(int reg_idx, uint64_t val); virtual void setFloatReg(int reg_idx, FloatReg val, int width); virtual void setFloatReg(int reg_idx, FloatReg val); virtual void setFloatRegBits(int reg_idx, FloatRegBits val, int width); virtual void setFloatRegBits(int reg_idx, FloatRegBits val); /** Reads this thread's PC. */ virtual uint64_t readPC() { return cpu->readPC(thread->readTid()); } /** Sets this thread's PC. */ virtual void setPC(uint64_t val); /** Reads this thread's next PC. */ virtual uint64_t readNextPC() { return cpu->readNextPC(thread->readTid()); } /** Sets this thread's next PC. */ virtual void setNextPC(uint64_t val); virtual uint64_t readMicroPC() { return cpu->readMicroPC(thread->readTid()); } virtual void setMicroPC(uint64_t val); virtual uint64_t readNextMicroPC() { return cpu->readNextMicroPC(thread->readTid()); } virtual void setNextMicroPC(uint64_t val); /** Reads a miscellaneous register. */ virtual MiscReg readMiscRegNoEffect(int misc_reg) { return cpu->readMiscRegNoEffect(misc_reg, thread->readTid()); } /** Reads a misc. register, including any side-effects the * read might have as defined by the architecture. */ virtual MiscReg readMiscReg(int misc_reg) { return cpu->readMiscReg(misc_reg, thread->readTid()); } /** Sets a misc. register. */ virtual void setMiscRegNoEffect(int misc_reg, const MiscReg &val); /** Sets a misc. register, including any side-effects the * write might have as defined by the architecture. */ virtual void setMiscReg(int misc_reg, const MiscReg &val); /** Returns the number of consecutive store conditional failures. */ // @todo: Figure out where these store cond failures should go. virtual unsigned readStCondFailures() { return thread->storeCondFailures; } /** Sets the number of consecutive store conditional failures. */ virtual void setStCondFailures(unsigned sc_failures) { thread->storeCondFailures = sc_failures; } // Only really makes sense for old CPU model. Lots of code // outside the CPU still checks this function, so it will // always return false to keep everything working. /** Checks if the thread is misspeculating. Because it is * very difficult to determine if the thread is * misspeculating, this is set as false. */ virtual bool misspeculating() { return false; }#if !FULL_SYSTEM /** Gets a syscall argument by index. */ virtual IntReg getSyscallArg(int i); /** Sets a syscall argument. */ virtual void setSyscallArg(int i, IntReg val); /** Sets the syscall return value. */ virtual void setSyscallReturn(SyscallReturn return_value); /** Executes a syscall in SE mode. */ virtual void syscall(int64_t callnum) { return cpu->syscall(callnum, thread->readTid()); } /** Reads the funcExeInst counter. */ virtual Counter readFuncExeInst() { return thread->funcExeInst; }#endif};#endif
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