thread_context.hh

来自「M5,一个功能强大的多处理器系统模拟器.很多针对处理器架构,性能的研究都使用它作」· HH 代码 · 共 270 行

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/* * Copyright (c) 2004, 2005, 2006 * The Regents of The University of Michigan * All Rights Reserved * * This code is part of the M5 simulator. * * Permission is granted to use, copy, create derivative works and * redistribute this software and such derivative works for any * purpose, so long as the copyright notice above, this grant of * permission, and the disclaimer below appear in all copies made; and * so long as the name of The University of Michigan is not used in * any advertising or publicity pertaining to the use or distribution * of this software without specific, written prior authorization. * * THIS SOFTWARE IS PROVIDED AS IS, WITHOUT REPRESENTATION FROM THE * UNIVERSITY OF MICHIGAN AS TO ITS FITNESS FOR ANY PURPOSE, AND * WITHOUT WARRANTY BY THE UNIVERSITY OF MICHIGAN OF ANY KIND, EITHER * EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE. THE REGENTS OF THE UNIVERSITY OF MICHIGAN SHALL NOT BE * LIABLE FOR ANY DAMAGES, INCLUDING DIRECT, SPECIAL, INDIRECT, * INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WITH RESPECT TO ANY CLAIM * ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE SOFTWARE, EVEN * IF IT HAS BEEN OR IS HEREAFTER ADVISED OF THE POSSIBILITY OF SUCH * DAMAGES. * * Authors: Kevin T. Lim * */#ifndef __CPU_O3_THREAD_CONTEXT_HH__#define __CPU_O3_THREAD_CONTEXT_HH__#include "cpu/thread_context.hh"#include "cpu/o3/isa_specific.hh"class EndQuiesceEvent;namespace Kernel {    class Statistics;};class TranslatingPort;/** * Derived ThreadContext class for use with the O3CPU.  It * provides the interface for any external objects to access a * single thread's state and some general CPU state.  Any time * external objects try to update state through this interface, * the CPU will create an event to squash all in-flight * instructions in order to ensure state is maintained correctly. * It must be defined specifically for the O3CPU because * not all architectural state is located within the O3ThreadState * (such as the commit PC, and registers), and specific actions * must be taken when using this interface (such as squashing all * in-flight instructions when doing a write to this interface). */template <class Impl>class O3ThreadContext : public ThreadContext{  public:    typedef typename Impl::O3CPU O3CPU;   /** Pointer to the CPU. */    O3CPU *cpu;    /** Pointer to the thread state that this TC corrseponds to. */    O3ThreadState<Impl> *thread;    /** Returns a pointer to the ITB. */    TheISA::ITB *getITBPtr() { return cpu->itb; }    /** Returns a pointer to the DTB. */    TheISA::DTB *getDTBPtr() { return cpu->dtb; }    /** Returns a pointer to this CPU. */    virtual BaseCPU *getCpuPtr() { return cpu; }    /** Sets this CPU's ID. */    virtual void setCpuId(int id) { cpu->setCpuId(id); }    /** Reads this CPU's ID. */    virtual int readCpuId() { return cpu->readCpuId(); }#if FULL_SYSTEM    /** Returns a pointer to the system. */    virtual System *getSystemPtr() { return cpu->system; }    /** Returns a pointer to physical memory. */    virtual PhysicalMemory *getPhysMemPtr() { return cpu->physmem; }    /** Returns a pointer to this thread's kernel statistics. */    virtual TheISA::Kernel::Statistics *getKernelStats()    { return thread->kernelStats; }    virtual FunctionalPort *getPhysPort() { return thread->getPhysPort(); }    virtual VirtualPort *getVirtPort(ThreadContext *src_tc = NULL);    void delVirtPort(VirtualPort *vp);    virtual void connectMemPorts() { thread->connectMemPorts(); }#else    virtual TranslatingPort *getMemPort() { return thread->getMemPort(); }    /** Returns a pointer to this thread's process. */    virtual Process *getProcessPtr() { return thread->getProcessPtr(); }#endif    /** Returns this thread's status. */    virtual Status status() const { return thread->status(); }    /** Sets this thread's status. */    virtual void setStatus(Status new_status)    { thread->setStatus(new_status); }    /** Set the status to Active.  Optional delay indicates number of     * cycles to wait before beginning execution. */    virtual void activate(int delay = 1);    /** Set the status to Suspended. */    virtual void suspend(int delay = 0);    /** Set the status to Unallocated. */    virtual void deallocate(int delay = 0);    /** Set the status to Halted. */    virtual void halt(int delay = 0);#if FULL_SYSTEM    /** Dumps the function profiling information.     * @todo: Implement.     */    virtual void dumpFuncProfile();#endif    /** Takes over execution of a thread from another CPU. */    virtual void takeOverFrom(ThreadContext *old_context);    /** Registers statistics associated with this TC. */    virtual void regStats(const std::string &name);    /** Serializes state. */    virtual void serialize(std::ostream &os);    /** Unserializes state. */    virtual void unserialize(Checkpoint *cp, const std::string &section);#if FULL_SYSTEM    /** Reads the last tick that this thread was activated on. */    virtual Tick readLastActivate();    /** Reads the last tick that this thread was suspended on. */    virtual Tick readLastSuspend();    /** Clears the function profiling information. */    virtual void profileClear();    /** Samples the function profiling information. */    virtual void profileSample();#endif    /** Returns this thread's ID number. */    virtual int getThreadNum() { return thread->readTid(); }    /** Returns the instruction this thread is currently committing.     *  Only used when an instruction faults.     */    virtual TheISA::MachInst getInst();    /** Copies the architectural registers from another TC into this TC. */    virtual void copyArchRegs(ThreadContext *tc);    /** Resets all architectural registers to 0. */    virtual void clearArchRegs();    /** Reads an integer register. */    virtual uint64_t readIntReg(int reg_idx);    virtual FloatReg readFloatReg(int reg_idx, int width);    virtual FloatReg readFloatReg(int reg_idx);    virtual FloatRegBits readFloatRegBits(int reg_idx, int width);    virtual FloatRegBits readFloatRegBits(int reg_idx);    /** Sets an integer register to a value. */    virtual void setIntReg(int reg_idx, uint64_t val);    virtual void setFloatReg(int reg_idx, FloatReg val, int width);    virtual void setFloatReg(int reg_idx, FloatReg val);    virtual void setFloatRegBits(int reg_idx, FloatRegBits val, int width);    virtual void setFloatRegBits(int reg_idx, FloatRegBits val);    /** Reads this thread's PC. */    virtual uint64_t readPC()    { return cpu->readPC(thread->readTid()); }    /** Sets this thread's PC. */    virtual void setPC(uint64_t val);    /** Reads this thread's next PC. */    virtual uint64_t readNextPC()    { return cpu->readNextPC(thread->readTid()); }    /** Sets this thread's next PC. */    virtual void setNextPC(uint64_t val);    virtual uint64_t readMicroPC()    { return cpu->readMicroPC(thread->readTid()); }    virtual void setMicroPC(uint64_t val);    virtual uint64_t readNextMicroPC()    { return cpu->readNextMicroPC(thread->readTid()); }    virtual void setNextMicroPC(uint64_t val);    /** Reads a miscellaneous register. */    virtual MiscReg readMiscRegNoEffect(int misc_reg)    { return cpu->readMiscRegNoEffect(misc_reg, thread->readTid()); }    /** Reads a misc. register, including any side-effects the     * read might have as defined by the architecture. */    virtual MiscReg readMiscReg(int misc_reg)    { return cpu->readMiscReg(misc_reg, thread->readTid()); }    /** Sets a misc. register. */    virtual void setMiscRegNoEffect(int misc_reg, const MiscReg &val);    /** Sets a misc. register, including any side-effects the     * write might have as defined by the architecture. */    virtual void setMiscReg(int misc_reg, const MiscReg &val);    /** Returns the number of consecutive store conditional failures. */    // @todo: Figure out where these store cond failures should go.    virtual unsigned readStCondFailures()    { return thread->storeCondFailures; }    /** Sets the number of consecutive store conditional failures. */    virtual void setStCondFailures(unsigned sc_failures)    { thread->storeCondFailures = sc_failures; }    // Only really makes sense for old CPU model.  Lots of code    // outside the CPU still checks this function, so it will    // always return false to keep everything working.    /** Checks if the thread is misspeculating.  Because it is     * very difficult to determine if the thread is     * misspeculating, this is set as false. */    virtual bool misspeculating() { return false; }#if !FULL_SYSTEM    /** Gets a syscall argument by index. */    virtual IntReg getSyscallArg(int i);    /** Sets a syscall argument. */    virtual void setSyscallArg(int i, IntReg val);    /** Sets the syscall return value. */    virtual void setSyscallReturn(SyscallReturn return_value);    /** Executes a syscall in SE mode. */    virtual void syscall(int64_t callnum)    { return cpu->syscall(callnum, thread->readTid()); }    /** Reads the funcExeInst counter. */    virtual Counter readFuncExeInst() { return thread->funcExeInst; }#endif};#endif

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