statistics.hh

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/* * Copyright (c) 2003, 2004, 2005 * The Regents of The University of Michigan * All Rights Reserved * * This code is part of the M5 simulator. * * Permission is granted to use, copy, create derivative works and * redistribute this software and such derivative works for any * purpose, so long as the copyright notice above, this grant of * permission, and the disclaimer below appear in all copies made; and * so long as the name of The University of Michigan is not used in * any advertising or publicity pertaining to the use or distribution * of this software without specific, written prior authorization. * * THIS SOFTWARE IS PROVIDED AS IS, WITHOUT REPRESENTATION FROM THE * UNIVERSITY OF MICHIGAN AS TO ITS FITNESS FOR ANY PURPOSE, AND * WITHOUT WARRANTY BY THE UNIVERSITY OF MICHIGAN OF ANY KIND, EITHER * EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE. THE REGENTS OF THE UNIVERSITY OF MICHIGAN SHALL NOT BE * LIABLE FOR ANY DAMAGES, INCLUDING DIRECT, SPECIAL, INDIRECT, * INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WITH RESPECT TO ANY CLAIM * ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE SOFTWARE, EVEN * IF IT HAS BEEN OR IS HEREAFTER ADVISED OF THE POSSIBILITY OF SUCH * DAMAGES. * * Authors: Nathan L. Binkert *          Erik G. Hallnor *//** @file * Declaration of Statistics objects. *//*** @todo** Generalized N-dimensinal vector* documentation* key stats* interval stats*   -- these both can use the same function that prints out a*   specific set of stats* VectorStandardDeviation totals* Document Namespaces*/#ifndef __BASE_STATISTICS_HH__#define __BASE_STATISTICS_HH__#include <algorithm>#include <cassert>#ifdef __SUNPRO_CC#include <math.h>#endif#include <cmath>#include <functional>#include <iosfwd>#include <string>#include <vector>#include "base/cprintf.hh"#include "base/intmath.hh"#include "base/refcnt.hh"#include "base/str.hh"#include "base/stats/flags.hh"#include "base/stats/visit.hh"#include "base/stats/types.hh"#include "sim/host.hh"class Callback;/** The current simulated tick. */extern Tick curTick;/* A namespace for all of the Statistics */namespace Stats {/* Contains the statistic implementation details */////////////////////////////////////////////////////////////////////////// Statistics Framework Base classes////////////////////////////////////////////////////////////////////////struct StatData{    /** The name of the stat. */    std::string name;    /** The description of the stat. */    std::string desc;    /** The formatting flags. */    StatFlags flags;    /** The display precision. */    int precision;    /** A pointer to a prerequisite Stat. */    const StatData *prereq;    /**     * A unique stat ID for each stat in the simulator.     * Can be used externally for lookups as well as for debugging.     */    int id;    StatData();    virtual ~StatData();    /**     * Reset the corresponding stat to the default state.     */    virtual void reset() = 0;    /**     * @return true if this stat has a value and satisfies its     * requirement as a prereq     */    virtual bool zero() const = 0;    /**     * Check that this stat has been set up properly and is ready for     * use     * @return true for success     */    virtual bool check() const = 0;    bool baseCheck() const;    /**     * Visitor entry for outputing statistics data     */    virtual void visit(Visit &visitor) = 0;    /**     * Checks if the first stat's name is alphabetically less than the second.     * This function breaks names up at periods and considers each subname     * separately.     * @param stat1 The first stat.     * @param stat2 The second stat.     * @return stat1's name is alphabetically before stat2's     */    static bool less(StatData *stat1, StatData *stat2);};class ScalarData : public StatData{  public:    virtual Counter value() const = 0;    virtual Result result() const = 0;    virtual Result total() const = 0;    virtual void visit(Visit &visitor) { visitor.visit(*this); }};template <class Stat>class ScalarStatData : public ScalarData{  protected:    Stat &s;  public:    ScalarStatData(Stat &stat) : s(stat) {}    virtual bool check() const { return s.check(); }    virtual Counter value() const { return s.value(); }    virtual Result result() const { return s.result(); }    virtual Result total() const { return s.total(); }    virtual void reset() { s.reset(); }    virtual bool zero() const { return s.zero(); }};struct VectorData : public StatData{    /** Names and descriptions of subfields. */    mutable std::vector<std::string> subnames;    mutable std::vector<std::string> subdescs;    virtual size_t size() const  = 0;    virtual const VCounter &value() const = 0;    virtual const VResult &result() const = 0;    virtual Result total() const  = 0;    void update()    {        if (!subnames.empty()) {            int s = size();            if (subnames.size() < s)                subnames.resize(s);            if (subdescs.size() < s)                subdescs.resize(s);        }    }};template <class Stat>class VectorStatData : public VectorData{  protected:    Stat &s;    mutable VCounter cvec;    mutable VResult rvec;  public:    VectorStatData(Stat &stat) : s(stat) {}    virtual bool check() const { return s.check(); }    virtual bool zero() const { return s.zero(); }    virtual void reset() { s.reset(); }    virtual size_t size() const { return s.size(); }    virtual VCounter &value() const    {        s.value(cvec);        return cvec;    }    virtual const VResult &result() const    {        s.result(rvec);        return rvec;    }    virtual Result total() const { return s.total(); }    virtual void visit(Visit &visitor)    {        update();        s.update(this);        visitor.visit(*this);    }};struct DistDataData{    Counter min_val;    Counter max_val;    Counter underflow;    Counter overflow;    VCounter cvec;    Counter sum;    Counter squares;    Counter samples;    Counter min;    Counter max;    Counter bucket_size;    int size;    bool fancy;};struct DistData : public StatData{    /** Local storage for the entry values, used for printing. */    DistDataData data;};template <class Stat>class DistStatData : public DistData{  protected:    Stat &s;  public:    DistStatData(Stat &stat) : s(stat) {}    virtual bool check() const { return s.check(); }    virtual void reset() { s.reset(); }    virtual bool zero() const { return s.zero(); }    virtual void visit(Visit &visitor)    {        s.update(this);        visitor.visit(*this);    }};struct VectorDistData : public StatData{    std::vector<DistDataData> data;   /** Names and descriptions of subfields. */    mutable std::vector<std::string> subnames;    mutable std::vector<std::string> subdescs;    /** Local storage for the entry values, used for printing. */    mutable VResult rvec;    virtual size_t size() const = 0;    void update()    {        int s = size();        if (subnames.size() < s)            subnames.resize(s);        if (subdescs.size() < s)            subdescs.resize(s);    }};template <class Stat>class VectorDistStatData : public VectorDistData{  protected:    Stat &s;  public:    VectorDistStatData(Stat &stat) : s(stat) {}    virtual bool check() const { return s.check(); }    virtual void reset() { s.reset(); }    virtual size_t size() const { return s.size(); }    virtual bool zero() const { return s.zero(); }    virtual void visit(Visit &visitor)    {        update();        s.update(this);        visitor.visit(*this);    }};struct Vector2dData : public StatData{    /** Names and descriptions of subfields. */    std::vector<std::string> subnames;    std::vector<std::string> subdescs;    std::vector<std::string> y_subnames;    /** Local storage for the entry values, used for printing. */    mutable VCounter cvec;    mutable int x;    mutable int y;    void update()    {        if (subnames.size() < x)            subnames.resize(x);    }};template <class Stat>class Vector2dStatData : public Vector2dData{  protected:    Stat &s;  public:    Vector2dStatData(Stat &stat) : s(stat) {}    virtual bool check() const { return s.check(); }    virtual void reset() { s.reset(); }    virtual bool zero() const { return s.zero(); }    virtual void visit(Visit &visitor)    {        update();        s.update(this);        visitor.visit(*this);    }};class DataAccess{  protected:    StatData *find() const;    void map(StatData *data);    StatData *statData();    const StatData *statData() const;    void setInit();    void setPrint();};template <class Parent, class Child, template <class> class Data>class Wrap : public Child{  protected:    Parent &self() { return *reinterpret_cast<Parent *>(this); }  protected:    Data<Child> *statData()    {        StatData *__data = DataAccess::statData();        Data<Child> *ptr = dynamic_cast<Data<Child> *>(__data);        assert(ptr);        return ptr;    }  public:    const Data<Child> *statData() const    {        const StatData *__data = DataAccess::statData();        const Data<Child> *ptr = dynamic_cast<const Data<Child> *>(__data);        assert(ptr);        return ptr;    }  protected:    /**     * Copy constructor, copies are not allowed.     */    Wrap(const Wrap &stat);    /**     * Can't copy stats.     */    void operator=(const Wrap &);  public:    Wrap()    {      this->map(new Data<Child>(*this));    }    /**     * Set the name and marks this stat to print at the end of simulation.     * @param name The new name.     * @return A reference to this stat.     */    Parent &name(const std::string &_name)    {        Data<Child> *data = this->statData();        data->name = _name;        this->setPrint();        return this->self();    }    /**     * Set the description and marks this stat to print at the end of     * simulation.     * @param desc The new description.     * @return A reference to this stat.     */    Parent &desc(const std::string &_desc)    {        this->statData()->desc = _desc;        return this->self();    }    /**     * Set the precision and marks this stat to print at the end of simulation.     * @param p The new precision     * @return A reference to this stat.     */    Parent &precision(int _precision)    {        this->statData()->precision = _precision;        return this->self();    }    /**     * Set the flags and marks this stat to print at the end of simulation.     * @param f The new flags.     * @return A reference to this stat.     */    Parent &flags(StatFlags _flags)    {        this->statData()->flags |= _flags;        return this->self();    }    /**     * Set the prerequisite stat and marks this stat to print at the end of     * simulation.     * @param prereq The prerequisite stat.     * @return A reference to this stat.     */    template <class Stat>    Parent &prereq(const Stat &prereq)    {        this->statData()->prereq = prereq.statData();        return this->self();    }};template <class Parent, class Child, template <class Child> class Data>class WrapVec : public Wrap<Parent, Child, Data>{  public:    // The following functions are specific to vectors.  If you use them    // in a non vector context, you will get a nice compiler error!    /**     * Set the subfield name for the given index, and marks this stat to print     * at the end of simulation.     * @param index The subfield index.     * @param name The new name of the subfield.     * @return A reference to this stat.     */    Parent &subname(int index, const std::string &name)    {        std::vector<std::string> &subn = this->statData()->subnames;        if (subn.size() <= index)            subn.resize(index + 1);        subn[index] = name;        return this->self();    }    /**     * Set the subfield description for the given index and marks this stat to     * print at the end of simulation.     * @param index The subfield index.     * @param desc The new description of the subfield     * @return A reference to this stat.     */    Parent &subdesc(int index, const std::string &desc)    {        std::vector<std::string> &subd = this->statData()->subdescs;        if (subd.size() <= index)            subd.resize(index + 1);        subd[index] = desc;        return this->self();    }};template <class Parent, class Child, template <class Child> class Data>class WrapVec2d : public WrapVec<Parent, Child, Data>{  public:    /**     * @warning This makes the assumption that if you're gonna subnames a 2d     * vector, you're subnaming across all y     */    Parent &ysubnames(const char **names)    {        Data<Child> *data = this->statData();        data->y_subnames.resize(this->y);        for (int i = 0; i < this->y; ++i)            data->y_subnames[i] = names[i];        return this->self();    }    Parent &ysubname(int index, const std::string subname)    {        Data<Child> *data = this->statData();        assert(index < this->y);        data->y_subnames.resize(this->y);        data->y_subnames[index] = subname.c_str();        return this->self();    }};////////////////////////////////////////////////////////////////////////// Simple Statistics/////////////////////////////////////////////////////////////////////////** * Templatized storage and interface for a simple scalar stat. */struct StatStor{  public:    /** The paramaters for this storage type, none for a scalar. */    struct Params { };  private:    /** The statistic value. */    Counter data;  public:    /**     * Builds this storage element and calls the base constructor of the     * datatype.

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