faults.cc
来自「M5,一个功能强大的多处理器系统模拟器.很多针对处理器架构,性能的研究都使用它作」· CC 代码 · 共 713 行 · 第 1/2 页
CC
713 行
//set HPSTATE.tlz to 0 HPSTATE &= ~(1 << 0); tc->setMiscRegNoEffect(MISCREG_HPSTATE, HPSTATE); bool changedCWP = true; if(tt == 0x24) CWP++; else if(0x80 <= tt && tt <= 0xbf) CWP += (CANSAVE + 2); else if(0xc0 <= tt && tt <= 0xff) CWP--; else changedCWP = false; if(changedCWP) { CWP = (CWP + NWindows) % NWindows; tc->setMiscReg(MISCREG_CWP, CWP); }}/** * This sets everything up for a normal trap except for actually jumping to * the handler. */void doNormalFault(ThreadContext *tc, TrapType tt, bool gotoHpriv){ MiscReg TL = tc->readMiscRegNoEffect(MISCREG_TL); MiscReg TSTATE = tc->readMiscRegNoEffect(MISCREG_TSTATE); MiscReg PSTATE = tc->readMiscRegNoEffect(MISCREG_PSTATE); MiscReg HPSTATE = tc->readMiscRegNoEffect(MISCREG_HPSTATE); //MiscReg CCR = tc->readMiscRegNoEffect(MISCREG_CCR); MiscReg CCR = tc->readIntReg(NumIntArchRegs + 2); MiscReg ASI = tc->readMiscRegNoEffect(MISCREG_ASI); MiscReg CWP = tc->readMiscRegNoEffect(MISCREG_CWP); //MiscReg CANSAVE = tc->readMiscRegNoEffect(MISCREG_CANSAVE); MiscReg CANSAVE = tc->readIntReg(NumIntArchRegs + 3); MiscReg GL = tc->readMiscRegNoEffect(MISCREG_GL); MiscReg PC = tc->readPC(); MiscReg NPC = tc->readNextPC(); if (bits(PSTATE, 3,3)) { PC &= mask(32); NPC &= mask(32); } //Increment the trap level TL++; tc->setMiscRegNoEffect(MISCREG_TL, TL); //Save off state //set TSTATE.gl to gl replaceBits(TSTATE, 42, 40, GL); //set TSTATE.ccr to ccr replaceBits(TSTATE, 39, 32, CCR); //set TSTATE.asi to asi replaceBits(TSTATE, 31, 24, ASI); //set TSTATE.pstate to pstate replaceBits(TSTATE, 20, 8, PSTATE); //set TSTATE.cwp to cwp replaceBits(TSTATE, 4, 0, CWP); //Write back TSTATE tc->setMiscRegNoEffect(MISCREG_TSTATE, TSTATE); //set TPC to PC tc->setMiscRegNoEffect(MISCREG_TPC, PC); //set TNPC to NPC tc->setMiscRegNoEffect(MISCREG_TNPC, NPC); //set HTSTATE.hpstate to hpstate tc->setMiscRegNoEffect(MISCREG_HTSTATE, HPSTATE); //TT = trap type; tc->setMiscRegNoEffect(MISCREG_TT, tt); //Update the global register level if (!gotoHpriv) tc->setMiscReg(MISCREG_GL, min<int>(GL+1, MaxPGL)); else tc->setMiscReg(MISCREG_GL, min<int>(GL+1, MaxGL)); //PSTATE.mm is unchanged PSTATE |= (1 << 4); //PSTATE.pef = whether or not an fpu is present PSTATE &= ~(1 << 3); //PSTATE.am = 0 PSTATE &= ~(1 << 1); //PSTATE.ie = 0 //PSTATE.tle is unchanged //PSTATE.tct = 0 if (gotoHpriv) { PSTATE &= ~(1 << 9); // PSTATE.cle = 0 //The manual says PSTATE.priv should be 0, but Legion leaves it alone HPSTATE &= ~(1 << 5); //HPSTATE.red = 0 HPSTATE |= (1 << 2); //HPSTATE.hpriv = 1 HPSTATE &= ~(1 << 10); //HPSTATE.ibe = 0 //HPSTATE.tlz is unchanged tc->setMiscRegNoEffect(MISCREG_HPSTATE, HPSTATE); } else { // we are going to priv PSTATE |= (1 << 2); //PSTATE.priv = 1 replaceBits(PSTATE, 9, 9, PSTATE >> 8); //PSTATE.cle = PSTATE.tle } tc->setMiscRegNoEffect(MISCREG_PSTATE, PSTATE); bool changedCWP = true; if (tt == 0x24) CWP++; else if (0x80 <= tt && tt <= 0xbf) CWP += (CANSAVE + 2); else if (0xc0 <= tt && tt <= 0xff) CWP--; else changedCWP = false; if (changedCWP) { CWP = (CWP + NWindows) % NWindows; tc->setMiscReg(MISCREG_CWP, CWP); }}void getREDVector(MiscReg TT, Addr & PC, Addr & NPC){ //XXX The following constant might belong in a header file. const Addr RSTVAddr = 0xFFF0000000ULL; PC = RSTVAddr | ((TT << 5) & 0xFF); NPC = PC + sizeof(MachInst);}void getHyperVector(ThreadContext * tc, Addr & PC, Addr & NPC, MiscReg TT){ Addr HTBA = tc->readMiscRegNoEffect(MISCREG_HTBA); PC = (HTBA & ~mask(14)) | ((TT << 5) & mask(14)); NPC = PC + sizeof(MachInst);}void getPrivVector(ThreadContext * tc, Addr & PC, Addr & NPC, MiscReg TT, MiscReg TL){ Addr TBA = tc->readMiscRegNoEffect(MISCREG_TBA); PC = (TBA & ~mask(15)) | (TL > 1 ? (1 << 14) : 0) | ((TT << 5) & mask(14)); NPC = PC + sizeof(MachInst);}#if FULL_SYSTEMvoid SparcFaultBase::invoke(ThreadContext * tc){ //panic("Invoking a second fault!\n"); FaultBase::invoke(tc); countStat()++; //We can refer to this to see what the trap level -was-, but something //in the middle could change it in the regfile out from under us. MiscReg tl = tc->readMiscRegNoEffect(MISCREG_TL); MiscReg tt = tc->readMiscRegNoEffect(MISCREG_TT); MiscReg pstate = tc->readMiscRegNoEffect(MISCREG_PSTATE); MiscReg hpstate = tc->readMiscRegNoEffect(MISCREG_HPSTATE); Addr PC, NPC; PrivilegeLevel current; if (hpstate & HPSTATE::hpriv) current = Hyperprivileged; else if (pstate & PSTATE::priv) current = Privileged; else current = User; PrivilegeLevel level = getNextLevel(current); if ((hpstate & HPSTATE::red) || (tl == MaxTL - 1)) { getREDVector(5, PC, NPC); doREDFault(tc, tt); //This changes the hpstate and pstate, so we need to make sure we //save the old version on the trap stack in doREDFault. enterREDState(tc); } else if (tl == MaxTL) { panic("Should go to error state here.. crap\n"); //Do error_state somehow? //Probably inject a WDR fault using the interrupt mechanism. //What should the PC and NPC be set to? } else if (tl > MaxPTL && level == Privileged) { //guest_watchdog fault doNormalFault(tc, trapType(), true); getHyperVector(tc, PC, NPC, 2); } else if (level == Hyperprivileged || level == Privileged && trapType() >= 384) { doNormalFault(tc, trapType(), true); getHyperVector(tc, PC, NPC, trapType()); } else { doNormalFault(tc, trapType(), false); getPrivVector(tc, PC, NPC, trapType(), tl+1); } tc->setPC(PC); tc->setNextPC(NPC); tc->setNextNPC(NPC + sizeof(MachInst));}void PowerOnReset::invoke(ThreadContext * tc){ //For SPARC, when a system is first started, there is a power //on reset Trap which sets the processor into the following state. //Bits that aren't set aren't defined on startup. tc->setMiscRegNoEffect(MISCREG_TL, MaxTL); tc->setMiscRegNoEffect(MISCREG_TT, trapType()); tc->setMiscReg(MISCREG_GL, MaxGL); //Turn on pef and priv, set everything else to 0 tc->setMiscRegNoEffect(MISCREG_PSTATE, (1 << 4) | (1 << 2)); //Turn on red and hpriv, set everything else to 0 MiscReg HPSTATE = tc->readMiscRegNoEffect(MISCREG_HPSTATE); //HPSTATE.red = 1 HPSTATE |= (1 << 5); //HPSTATE.hpriv = 1 HPSTATE |= (1 << 2); //HPSTATE.ibe = 0 HPSTATE &= ~(1 << 10); //HPSTATE.tlz = 0 HPSTATE &= ~(1 << 0); tc->setMiscRegNoEffect(MISCREG_HPSTATE, HPSTATE); //The tick register is unreadable by nonprivileged software tc->setMiscRegNoEffect(MISCREG_TICK, 1ULL << 63); //Enter RED state. We do this last so that the actual state preserved in //the trap stack is the state from before this fault. enterREDState(tc); Addr PC, NPC; getREDVector(trapType(), PC, NPC); tc->setPC(PC); tc->setNextPC(NPC); tc->setNextNPC(NPC + sizeof(MachInst)); //These registers are specified as "undefined" after a POR, and they //should have reasonable values after the miscregfile is reset /* // Clear all the soft interrupt bits softint = 0; // disable timer compare interrupts, reset tick_cmpr tc->setMiscRegNoEffect(MISCREG_ tick_cmprFields.int_dis = 1; tick_cmprFields.tick_cmpr = 0; // Reset to 0 for pretty printing stickFields.npt = 1; //The TICK register is unreadable by by !priv stick_cmprFields.int_dis = 1; // disable timer compare interrupts stick_cmprFields.tick_cmpr = 0; // Reset to 0 for pretty printing tt[tl] = _trapType; hintp = 0; // no interrupts pending hstick_cmprFields.int_dis = 1; // disable timer compare interrupts hstick_cmprFields.tick_cmpr = 0; // Reset to 0 for pretty printing */}#else // !FULL_SYSTEMvoid FastInstructionAccessMMUMiss::invoke(ThreadContext *tc){ Process *p = tc->getProcessPtr(); TlbEntry entry; bool success = p->pTable->lookup(vaddr, entry); if(!success) { panic("Tried to execute unmapped address %#x.\n", vaddr); } else { Addr alignedVaddr = p->pTable->pageAlign(vaddr); tc->getITBPtr()->insert(alignedVaddr, 0 /*partition id*/, p->M5_pid /*context id*/, false, entry.pte); }}void FastDataAccessMMUMiss::invoke(ThreadContext *tc){ Process *p = tc->getProcessPtr(); TlbEntry entry; bool success = p->pTable->lookup(vaddr, entry); if(!success) { p->checkAndAllocNextPage(vaddr); success = p->pTable->lookup(vaddr, entry); } if(!success) { panic("Tried to access unmapped address %#x.\n", vaddr); } else { Addr alignedVaddr = p->pTable->pageAlign(vaddr); tc->getDTBPtr()->insert(alignedVaddr, 0 /*partition id*/, p->M5_pid /*context id*/, false, entry.pte); }}void SpillNNormal::invoke(ThreadContext *tc){ doNormalFault(tc, trapType(), false); Process *p = tc->getProcessPtr(); //XXX This will only work in faults from a SparcLiveProcess SparcLiveProcess *lp = dynamic_cast<SparcLiveProcess *>(p); assert(lp); //Then adjust the PC and NPC Addr spillStart = lp->readSpillStart(); tc->setPC(spillStart); tc->setNextPC(spillStart + sizeof(MachInst)); tc->setNextNPC(spillStart + 2*sizeof(MachInst));}void FillNNormal::invoke(ThreadContext *tc){ doNormalFault(tc, trapType(), false); Process * p = tc->getProcessPtr(); //XXX This will only work in faults from a SparcLiveProcess SparcLiveProcess *lp = dynamic_cast<SparcLiveProcess *>(p); assert(lp); //Then adjust the PC and NPC Addr fillStart = lp->readFillStart(); tc->setPC(fillStart); tc->setNextPC(fillStart + sizeof(MachInst)); tc->setNextNPC(fillStart + 2*sizeof(MachInst));}void TrapInstruction::invoke(ThreadContext *tc){ //In SE, this mechanism is how the process requests a service from the //operating system. We'll get the process object from the thread context //and let it service the request. Process *p = tc->getProcessPtr(); SparcLiveProcess *lp = dynamic_cast<SparcLiveProcess *>(p); assert(lp); lp->handleTrap(_n, tc); //We need to explicitly advance the pc, since that's not done for us //on a faulting instruction tc->setPC(tc->readNextPC()); tc->setNextPC(tc->readNextNPC()); tc->setNextNPC(tc->readNextNPC() + sizeof(MachInst));}#endif} // namespace SparcISA
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