⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 fpustate.java

📁 JPC: x86 PC Hardware Emulator. 牛津大学开发的一个纯JAVA的x86系统结构硬件模拟器。
💻 JAVA
字号:
/*    JPC: A x86 PC Hardware Emulator for a pure Java Virtual Machine    Release Version 2.0    A project from the Physics Dept, The University of Oxford    Copyright (C) 2007 Isis Innovation Limited    This program is free software; you can redistribute it and/or modify    it under the terms of the GNU General Public License version 2 as published by    the Free Software Foundation.    This program is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the    GNU General Public License for more details.    You should have received a copy of the GNU General Public License along    with this program; if not, write to the Free Software Foundation, Inc.,    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.     Details (including contact information) can be found at:     www.physics.ox.ac.uk/jpc*/package org.jpc.emulator.processor.fpu64;// import java.math.BigDecimal;import org.jpc.emulator.processor.*;import org.jpc.emulator.*;import java.io.*;public abstract class FpuState implements Hibernatable{    // stack depth (common to all x87 FPU's)    public final static int STACK_DEPTH = 8;    public static final int FPU_PRECISION_CONTROL_SINGLE = 0;    public static final int FPU_PRECISION_CONTROL_DOUBLE = 2;    public static final int FPU_PRECISION_CONTROL_EXTENDED = 3;    public static final int FPU_ROUNDING_CONTROL_EVEN = 0;    public static final int FPU_ROUNDING_CONTROL_DOWN = 1;    public static final int FPU_ROUNDING_CONTROL_UP = 2;    public static final int FPU_ROUNDING_CONTROL_TRUNCATE = 3;    public static final int FPU_TAG_VALID = 0;    public static final int FPU_TAG_ZERO = 1;    public static final int FPU_TAG_SPECIAL = 2;    public static final int FPU_TAG_EMPTY = 3;    // status word    // note exception bits are "sticky" - cleared only explicitly    // accessors to flag an exception - these will set the bit,    // check the mask, and throw a ProcessorException if unmasked    public abstract void setInvalidOperation();    public abstract void setDenormalizedOperand();    public abstract void setZeroDivide();    public abstract void setOverflow();    public abstract void setUnderflow();    public abstract void setPrecision();    public abstract void setStackFault();    public abstract void clearExceptions();    public abstract void checkExceptions() throws ProcessorException;    // read accessors    public abstract boolean getInvalidOperation();    public abstract boolean getDenormalizedOperand();    public abstract boolean getZeroDivide();    public abstract boolean getOverflow();    public abstract boolean getUnderflow();    public abstract boolean getPrecision();    public abstract boolean getStackFault();    public abstract boolean getErrorSummaryStatus(); // derived from other bits    public abstract boolean getBusy();//same as fpuErrorSummaryStatus() (legacy)    public int conditionCode; // 4 bits    public int top; // top of stack pointer (3 bits)    // control word    public abstract boolean getInvalidOperationMask();    public abstract boolean getDenormalizedOperandMask();    public abstract boolean getZeroDivideMask();    public abstract boolean getOverflowMask();    public abstract boolean getUnderflowMask();    public abstract boolean getPrecisionMask();    public boolean infinityControl; // legacy:  not really used anymore    public abstract int getPrecisionControl();  // 2 bits    public abstract int getRoundingControl();   // 2 bits    public abstract void setInvalidOperationMask(boolean value);    public abstract void setDenormalizedOperandMask(boolean value);    public abstract void setZeroDivideMask(boolean value);    public abstract void setOverflowMask(boolean value);    public abstract void setUnderflowMask(boolean value);    public abstract void setPrecisionMask(boolean value);    public abstract void setPrecisionControl(int value);    public abstract void setRoundingControl(int value);    public abstract void setAllMasks(boolean value);    // other registers    public long lastIP; // last instruction pointer    public long lastData; // last data (operand) pointer    public int lastOpcode; // 11 bits    // x87 access    public abstract void init();    public abstract void push(double x) throws ProcessorException;    public abstract double pop() throws ProcessorException;    public abstract double ST(int index) throws ProcessorException;    public abstract void setST(int index, double value);//     public abstract void pushBig(BigDecimal x) throws ProcessorException;//     public abstract BigDecimal popBig() throws ProcessorException;//     public abstract BigDecimal bigST(int index) throws ProcessorException;//     public abstract void setBigST(int index, BigDecimal value);    public abstract int getStatus();    public abstract void setStatus(int w);    public abstract int getControl();    public abstract void setControl(int w);    public abstract int getTagWord();    public abstract void setTagWord(int w);    public abstract int getTag(int index);    public abstract void dumpState(DataOutput output) throws IOException;    public abstract void loadState(DataInput input) throws IOException;    public void copyStateInto(FpuState copy)    {        copy.conditionCode = conditionCode;        copy.top = top;        copy.infinityControl = infinityControl;        copy.lastIP = lastIP;        copy.lastData = lastData;        copy.lastOpcode = lastOpcode;    }    public boolean equals(Object another)    {        if (!(another instanceof FpuState))            return false;        FpuState s = (FpuState) another;        if ((s.conditionCode != conditionCode) || (s.top != top) || (s.infinityControl != infinityControl) || (s.lastIP != lastIP) || (s.lastData != lastData) || (s.lastOpcode != lastOpcode))            return false;        return true;    }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -