📄 type.h
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/*
; ***********************************************************************
; * Intel Corporation *
; * Copyright (C) Intel Corporation 1994-97 *
; * All Rights Reserved. *
; ***********************************************************************
; ***********************************************************************
; INTEL OEM SOFTWARE LICENSE AGREEMENT
;
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; ITEMS. YOU MUST BE AN ORIGINAL EQUIPMENT MANUFACTURER ("OEM") SYSTEM
; DEVELOPER TO ACQUIRE ANY RIGHTS IN THE SOFTWARE UNDER THIS LICENSE AGREEMENT.
;
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;*************************************************************************
*/
#ifndef TYPE_H
#define TYPE_H
#define FALSE 0
#define TRUE 1
#define ERR_NONE 0
#define ERR_READ 1
#define ERR_WRITE 2
#define ERR_PARAM 3
#define ERR_ERASE 4
#define ERR_JEDEC 5
#define ERR_WRITE_PROTECT 6
#define ERR_BUSY 7
#define ERR_DETECT 8
#define ERR_LOCK 9
#define ERR_CFG 10
#define ERR_NOT_FOUND 0xFFFF
#define SWAP FALSE /* if processor requires data swapping set
to true */
#define FALCON FALSE /* if want to use 28F016SA chips set to true */
#define SEGMENTED TRUE /* If the machine is a segmented architecture
set to true if using segmented architecture
you can use pcic.asm as reference to link,
otherwise use arch.c as reference */
#define ERASE_BACKGROUND FALSE /* set to true if want to use erase_suspend
and erase_resume, otherwise erase occurs
in foreground */
#define SRAM_MEDIA FALSE /* set to true if want to support SRAM */
/*****-----------------------------------------------------------------*****/
/***** Set these correctly or virtually NOTHING will work! *****/
/*****-----------------------------------------------------------------*****/
#define SMARTSLIDE TRUE /* Defines whether or not the SlideMemoryWindow */
/* is smart enough to decide if the window has moved. If it is not, then */
/* we need to do this calculation (and lose a DWORD worth of global mem) */
/* so that it dosen't take all day when we change positions. If the */
/* SlideMemoryWindow function is very fast, or efficient, leave it on. */
/* If you need that DWORD worth of RAM free, then leave this on. Otherwise,*/
/* turn it off so that it will only call the function when it is needed, */
/* speeding things up. (This does increase code size, however, by a */
/* significant amount as a result of inlining the checks.) */
#define WINDOWED TRUE /* Defines if the system we are running on */
/* accesses the card through a window that needs moving, or is a system */
/* that maps in the entire card at once, therefore removing the need for */
/* a SlideMemoryWindow function call. With this TRUE, it will call the */
/* SlideMemoryWindow function every time the program needs to change the */
/* position of a pointer drastically (i.e. not plus 1). */
/**************************************************************************
* PORTING DEFINE SECTION * PORTING DEFINE SECTION *
*
* The following defines must be evaluated to determine the appropriate
* value for the user system.
*************************************************************************/
/* If it is a segmented machine, these then have to be far, and a word is
usually a short rather then an int. */
#if SEGMENTED
#define FAR_PTR far *
#define WORD_TYPE int
#else
#define FAR_PTR *
#define WORD_TYPE short
#endif
typedef unsigned char BYTE; /* Change to = 8 bits unsigned */
typedef WORD_TYPE SWORD; /* Change to = 16 bits signed */
typedef unsigned WORD_TYPE WORD; /* Change to = 16 bits unsigned */
typedef long SDWORD; /* Change to = 32 bits signed */
typedef unsigned long DWORD; /* Change to = 32 bits unsigned */
typedef BYTE * BYTE_PTR; /* Change to = 8 bit unsigned pointer */
typedef WORD * WORD_PTR; /* Change to = 16 bit unsigned pointer */
typedef DWORD * DWORD_PTR; /* Change to = 32 bit unsigned pointer */
typedef void * VOID_PTR;
typedef BYTE FAR_PTR FULL_BYTE_PTR; /* Change to = 8 bit unsigned far pointer */
typedef WORD FAR_PTR FULL_WORD_PTR; /* Change to = 16 bit unsigned far pointer */
typedef DWORD FAR_PTR FULL_DWORD_PTR; /* Change to = 32 bit unsigned far pointer */
typedef void FAR_PTR FULL_VOID_PTR;
/* used to read directly from Flash during initialization */
#define MC_ADDR 0xD0000000/* Window address */
#define MC_WIND_MSK 0x00000FFF /* Window size of 4M mask*/
#define ERASE_TIME_LIMIT 0x80000 /* erase loop limit, since the erase
can occur in the bcakground we
need to set a limit to error out.*/
#define PROGRAM_TIME_LIMIT 0x1000 /* program loop limit*/
#define TIME_LIMIT(uSec) (uSec*50)
#endif
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