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📄 network.h

📁 通过5120芯片实现无线键盘进行数据的传输功能
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/****************************************************************************//*! *\MODULE              JN-AN-1072 Jenie Wireless Keyboard * *\COMPONENT           $RCSfile: Network.h,v $ * *\VERSION             $Name:  $ * *\REVISION            $Revision: 1.2 $ * *\DATED               $Date: 2007/11/22 08:33:21 $ * *\STATUS              $State: Exp $ * *\AUTHOR              Martin Looker * *\DESCRIPTION         Network common handling header. * * Contains the network configuration settings and the public function prototypes * for the common network functions. *//*\CHANGE HISTORY * * $Log: Network.h,v $ * Revision 1.2  2007/11/22 08:33:21  mlook * JPI updates * Project and makefile renaming * * Revision 1.1  2007/11/14 10:18:23  mlook * Initial checkin * * * *\LAST MODIFIED BY    $Author: mlook $ *                     $Modtime: $ * **************************************************************************** * * This software is owned by Jennic and/or its supplier and is protected * under applicable copyright laws. All rights are reserved. We grant You, * and any third parties, a license to use this software solely and * exclusively on Jennic products. You, and any third parties must reproduce * the copyright and warranty notice and any other legend of ownership on each * copy or partial copy of the software. * * THIS SOFTWARE IS PROVIDED "AS IS". JENNIC MAKES NO WARRANTIES, WHETHER * EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, * ACCURACY OR LACK OF NEGLIGENCE. JENNIC SHALL NOT, IN ANY CIRCUMSTANCES, * BE LIABLE FOR ANY DAMAGES, INCLUDING, BUT NOT LIMITED TO, SPECIAL, * INCIDENTAL OR CONSEQUENTIAL DAMAGES FOR ANY REASON WHATSOEVER. * * Copyright Jennic Ltd 2005, 2006, 2007. All rights reserved * ****************************************************************************/#ifndef  NETWORK_H_INCLUDED#define  NETWORK_H_INCLUDED#if defined __cplusplusextern "C" {#endif/****************************************************************************//***        Include files                                                 ***//****************************************************************************/#include <jendefs.h>#include <jenie.h>/****************************************************************************//***        Macro Definitions                                             ***//****************************************************************************/#define NETWORK_VERSION				6			/**< Network version */#define NETWORK_PAN_ID				0x1072		/**< Network ID             */#define NETWORK_APPLICATION_ID		0x10721072	/**< Application ID         */#define NETWORK_CHANNEL				11			/**< Channel				*/#define NETWORK_SERVICE				1			/**< Service 			    */#define NETWORK_MAX_CHILDREN		10			/**< Default max children - can't be larger than 10 */#define NETWORK_DEBUG				FALSE  	  	/**< Debug network activity if wanted *//****************************************************************************//***        Exported Function Prototypes                                  ***//****************************************************************************/PUBLIC void 				vNetwork_ConfigureNetwork 		(teJenieDeviceType, uint8, bool_t);PUBLIC void 				vNetwork_Init 			 		(bool_t, bool_t);PUBLIC void 				vNetwork_Start 			  		(void);PUBLIC void 				vNetwork_Main 			  		(void);PUBLIC void 				vNetwork_StackMgmtEvent   		(teEventType, void *);PUBLIC void 				vNetwork_StackDataEvent   		(teEventType, void *);PUBLIC void 				vNetwork_HwEvent 		  		(uint32, uint32);PUBLIC teJenieStatusCode 	eNetwork_Tx 					(uint64, uint16, uint8 *);PUBLIC void 				vNetwork_Rx						(uint64, uint16, uint8 *);PUBLIC teJenieStatusCode 	eNetwork_Sleep 					(uint32, bool_t);PUBLIC bool_t 				bNetwork_Service_Register 		(uint8, uint8);PUBLIC bool_t 				bNetwork_Service_Request  		(uint8, uint8);PUBLIC teJenieStatusCode	eNetwork_Service_Tx				(uint8, uint16, uint8 *);PUBLIC void 				vNetwork_Service_Rx				(uint64, uint8, uint16, uint8 *);PUBLIC void					vDevice_Service_Rx				(uint64, uint8, uint16, uint8 *);PUBLIC bool_t 	bNetwork_Up 					(void);PUBLIC bool_t 	bNetwork_Services_Up 			(void);PUBLIC bool_t 	bNetwork_Services_RegisterUp 	(void);PUBLIC bool_t 	bNetwork_Services_RequestUp  	(void);PUBLIC bool_t 	bNetwork_UartUp 				(void);PUBLIC bool_t   bNetwork_Service_RegisterUp 	(uint8);PUBLIC bool_t   bNetwork_Service_RequestUp 	    (uint8);PUBLIC uint32 u32Network_Service_Mask		 	(uint8);PUBLIC teJenieDeviceType eNetwork_DeviceType	(void);#if defined __cplusplus}#endif#endif  /* NETWORK_H_INCLUDED *//***************************************************************************//*! *\mainpage JN-AN-1072 Jenie Wireless Keyboard * *\section Software_Design Software Design * * This Application Note uses the Jenie API to network two nodes together * to form a wireless keyboard application. * *\section Coordinator_Display_Node Coordinator/Display Node * * The Jenie coordinator node sets up the Jenie network, receives and decodes * incoming PS2 key sequences and displays the ASCII text on the LCD. * * Coordinator.c contains the code to set up and run the Jenie * coordinator, heavy use is made of functions in Network.c that provide * code common to most Jenie networking applications. Coordinator.c also * makes use of functions in Display.c to handle received PS2 key sequences * and display them. In turn Display.c uses functions in PS2protocol.c to * decode the PS2 key sequences into ASCII text for the LCD. * *\section Router_Keyboard_Node Router/Keyboard Node * * The Jenie router node joins the Jenie network, reads PS2 key sequences * from the keyboard and transmits them to the Coordinator/Display node. * * Router.c contains the code to set up and run the Jenie * router, heavy use is made of functions in Network.c that provide * code common to most Jenie networking applications. Router.c also * makes use of functions in Keyboard.c to read keypresses from the * keyboard and transmit them. In turn Keyboard.c uses functions in PS2socket.c * to read the data from PS2 hardware socket. * ***************************************************************************//****************************************************************************//***        END OF FILE                                                   ***//****************************************************************************/

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