📄 wallpaper.java
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package csu.chailei.test422;
import java.applet.Applet;
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Choice;
import java.awt.event.*;
import java.awt.*;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.*;
import com.sun.j3d.utils.universe.*;
import com.sun.j3d.utils.image.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import com.sun.j3d.utils.behaviors.vp.*;
import csu.chailei.Resources;
/** Simple Texture Mapping example*/
public class Wallpaper extends Applet implements ItemListener
{
/**implements ItemListener
* @param args
*/
Choice choice;
private SimpleUniverse universe ;
private BranchGroup scene;
private Canvas3D canvas;
private BoundingSphere bounds =new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 1000.0);
private static java.net.URL texImage1 = null;
private static java.net.URL texImage2 = null;
private static java.net.URL texImage3= null;
private static java.net.URL bgImage1= null;
private static java.net.URL bgImage2= null;
public Group createGeometry(int filter, float y, java.net.URL texImage) {
/** Create some Texture mapped objects */
Appearance appearance = new Appearance();
TextureLoader tex = new TextureLoader(texImage, TextureLoader.GENERATE_MIPMAP , this);
Texture texture = tex.getTexture();
texture.setMinFilter(filter) ;
appearance.setTexture(texture);
TextureAttributes texAttr = new TextureAttributes();
texAttr.setTextureMode(TextureAttributes.MODULATE);
appearance.setTextureAttributes(texAttr);
Color3f black = new Color3f(0.0f, 0.0f, 0.0f);
Color3f white = new Color3f(1.0f, 1.0f, 1.0f);
// Set up the material properties
appearance.setMaterial(new Material(white, black, white, black, 1.0f));
//use to build tree hierarchy
Group topNode = new Group();
Transform3D translate = new Transform3D();
translate.setTranslation(new Vector3f(.5f,y,-0.5f));
TransformGroup gimmeSpace = new TransformGroup(translate);
Cone cone = new Cone(.4f,0.8f,Primitive.GENERATE_NORMALS|Primitive.GENERATE_TEXTURE_COORDS,appearance);
gimmeSpace.addChild(cone);
topNode.addChild(gimmeSpace); //cone at bottom
translate = new Transform3D();
translate.setTranslation(new Vector3f(-0.5f,y,-0.5f));
gimmeSpace = new TransformGroup(translate);
Sphere sphere = new Sphere(.4f,Primitive.GENERATE_NORMALS|Primitive.GENERATE_TEXTURE_COORDS,appearance);
gimmeSpace.addChild(sphere);
topNode.addChild(gimmeSpace);
//cone at bottom
return topNode;
}
public void setupView() {
/** Add some view related things to view branch side
* of scene graph */
// add mouse interaction to the ViewingPlatform
OrbitBehavior orbit = new OrbitBehavior(canvas,OrbitBehavior.REVERSE_ALL|OrbitBehavior.STOP_ZOOM);
orbit.setSchedulingBounds(bounds);
ViewingPlatform viewingPlatform = universe.getViewingPlatform();
// This will move the ViewPlatform back a bit so the
// objects in the scene can be viewed.
viewingPlatform.setNominalViewingTransform();
viewingPlatform.setViewPlatformBehavior(orbit);
}
public BranchGroup createSceneGraph() {
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
// Create a simple Shape3D node; add it to the scene graph.
// Set up the texture map
// the path to the image
objRoot.addChild(createGeometry( Texture.BASE_LEVEL_POINT,1.0f,texImage1));
objRoot.addChild(createGeometry( Texture.MULTI_LEVEL_POINT,0.0f,texImage2));
objRoot.addChild(createGeometry( Texture.MULTI_LEVEL_LINEAR,-1.0f,texImage3));
//throw in some light so we aren't stumbling
//around in the dark
Color3f lightColor = new Color3f(.5f,.5f,.5f);
AmbientLight ambientLight= new AmbientLight(lightColor);
ambientLight.setInfluencingBounds(bounds);
objRoot.addChild(ambientLight);
DirectionalLight directionalLight = new DirectionalLight();
directionalLight.setColor(lightColor);
directionalLight.setInfluencingBounds(bounds);
objRoot.addChild(directionalLight);
//bg
//Color3f bgColor=new Color3f(0.3f,0.01f,0.1f);
TextureLoader bgTexture=new TextureLoader(bgImage1,this);
Background bg=new Background(bgTexture.getImage());
bg.setApplicationBounds(bounds);
objRoot.addChild(bg);
return objRoot;
}
public Wallpaper() {
}
public void init() {
scene = createSceneGraph();
setLayout(new BorderLayout());
GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
canvas = new Canvas3D(config);
add("Center", canvas);
// Create a simple scene and attach it to the virtual universe
universe = new SimpleUniverse(canvas);
setupView();
universe.addBranchGraph(scene);
choice = new Choice();
choice.addItem("ColorCube");
choice.addItem("Sphere");
choice.addItem("ObjFile");
choice.addItem("Sphere+sky");
choice.addItem("ColorCube+rotate");
choice.addItemListener(this);
add("North", choice);
}
public void destroy() {
universe.removeAllLocales();
}
public void itemStateChanged(ItemEvent e) {
// TODO Auto-generated method stub
int index = choice.getSelectedIndex();
switch (index) {
case 0: /* stone + light */
System.out.println("0");
break;
case 1: /* stone */
System.out.println("1");
scene.addChild(new ColorCube(0.4f));
break;
case 2: /* light */
System.out.println("2");
break;
case 3: /* sky */
System.out.println("3");
break;
case 4: /* stone + sky */
System.out.println("4");
break;
default: /* both */
System.out.println("5");
break;
}
}
public static void main(String[] args) {
// TODO Auto-generated method stub
try{
if (args.length == 0)
{
texImage1= Resources.getResource("/resouce\\images\\bg.jpg");
texImage2= Resources.getResource("/resouce\\images\\a.jpg");
texImage3= Resources.getResource("/resouce\\images\\Java3d.jpg");
bgImage1=Resources.getResource("/resouce\\images\\bg1.jpg");
// texImage = new java.net.URL("file:./images/speedchase.jpg");
}
else
{texImage1 = new java.net.URL(args[0]);}
}
catch (java.net.MalformedURLException ex)
{
System.out.println(ex.getMessage());
System.exit(1);
}
new MainFrame(new Wallpaper(),400,400);}
}
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