📄 awgn_channel.c
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#include"AWGN.h"
#include"math.h"
#define PI 3.14159
double random_u(struct AWGN *gauss)
{
double temp;
gauss->ix = (gauss->ix*249) % 61967;
gauss->iy = (gauss->iy*251) % 63443;
gauss->iz = (gauss->iz*252) % 63599;
temp= ( (double)gauss->ix/(double)61967 + (double)gauss->iy/(double)63443+ (double)gauss->iz/(double)63599 )
-(int)( (double)gauss->ix/(double)61967+ (double)gauss->iy/(double)63443+(double)gauss->iz/(double)63599 );
return(temp);
}
double gauss_generate(struct AWGN *gauss)
{
double temp;
double u1,u2;
u1=random_u(gauss);
u2=random_u(gauss);
temp=(double)sqrt((double)(-2)*log((double)1-u1))*(double)cos((double)2*(double)PI*u2);
temp=(double)temp*gauss->sigma;
return (temp);
}
double random_source()
{
long z,k;
k = s1 / 53668L;
s1 = 40014L * (s1 - k * 53668L) - k * 12211L;
if(s1 < 0)
s1 = s1 + 2147483563L;
k = s2 / 52774;
s2 = 40692L * (s2 - k * 52774L) - k * 3791L;
if(s2 < 0)
s2 = s2 + 2147483399L;
z = s1 - s2;
if(z < 1)
z = z + 2147483562L;
return (double) z / (double) 2147483563.0;
}
int generate_binary_source()
{
if(random_source() < 0.5)
return 0;
else
return 1;
}
void awgn_channel(double *input,double *output,struct AWGN *gauss,int len)
{
double awgn;
int i;
for(i=0;i<=len-1;i++)
{
awgn=gauss_generate(gauss);
output[i]=input[i]+awgn;
}
}
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