📄 timer.h
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/* * OSPFD routing daemon * Copyright (C) 1998 by John T. Moy * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *//* Declaration of OSPF timer classes. *//* Implementation of a timer * Base class implements a single shot timer. * Derived class implements an interval timer */#include "sys/time.h"class Timer : public PriQElt {protected: int active:1; uns32 period; // Period in millisecondspublic: enum { SECOND = 1000}; Timer() { active=false; period = 0; } static int random_period(int period); void stop(); void restart(int millseconds=0);// Stop and start again inline int is_running(); inline uns32 interval(); int milliseconds_to_firing(); virtual void start(int milliseconds, bool randomize=true); virtual void fire(); virtual void action() = 0; virtual ~Timer();};// Inline functionsinline int Timer::is_running(){ return(active);}inline uns32 Timer::interval(){ return(active ? period : 0);}/* Implementation of a interval timer * When start, offsets initial interval in * an attempt to randomize. When fires, requeues * the timer automatically. */class ITimer : public Timer {public: virtual void start(int milliseconds, bool randomize=true); virtual void fire(); virtual void action() = 0;};/* Time constants as used in OSPF timer queue. Time is divided * into seconds and microseconds since the program started. */class SPFtime {public: SPFtime() : sec(0), msec(0) {} SPFtime(uns32 seconds, uns32 milliseconds) : sec(seconds), msec(milliseconds) {} SPFtime(const timeval& t) : sec(t.tv_sec), msec (t.tv_usec * 1000) {} timeval get_timeval() const { timeval t; t.tv_sec = sec; t.tv_usec = msec * 1000; return t; } uns32 sec; // Seconds since start uns32 msec; // Milliseconds since start};bool time_less(const SPFtime &a, const SPFtime &b);bool time_equal(const SPFtime &a, const SPFtime &b);int time_diff(const SPFtime &a, const SPFtime &b);void time_add(const SPFtime &a, const SPFtime &b, SPFtime *result);void time_sub(const SPFtime &a, const SPFtime &b, SPFtime *result);inline void time_add(SPFtime &a, int milliseconds, SPFtime *result){ return time_add(a, SPFtime(0, milliseconds), result);}inline void time_sub(SPFtime &a, int milliseconds, SPFtime *result){ return time_sub(a, SPFtime(0, milliseconds), result);}
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