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📄 mainfrm.cpp

📁 超市管理系统 实现超市系统物流
💻 CPP
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// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "SuperMarket.h"

#include "MainFrm.h"
#include "EnterDlg.h"
#include "AddPersonDlg.h"
#include "DeleteDlg.h"
#include "SaleDlg.h"
#include "ServerDlg.h"
#include "OosSearchDlg.h"
#include "AddNewMerchandiseDlg.h"
#include "BackMerchandiseDlg.h"
#include "SearchPersonDlg.h"
#include "SalaryDlg.h"
#include "FinaceDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	ON_UPDATE_COMMAND_UI(IDM_ENTER, OnUpdateEnter)
	ON_UPDATE_COMMAND_UI(IDM_EXIT, OnUpdateExit)
	ON_COMMAND(IDM_ENTER, OnEnter)
	ON_COMMAND(IDM_EXIT, OnExit)
	ON_UPDATE_COMMAND_UI(IDM_ADD_PERSON, OnUpdateAddPerson)
	ON_COMMAND(IDM_ADD_PERSON, OnAddPerson)
	ON_UPDATE_COMMAND_UI(IDM_DELETE_PERSOM, OnUpdateDeletePersom)
	ON_COMMAND(IDM_DELETE_PERSOM, OnDeletePersom)
	ON_UPDATE_COMMAND_UI(IDM_SALE, OnUpdateSale)
	ON_COMMAND(IDM_SALE, OnSale)
	ON_COMMAND(IDM_CUSTOMER_SEARCH, OnCustomerSearch)
	ON_UPDATE_COMMAND_UI(IDM_CUSTOMER_SEARCH, OnUpdateCustomerSearch)
	ON_UPDATE_COMMAND_UI(IDM_OOS_SEARCH, OnUpdateOosSearch)
	ON_COMMAND(IDM_OOS_SEARCH, OnOosSearch)
	ON_UPDATE_COMMAND_UI(IDM_NEW_MERCHANDISE, OnUpdateNewMerchandise)
	ON_COMMAND(IDM_NEW_MERCHANDISE, OnNewMerchandise)
	ON_UPDATE_COMMAND_UI(IDM_BACK_MERCHANDISE, OnUpdateBackMerchandise)
	ON_COMMAND(IDM_BACK_MERCHANDISE, OnBackMerchandise)
	ON_UPDATE_COMMAND_UI(IDM_SEARCH_PERSON, OnUpdateSearchPerson)
	ON_COMMAND(IDM_SEARCH_PERSON, OnSearchPerson)
	ON_UPDATE_COMMAND_UI(IDM_SALARY_SET, OnUpdateSalarySet)
	ON_COMMAND(IDM_SALARY_SET, OnSalarySet)
	ON_UPDATE_COMMAND_UI(IDM_FINACE, OnUpdateFinace)
	ON_COMMAND(IDM_FINACE, OnFinace)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	m_exit_flag = false;
	m_enter_flag = true;
	m_person_flag = false;
	m_sale_flag = false;
    m_server_flag = false;
	m_circulate_flag = false;
	m_finace_flag  = false;
}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
		| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);

	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CMDIFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs
	

    cs.style |= WS_MAXIMIZE;
//	cs.style |= WS_DLGFRAME;
	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CMDIFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CMDIFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers


void CMainFrame::OnUpdateEnter(CCmdUI* pCmdUI) //进入系统状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_enter_flag);
	
}

void CMainFrame::OnUpdateExit(CCmdUI* pCmdUI)  //退出系统状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_exit_flag);
}

void CMainFrame::OnEnter()      //进入系统
{
	// TODO: Add your command handler code here
	CEnterDlg E_Dlg;
	E_Dlg.DoModal();

	if(E_Dlg.enter_success == true)
	{
		m_enter_flag = false;
		m_exit_flag = true;
	}
	
	if(E_Dlg.manager==true)
	{
		m_enter_flag = false;
		m_exit_flag = true;
	    m_person_flag = true;
	    m_sale_flag = true;
	    m_server_flag = true;
		m_circulate_flag = true;
		m_finace_flag = true;
	}
	if(E_Dlg.employee == true)
	{
		m_enter_flag = false;
		if(E_Dlg.department == "人事部门")
		{
			m_person_flag = true;
		}
		if(E_Dlg.department == "销售部门")
		{
			m_sale_flag = true;
		}
		if(E_Dlg.department == "客服部门")
		{
			m_server_flag = true;
		}
		if(E_Dlg.department == "物流部门")
		{
			m_circulate_flag = true;
		}
		if(E_Dlg.department == "财务部门")
		{
			m_finace_flag = true;
		}
	
	}
}



void CMainFrame::OnUpdateAddPerson(CCmdUI* pCmdUI)  //增添人员状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_person_flag);
}

void CMainFrame::OnAddPerson()  //增添员工操作
{
	// TODO: Add your command handler code here
	CAddPersonDlg A_Dlg;
	A_Dlg.DoModal();
}

void CMainFrame::OnUpdateDeletePersom(CCmdUI* pCmdUI)  //删减人员状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_person_flag);
	
}

void CMainFrame::OnDeletePersom() //删减人员操作
{
	// TODO: Add your command handler code here
	CDeleteDlg D_Dlg;
	D_Dlg.DoModal();
}

void CMainFrame::OnUpdateSale(CCmdUI* pCmdUI)  //出售商品状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_sale_flag);
	
}

void CMainFrame::OnSale()  //出售商品操作
{
	// TODO: Add your command handler code here
	CSaleDlg S_Dlg;
	S_Dlg.DoModal();

}

void CMainFrame::OnUpdateCustomerSearch(CCmdUI* pCmdUI) //顾客查询状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_server_flag);
	
}

void CMainFrame::OnCustomerSearch()  //顾客查询操作
{
	// TODO: Add your command handler code here
	CServerDlg S_Dlg;
	S_Dlg.DoModal();
	
}





void CMainFrame::OnUpdateOosSearch(CCmdUI* pCmdUI) //缺货查询状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_circulate_flag);
	
}

void CMainFrame::OnOosSearch() //缺货查询操作
{
	// TODO: Add your command handler code here
	COosSearchDlg O_Dlg;
	O_Dlg.DoModal();
}



void CMainFrame::OnUpdateNewMerchandise(CCmdUI* pCmdUI) //商品入库状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_circulate_flag);
	
}

void CMainFrame::OnNewMerchandise() //商品入库操作
{
	// TODO: Add your command handler code here
	CAddNewMerchandiseDlg A_Dlg;
	A_Dlg.DoModal();
	
}

void CMainFrame::OnExit()  //退出系统改变状态
{
	// TODO: Add your command handler code here
     m_enter_flag = true;
	 m_exit_flag = false;
	 m_person_flag = false;
	 m_sale_flag = false;
	 m_server_flag = false;
	 m_circulate_flag = false;
	 m_finace_flag  = false;
}

void CMainFrame::OnUpdateBackMerchandise(CCmdUI* pCmdUI)  //退货处理状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_server_flag);
	
}

void CMainFrame::OnBackMerchandise() //退货处理操作
{
	// TODO: Add your command handler code here
	CBackMerchandiseDlg B_Dlg;
	B_Dlg.DoModal();
	
}

void CMainFrame::OnUpdateSearchPerson(CCmdUI* pCmdUI) //人员查询状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_person_flag);
	
}

void CMainFrame::OnSearchPerson()  //人员查询操作
{
	// TODO: Add your command handler code here
	CSearchPersonDlg S_Dlg;
	S_Dlg.DoModal();
	
}

void CMainFrame::OnUpdateSalarySet(CCmdUI* pCmdUI)  //工资状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_person_flag);

}
 
void CMainFrame::OnSalarySet()  //工资调动
{
	// TODO: Add your command handler code here
	CSalaryDlg S_Dlg;
	S_Dlg.DoModal();
}

void CMainFrame::OnUpdateFinace(CCmdUI* pCmdUI) //财务统计状态
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable(m_finace_flag);
	
}

void CMainFrame::OnFinace()  //财务统计操作
{
	// TODO: Add your command handler code here
	CFinaceDlg F_Dlg;
	F_Dlg.DoModal();
	
}

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