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📄 wuziqiclientframe.java~80~

📁 是JB的2D网络游戏
💻 JAVA~80~
📖 第 1 页 / 共 2 页
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          isOnChess = true;          isClient = true;          CreateGame.setEnabled(false);         JoinGame.setEnabled(false);          GiveUpGame.setEnabled(true);          chesspanel.chessthread.sendMessage("/joingame " +                                           (String)userList.getSelectedValue() +                                           " " + chessClientName);        }      }      catch (Exception ee) {        isGameConnected = false;        isOnChess = false;        isClient = false;        CreateGame.setEnabled(true);        JoinGame.setEnabled(true);        GiveUpGame.setEnabled(false);        this.chatTextArea.setText("chesspanel.connectServer无法连接 \n" + ee);      }    }  }  void CreateGame_actionPerformed(ActionEvent e) {    try {            if (!isGameConnected) {              if (chesspanel.connectServer(chesspanel.host, chesspanel.port)) {                isGameConnected = true;                isOnChess = true;                isServer = true;                CreateGame.setEnabled(false);                JoinGame.setEnabled(false);                GiveUpGame.setEnabled(true);                chesspanel.chessthread.sendMessage("/creatgame " + "[inchess]" +                                                 chessClientName);              }            }            else{              isOnChess = true;              isServer = true;             CreateGame.setEnabled(false);              JoinGame.setEnabled(false);              GiveUpGame.setEnabled(true);              chesspanel.chessthread.sendMessage("/creatgame " + "[inchess]" +                                               chessClientName);            }          }          catch(Exception ec){            isGameConnected = false;            isOnChess = false;            isServer = false;            CreateGame.setEnabled(true);            JoinGame.setEnabled(true);            GiveUpGame.setEnabled(false);            ec.printStackTrace();            this.chatTextArea.setText("chesspanel.connectServer无法连接 \n" + ec);          }      }     void GiveUpGame_actionPerformed(ActionEvent e) {      if (isOnChess){           chesspanel.chessthread.sendMessage("/giveup " + chessClientName);           chesspanel.chessVictory( -1 * chesspanel.chessColor);           CreateGame.setEnabled(true);           JoinGame.setEnabled(true);           GiveUpGame.setEnabled(false);           chesspanel.jTextField1.setText("请建立游戏或者加入游戏");         }         if (!isOnChess){           CreateGame.setEnabled(true);           JoinGame.setEnabled(true);          GiveUpGame.setEnabled(false);           chesspanel.jTextField1.setText("请建立游戏或者加入游戏");         }         isClient = isServer = false;       }  }class clientThread extends Thread{   wuziqiClientFrame wuziqiClient;    public clientThread(wuziqiClientFrame wuziqiClient){    this.wuziqiClient=wuziqiClient;    }    public void run(){    String message = "";    try{      while (true){        message = wuziqiClient.in.readUTF();        System.out.println("客户端接受的信息"+message);        acceptMessage(message);      }    }    catch (IOException es){    }  }  //clientThread接收消息部分,接收消息并且作处理;  public void acceptMessage(String recMessage){    if (recMessage.startsWith("/userlist ")){      //使用" "对接收到的用户列表进行解析;用于获取所有用户信息      StringTokenizer userToken = new StringTokenizer(recMessage, " ");      int userNumber = 0;      //把wuziqiClient的在线用户列表userList中的数据全部移出      //wuziqiClient中聊天人的用户选择      wuziqiClient.ListL.removeAllElements();      wuziqiClient.ListChoice.removeAllElements();      wuziqiClient.ListChoice.addElement("所有人");       //添加"所有人"      //取出用户列表      while(userToken.hasMoreTokens()){         String user = (String) userToken.nextToken(" ");         //第一个参数后面的为用户列表         if(userNumber > 0 && !user.startsWith("[inchess]")){         //在Vector中添加字符串数据         wuziqiClient.ListL.add(user);         wuziqiClient.ListChoice.add(user);         //用户选择列表中添加用户         }        userNumber++;      }    wuziqiClient.userList.setSelectedIndex(0);    wuziqiClient.userChoice.setSelectedIndex(0);    wuziqiClient.show();    }    else if (recMessage.startsWith("/yourname ")){//接收到/yourname信息      wuziqiClient.chessClientName = recMessage.substring(10);      wuziqiClient.setTitle("Java五子棋客户端 " + "用户名:" + wuziqiClient.chessClientName);    }    else if (recMessage.equals("/reject")){//加入游戏不成功      try{        //让游戏面板的jTextField显示"不能加入游戏"信息;        wuziqiClient.chesspanel.jTextField1.setText("不能加入游戏");        //放弃游戏按钮失效,加入游戏和创建游戏按钮回显        wuziqiClient.GiveUpGame.setEnabled(false);        wuziqiClient.JoinGame.setEnabled(true);        wuziqiClient.CreateGame.setEnabled(true);      }      catch(Exception ef){        //出现错误,则显示相关提示信息        wuziqiClient.userWords.setText("chessclient.chesspad.chessSocket.close无法关闭");      }       wuziqiClient.JoinGame.setEnabled(true);    }    else if (recMessage.startsWith("/peer ")){      wuziqiClient.chesspanel.chessPeerName = recMessage.substring(6);      if(wuziqiClient.isServer){        wuziqiClient.chesspanel.chessColor = 1;        wuziqiClient.chesspanel.isMouseEnabled = true;        wuziqiClient.chesspanel.jTextField1.setText("请黑棋下子");      }      else if(wuziqiClient.isClient){        wuziqiClient.chesspanel.chessColor = -1;       wuziqiClient.chesspanel.jTextField1.setText("已加入游戏,等待对方下子...");      }    }    else if (recMessage.equals("/youwin")){      wuziqiClient.isOnChess = false;      wuziqiClient.chesspanel.chessVictory(wuziqiClient.chesspanel.chessColor);      wuziqiClient.chesspanel.jTextField1.setText("对方退出,请点放弃游戏退出连接");      wuziqiClient.chesspanel.isMouseEnabled = false;    }    else if (recMessage.equals("/OK")){      wuziqiClient.chesspanel.jTextField1.setText("创建游戏成功,等待别人加入...");    }    else if (recMessage.equals("/error")){      wuziqiClient.chatTextArea.append("传输错误:请退出程序,重新加入 \n");    }    else{       wuziqiClient.chatTextArea.append(recMessage + "\n");       wuziqiClient.chatTextArea.setCaretPosition(       wuziqiClient.chatTextArea.getText().length());    }  }}class wuziqiClientFrame_userWords_keyAdapter extends java.awt.event.KeyAdapter {  wuziqiClientFrame adaptee;  wuziqiClientFrame_userWords_keyAdapter(wuziqiClientFrame adaptee) {    this.adaptee = adaptee;  }  public void keyPressed(KeyEvent e) {    adaptee.userWords_keyPressed(e);  }}class wuziqiClientFrame_ConnectGame_actionAdapter implements java.awt.event.ActionListener {  wuziqiClientFrame adaptee;  wuziqiClientFrame_ConnectGame_actionAdapter(wuziqiClientFrame adaptee) {    this.adaptee = adaptee;  }  public void actionPerformed(ActionEvent e) {    adaptee.ConnectGame_actionPerformed(e);  }}class wuziqiClientFrame_CloseGame_actionAdapter implements java.awt.event.ActionListener {  wuziqiClientFrame adaptee;  wuziqiClientFrame_CloseGame_actionAdapter(wuziqiClientFrame adaptee) {    this.adaptee = adaptee;  }  public void actionPerformed(ActionEvent e) {    adaptee.CloseGame_actionPerformed(e);  }}class wuziqiClientFrame_JoinGame_actionAdapter implements java.awt.event.ActionListener {  wuziqiClientFrame adaptee;  wuziqiClientFrame_JoinGame_actionAdapter(wuziqiClientFrame adaptee) {    this.adaptee = adaptee;  }  public void actionPerformed(ActionEvent e) {    adaptee.JoinGame_actionPerformed(e);  }}class wuziqiClientFrame_CreateGame_actionAdapter implements java.awt.event.ActionListener {  wuziqiClientFrame adaptee;  wuziqiClientFrame_CreateGame_actionAdapter(wuziqiClientFrame adaptee) {    this.adaptee = adaptee;  }  public void actionPerformed(ActionEvent e) {    adaptee.CreateGame_actionPerformed(e);  }}class wuziqiClientFrame_GiveUpGame_actionAdapter implements java.awt.event.ActionListener {  wuziqiClientFrame adaptee;  wuziqiClientFrame_GiveUpGame_actionAdapter(wuziqiClientFrame adaptee) {    this.adaptee = adaptee;  }  public void actionPerformed(ActionEvent e) {    adaptee.GiveUpGame_actionPerformed(e);  }}

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