📄 evaluator.h
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//////////////////////////////////////////////////////////////////////
// Title: Geographic Load Balancing for Cellular Networks
// by emulating the behavior of air bubbles
//
// Description: This project is for dynamically balancing the traffic load
// over a cellular network with fully adaptive antennas by
// emulating the behaviours of a bubble array. Since
// we assume fully adaptive base station antenna in this
// version, antenna agent and simulator are not needed.
//
// Copyright: Copyright (c) 2003
// Company: Elec. Eng. Dept., Queen Mary, University of London
// @author Lin Du (lin.du@elec.qmul.ac.uk)
// @version 1.0
//
//////////////////////////////////////////////////////////////////////
// Evaluator.h: interface for the Evaluator class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(Evaluator_H_INCLUDED)
#define Evaluator_H_INCLUDED
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Disable the warning message
#pragma warning(disable:4786)
#include <vector>
using namespace std;
#include "Constants.h"
#include "BSAgent.h"
#include "TrafficUnit.h"
#include "Point.h"
class BSAgent;
class Point;
class TrafficUnit;
class Evaluator {
public:
Evaluator();
Evaluator(BSAgent *agent);
virtual ~Evaluator();
// Calculate the repelling force from BS to TU.
Point getRepulsionForce(const TrafficUnit &tu) const;
// Calculate the attracting force from Blocked TU(vacuum) to servedTU.
Point getAttractionForce(const TrafficUnit &targetTU, const TrafficUnit &vacuumTU) const;
private:
BSAgent *agent;
double W0; // cache for tunable parameters
double W1; // cache for tunable parameters
double W2; // cache for tunable parameters
double W3; // cache for tunable parameters
};
#endif // !defined(Evaluator_H_INCLUDED)
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