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📄 sfile.h

📁 安装 H323需要的pwlib库
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/* * sfile.h * * Structured file I/O channel class. * * Portable Windows Library * * Copyright (c) 1993-1998 Equivalence Pty. Ltd. * * The contents of this file are subject to the Mozilla Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See * the License for the specific language governing rights and limitations * under the License. * * The Original Code is Portable Windows Library. * * The Initial Developer of the Original Code is Equivalence Pty. Ltd. * * Portions are Copyright (C) 1993 Free Software Foundation, Inc. * All Rights Reserved. * * Contributor(s): ______________________________________. * * $Log: sfile.h,v $ * Revision 1.19  2003/09/17 05:41:59  csoutheren * Removed recursive includes * * Revision 1.18  2003/09/17 01:18:02  csoutheren * Removed recursive include file system and removed all references * to deprecated coooperative threading support * * Revision 1.17  2002/09/16 01:08:59  robertj * Added #define so can select if #pragma interface/implementation is used on *   platform basis (eg MacOS) rather than compiler, thanks Robert Monaghan. * * Revision 1.16  2001/05/22 12:49:32  robertj * Did some seriously wierd rewrite of platform headers to eliminate the *   stupid GNU compiler warning about braces not matching. * * Revision 1.15  1999/03/09 02:59:51  robertj * Changed comments to doc++ compatible documentation. * * Revision 1.14  1999/02/16 08:11:10  robertj * MSVC 6.0 compatibility changes. * * Revision 1.13  1998/09/24 07:24:01  robertj * Moved structured fiel into separate module so don't need silly implementation file for GNU C. * * Revision 1.12  1998/09/23 06:21:23  robertj * Added open source copyright license. * * Revision 1.11  1996/01/23 13:15:38  robertj * Mac Metrowerks compiler support. * * Revision 1.10  1995/06/17 11:13:19  robertj * Documentation update. * * Revision 1.9  1995/03/14 12:42:34  robertj * Updated documentation to use HTML codes. * * Revision 1.8  1995/01/14  06:19:39  robertj * Documentation * * Revision 1.7  1994/08/23  11:32:52  robertj * Oops * * Revision 1.6  1994/08/22  00:46:48  robertj * Added pragma fro GNU C++ compiler. * * Revision 1.5  1994/04/20  12:17:44  robertj * PFilePath split * * Revision 1.4  1994/01/03  04:42:23  robertj * Mass changes to common container classes and interactors etc etc etc. * * Revision 1.3  1993/08/21  01:50:33  robertj * Made Clone() function optional, default will assert if called. * * Revision 1.2  1993/07/14  12:49:16  robertj * Fixed RCS keywords. * */#ifndef _PSTRUCTUREDFILE#define _PSTRUCTUREDFILE#ifdef P_USE_PRAGMA#pragma interface#endif/**A class representing a a structured file that is portable accross CPU   architectures (as in the XDR protocol).      This differs from object serialisation in that the access is always to a   disk file and is random access. It would primarily be used for database   type applications. */class PStructuredFile : public PFile{  PCLASSINFO(PStructuredFile, PFile);  private:    BOOL Read(void * buf, PINDEX len) { return PFile::Read(buf, len); }    BOOL Write(const void * buf, PINDEX len) { return PFile::Write(buf, len); }  public:  /**@name Construction */  //@{    /**Create a structured file object but do not open it. It does not       initially have a valid file name. However, an attempt to open the file       using the #PFile::Open()# function will generate a unique       temporary file.              The initial structure size is one byte.     */    PStructuredFile();    /**Create a unique temporary file name, and open the file in the specified       mode and using the specified options. Note that opening a new, unique,       temporary file name in ReadOnly mode will always fail. This would only       be usefull in a mode and options that will create the file.       The #PChannel::IsOpen()# function may be used after object       construction to determine if the file was successfully opened.     */    PStructuredFile(      OpenMode mode,          /// Mode in which to open the file.      int opts = ModeDefault  /// #OpenOptions enum# for open operation.    );          /**Create a structured file object with the specified name and open it in       the specified mode and with the specified options.       The #PChannel::IsOpen()# function may be used after object       construction to determine if the file was successfully opened.     */    PStructuredFile(      const PFilePath & name,    /// Name of file to open.      OpenMode mode = ReadWrite, /// Mode in which to open the file.      int opts = ModeDefault     /// #OpenOptions enum# for open operation.    );  //@}  /**@name Structured I/O functions */  //@{    /**Read a sequence of bytes into the specified buffer, translating the       structure according to the specification made in the       #SetStructure()# function.       @return       TRUE if the structure was successfully read.     */    BOOL Read(      void * buffer   /// Pointer to structure to receive data.    );          /**Write a sequence of bytes into the specified buffer, translating the       structure according to the specification made in the       #SetStructure()# function.       @return       TRUE if the structure was successfully written.     */    BOOL Write(      const void * buffer   /// Pointer to structure to write data from.    );  //@}  /**@name Structure definition functions */  //@{    /**Get the size of each structure in the file.       @return       number of bytes in a structure.     */    PINDEX GetStructureSize() { return structureSize; }    /// All element types in a structure    enum ElementType {      /// Element is a single character.      Character,          /// Element is a 16 bit integer.      Integer16,          /// Element is a 32 bit integer.      Integer32,          /// Element is a 64 bit integer.      Integer64,          /// Element is a 32 bit IEE floating point number.      Float32,            /// Element is a 64 bit IEE floating point number.      Float64,            /// Element is a 80 bit IEE floating point number.      Float80,            NumElementTypes    };    /// Elements in the structure definition.    struct Element {      /// Type of element in structure.      ElementType type;         /// Count of elements of this type.      PINDEX      count;      };    /** Set the structure of each record in the file. */    void SetStructure(      Element * structure,  /// Array of structure elements      PINDEX numElements    /// Number of structure elements in structure.    );  //@}  protected:  // Member variables    /// Number of bytes in structure.    PINDEX structureSize;    /// Array of elements in the structure.    Element * structure;    /// Number of elements in the array.    PINDEX numElements;// Include platform dependent part of class#ifdef _WIN32#include "msos/ptlib/sfile.h"#else#include "unix/ptlib/sfile.h"#endif};#endif// End Of File ///////////////////////////////////////////////////////////////

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