gamelistener.java

来自「一个java的俄罗斯方块实现」· Java 代码 · 共 48 行

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package cs111.tetris.data;/** * This interface can be implemented by anyone who wants * to be notified when the state of a Game instance changes. * <p> * The Game class provides an <code>addListener()</code> method  * to add listeners to a Game. * <p> * Typicaly a UI component implements the GameListener interface and calls * addListener to ask a Game to be notified of changes in the game * state. Thus, the GUI will know when it is necessary to update the  * visual display of the game state on the screen. * <p> * <b>CS111 info:</b> Using this kind of Listener notification mechanism  * is very typical for programs with a GUI. For example, you will find many different * listener interfaces also in the Java libraries. * <p> * This programming style allows us to decouple the game playing  * logic and interesting data structures from the * GUI code. And so... this allows us to provide you with all * of that messy GUI related code and leave the more interesting  * stuff to you! *  * @author kdvolder */public interface GameListener {		/**     * This method is called by the game instance when the board state	 * changed (so the UI should redraw the board on the screen).	 */	public void boardChanged();		/**	 * This is called when the pieceCount was updated (e.g. a	 * new piece was entered at the top of the board).	 */	public void countChanged();		/**	 * This is called when the "gameOn" status changed. That	 * is, the game is either started or stopped.	 */	public void gameOnChanged();}

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