⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 program.cs

📁 GOF23种设计模式详细例子!附有详细的代码噢!
💻 CS
字号:
using System;
using System.Reflection;

namespace FactoryMethodExample
{
    class Program
    {
        static void Main(string[] args)
        {
            Patrix patrix = new Patrix();
            patrix.LoadScene("HalfPaper");
            patrix.LoadScene("Matrix");
            Console.Read();
        }
    }

    class Patrix
    {
        private PatrixSceneFactory GetGameScene(string gameSceneName)
        {
            return (PatrixSceneFactory)Assembly.Load("FactoryMethodExample").CreateInstance("FactoryMethodExample." + gameSceneName + "Factory");
        }

        public void LoadScene(string gameSceneName)
        {
            PatrixSceneFactory psf = GetGameScene(gameSceneName);
            PatrixScene ps = psf.CreateScene();
            ps.InitScene();            
        }
    }

    abstract class PatrixSceneFactory
    {
        public abstract PatrixScene CreateScene();
    }

    abstract class PatrixScene
    {
        public void InitScene()
        {
            Texture texture = CreateTexture();
            Model model = CreateModel();
            model.FillTexture(texture);
        }

        public abstract Model CreateModel();

        public abstract Texture CreateTexture();
    }

    abstract class Model
    {
        public abstract void FillTexture(Texture texture);
    }

    abstract class Texture
    {

    }

    class HalfPaperFactory : PatrixSceneFactory
    {
        public override PatrixScene CreateScene()
        {
            return new HalfPaper();
        }
    }

    class HalfPaper : PatrixScene
    {
        public HalfPaper()
        {
            Console.WriteLine("HalfPaper Creating");
        }

        public override Model CreateModel()
        {
            return new HalfPaperModel();
        }

        public override Texture CreateTexture()
        {
            return new HalfPaperTexture();
        }
    }

    class HalfPaperModel : Model
    {
        public HalfPaperModel()
        {
            Console.WriteLine("HalfPaper Model Creating");
        }

        public override void FillTexture(Texture texture)
        {
            Console.WriteLine("HalfPaper Model is filled Texture");
        }
    }

    class HalfPaperTexture : Texture
    {
        public HalfPaperTexture()
        {
            Console.WriteLine("HalfPaper Texture Created");
        }
    }

    class MatrixFactory : PatrixSceneFactory
    {
        public override PatrixScene CreateScene()
        {
            return new Matrix();
        }
    }

    class Matrix : PatrixScene
    {
        public Matrix()
        {
            Console.WriteLine("Matrix Created");
        }
        public override Model CreateModel()
        {
            return new MatrixModel();
        }

        public override Texture CreateTexture()
        {
            return new MatrixTexture();
        }

    }


    class MatrixModel : Model
    {
        public MatrixModel()
        {
            Console.WriteLine("Matrix Model Created");
        }

        public override void FillTexture(Texture texture)
        {
            Console.WriteLine("Matrix Model is filled Texture");
        }
    }

    class MatrixTexture : Texture
    {
        public MatrixTexture()
        {
            Console.WriteLine("Matrix Texture Created");
        }
    }
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -