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📄 vector.java

📁 用java开发的一个实施策略游戏源码 值得学习一下
💻 JAVA
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/*
	Netwar
	Copyright (C) 2002  Daniel Grund, Kyle Kakligian, Jason Komutrattananon, & Brian Hibler.

	This file is part of Netwar.

	Netwar is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	Netwar is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Netwar; if not, write to the Free Software
	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

package netwar.utils;

/** Vector ADT, interface.
 * @author Kyle Kakligian
 */
public interface Vector {
/** Remove all Objects from the list.
 */    
public void clear();
/** Insert an Object at the current position.
 * @param item Object to add.
 */        
public void insert(Object item);
/** Insert an Object at the tail of the list.
 * @param item Object to append.
 */
public void append(Object item);
/** Removes and returns the current Object of the list.
 * @return Object just removed.
 */
public Object remove();
/** Sets the current Object to the first one in the list.
 */
public void goFirst();
/** Sets the current Object to the next one in the list.
 */
public void goNext();
/** Sets the current Object to the previous one in the list.
 */
public void goPrev();
/** Returns the number of Objects in the list.
 * @return The number of Objects in the list.
 */
public int getLength();
/** Sets the current Object to the given index.
 * @param pos The index to move to.
 */
public void go(int pos);
/** Sets the current Object's value: a reference.
 * @param val The reference to set this list entre to.
 */
public void set(Object val);
/** Gets the current Object's value.
 * @return The reference for the current Object. Note, you will probably need to cast.
 */
public Object get();
/** Returns whether or not the list is empty.
 * @return true if a null list.
 */
public boolean isEmpty();
/** Returns true if the current pointer is valid.
 * @return true if the current pointer points within the list.
 */
public boolean isInList();
/** Resizes the internal stucture to use the least amount or memory.
 */
public void shrink();
/** Resizes the internal stucture to hold at least the given numer of objects.
 * @param sz The minumum number of Objects to hold.
 */
public void resize(int sz);
} // interface Vector

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