📄 mouseparserm.java
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/*
Netwar
Copyright (C) 2002 Daniel Grund, Kyle Kakligian, Jason Komutrattananon, & Brian Hibler.
This file is part of Netwar.
Netwar is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Netwar is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Netwar; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package netwar.mapper;
import netwar.utils.*;
import netwar.utils.vectorgraphics.*;
import netwar.game.*;
import java.awt.event.*;
import java.awt.Color;
/** This is the MouseListener and MouseMotionListener for HexViewer.
* This enables the point and click interface for the game.
* The game currently recognizes the following click inputs:
* <BR> Alt + click = Center the HexViewer on the location of the click.
* <BR> Ctrl + left click = Zoom in, preserving the center of the view.
* <BR> Ctrl + right click = Zoom out, preserving the center of the view.
* <BR> Shift + click = Add or remove a selectable GameObject to/from the set of selected objects.
* <BR> Right click = Unselect all GameObjects.
* <BR> Left Click (no objects selected) = Select a selectable GameObject.
* <BR> Left Click (on a GameObject, with at least one selected) = Set this GameObject as the goal of the selected GameObjects.
* <BR> Left Click (on an unoccupied Hex, with at least one object selected) = Set this Hex as the gola of the selected GameObjects.
* <p> A selectable object is one which is owned by the local player, and is not dead.
* Each GameObject may define its own behaviors when a goal is set. Typically, a Unit (mobile GameObject)
* will move to a goal hex, or pursue/attack a goal GameObject.
* @author Group N2 - Project Netwar
* @author Daniel Grund
*/
public class MouseParserM implements MouseListener, MouseMotionListener {
private float selTime = 0.0f;
private static int zoomLevel = 0;
private static Point3D p1 = new Point3D();
private static Point3D p2 = new Point3D();
/** The minimum zoom level.
* If the zoom level is at this level, everything will be shrunk to the minimum size.
* The default zoom level is 0.
*/
public static final int minZoom = -3;
/** The maximum zoom level.
* If the zoom level is at this level, everything will be expanded to the maximum size.
* The default zoom level is 0.
*/
public static final int maxZoom = 2;
/** The factor for zooming.
* When zooming in, each zoom level multiplies the sizes by this much.
* When zooming out, each zoom level divides the sizes by this much.
*/
public static final float zoomFactor = 2.0f;
/** Accessor for Zoom Level.
* @return The current zoom level.
*/
public static int getZoomLevel() {return zoomLevel;}
/** Required by MouseListener, but not currently used.
* Note that mouseClicked is never triggered if the mouse moves even a pixel between
* being pressed and being released. That is why mouseReleased is used instead.
*/
public void mouseClicked(MouseEvent e) {
}
/** Catches and interprets a mouse click.
* See the class discription for how this is interpretted.
* @param e The MouseEvent containing all the relevant click data.
*/
public void mouseReleased(MouseEvent e) {
Point3D vr = HexViewerM.getHexViewer().getTransform().getPoint3D(new Point2D(e.getX(),e.getY()));
if(e.isAltDown()) {
HexViewerM.getHexViewer().getTransform().translate(e.getComponent().getBounds().width / 2 - e.getX(), e.getComponent().getBounds().height / 2 - e.getY());
HexViewerM.getHexViewer().repaint();
}else{
int modifiers = e.getModifiers();
//Might want to implement a control config
//This could allow the user to click on a test pad
//and determine the correct masks for his/her clicks.
//That way, the interface adapts to combinations of
//use/don't use shift/alt/ctrl as well as right/left/middle clicks
if(modifiers == (e.BUTTON3_MASK | e.CTRL_MASK)) {
if(zoomLevel > minZoom ) {
HexViewerM.getHexViewer().getTransform().zoom(1/zoomFactor, (int)e.getComponent().getBounds().width / 2, (int)e.getComponent().getBounds().height / 2);
zoomLevel--;
HexViewerM.getHexViewer().repaint();
}
}else if(modifiers == (e.BUTTON1_MASK | e.CTRL_MASK)) {
if(zoomLevel < maxZoom ) {
HexViewerM.getHexViewer().getTransform().zoom(zoomFactor, (int)e.getComponent().getBounds().width / 2, (int)e.getComponent().getBounds().height / 2);
zoomLevel++;
HexViewerM.getHexViewer().repaint();
}
}
}
}
/** Required by MouseListener, but not currently used.*/
public void mousePressed(MouseEvent e) {
}
/** Required by MouseListener, but not currently used.*/
public void mouseExited(MouseEvent e) {
}
/** Required by MouseListener, but not currently used.*/
public void mouseEntered(MouseEvent e) {
}
/** Required by MouseMotionListener, but not currently used.*/
public void mouseMoved(MouseEvent e) {
}
/** Required by MouseMotionListener, but not currently used.
* This is planned to be used for click-and-drag multiple Unit selection.
* However, that feature is not yet implemented.
*/
public void mouseDragged(MouseEvent e) {
Point3D vr = HexViewerM.getHexViewer().getTransform().getPoint3D(new Point2D(e.getX(),e.getY()));
int modifiers = e.getModifiers();
HexM hex = HexM.getXY(vr);
if(modifiers == e.BUTTON1_MASK) {
if(hex != null && TileComponent.curr != null && TileComponent.curr.hexType != hex.getHexType()) {
hex.setType(TileComponent.curr.hexType);
hex.clear();
HexViewerM.getHexViewer().repaint();
}
} else if(modifiers == e.BUTTON3_MASK) {
if(hex != null && ObjectComponent.curr != null)
if(hex.getOccupant() == null || ObjectComponent.curr.gameObject.getClass() != hex.getOccupant().getClass()) {
//GameObject toAdd = ObjectComponent.curr.gameObject;
hex.addGameObject(ObjectComponent.newSelectedObject(), (int)vr.x, (int)vr.y); // vr is changed into hex-coords in HexM.getXY(vr)
HexViewerM.getHexViewer().repaint();
}
}
}
}
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