📄 globalsettings.java
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/*
Netwar
Copyright (C) 2002 Daniel Grund, Kyle Kakligian, Jason Komutrattananon, & Brian Hibler.
This file is part of Netwar.
Netwar is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Netwar is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Netwar; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package netwar.settings;
import java.io.Serializable;
/** STRUCT style class used for network coordination.
* Contains game initialization data shared by all players.
* @author Group N2 - Project Netwar
* @author Daniel Grund
*/
public class GlobalSettings implements Serializable{
/** The radius of the game board, in Hexes. */
public int boardRadius;
/** The random seed. By propogating this over the network, all games can use identical 'random' numbers. */
public long randomSeed;
/** The map file name */
public String map;
/** Creates a new instance of GlobalSettings */
public GlobalSettings(int rad) {
randomSeed = (new java.util.Date()).getTime();
boardRadius = rad;
}
}
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