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📄 playersettings.java

📁 用java开发的一个实施策略游戏源码 值得学习一下
💻 JAVA
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/*
	Netwar
	Copyright (C) 2002  Daniel Grund, Kyle Kakligian, Jason Komutrattananon, & Brian Hibler.

	This file is part of Netwar.

	Netwar is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	Netwar is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Netwar; if not, write to the Free Software
	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

package netwar.settings;
import java.io.Serializable;
import java.awt.Color;

/** STRUCT style class used for network coordination.
 * Contains game initialization data for one Player.
 * @author Group N2 - Project Netwar
 * @author Daniel Grund
 */
public class PlayerSettings implements Serializable{
	/** The color used by this player's GameObjects to differentiate them visually. */
	public Color teamColor;
	/** The name of this player, used for chat and other player to player interactions. */
	public String teamName;
        /** The units that this player can create */
        public netwar.game.UnitSet unitSet;
	/** Creates a new instance of PlayerSettings */
	public PlayerSettings(Color c, String name) {
		teamColor = c;
		teamName = name;
	}
}

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