📄 btsocket.h
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#ifndef __BTSOCKET_H__
#define __BTSOCKET_H__
#include <vector>
#include <list>
#include "SimEventHandler.h"
using namespace std;
class BTSession;
class BTConnection;
class BTEvent;
typedef unsigned long BandType;
class BTSocket: public SimEventHandler{
typedef struct{
double mTimeStamp;
BandType mBandwidth;
}BandwidthHistory;
public:
BTSocket* mCounterPart;
BTConnection* mInConnection;
BTConnection* mOutConnection;
BTSession* mSession;
BTEvent* mRequestTimeout;
BTEvent* mConnectionTimeout;
BTEvent* mEstimateFinish;
bool mPeerInsterested;
bool mInsterested;
bool mPeerChoke;
bool mChoke;
bool mUploading;
bool mDownloading;
unsigned int mRequestingPiece;
unsigned int mBegin;
unsigned int mLength;
unsigned int mDownloadLeft;
double mStartTime;
bool mConnected;
bool mClosed;
list<BandwidthHistory*> mInBandwidthHistory;
list<BandwidthHistory*> mOutBandwidthHistory;
double mAvrDownload;
double mAvrUpload;
public:
BTSocket(BTSession*);
~BTSocket(void);
void handler(SimEvent*);
void handleBlockFininshed(BTEvent*);
void handleRequestTimeout(BTEvent*);
void adjustInBandwidth(void);
void adjustOutBandwidth(void);
double calcInAverageBandwidthSince(double);
double calcOutAverageBandwidthSince(double);
void sendConnectionTimeout(void);
void cancelConnectionTimeout(void);
void changeConnectionTimeout(void);
void sendRequestTimeout(void);
void cancelRequestTimeout(void);
void changeRequestTimeout(void);
//string toString(void){};
};
#endif
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