example2dappui.h
来自「基于SYMBIAN OS,series 60平台的经典游戏,超级马力」· C头文件 代码 · 共 61 行
H
61 行
/*
* ============================================================================
* Name : CExample2DAppUi from Example2DAppui.h
* Part of : Example2D
* Created : 23.09.2005 by
* Description:
* Declares UI class for application.
* Version :
* Copyright:
* ============================================================================
*/
#ifndef __EXAMPLE2DAPPUI_H__
#define __EXAMPLE2DAPPUI_H__
// FORWARD DECLARATIONS
class CExample2DContainer;
// CLASS DECLARATION
#ifdef __SERIES_90__
#include <eikappui.h>
class CExample2DAppUi : public CEikAppUi
#else
// We use CAknAppUi in series 60
// because with it we can change the
// KeyBlockMode..
// with CEikAppUi we cant do it.
// and in series 90 CAknAppUi is not supported.
#include <aknappui.h>
class CExample2DAppUi : public CAknAppUi
#endif
{
public: // Constructors and destructor
/**
* Second phase constructor
*/
void ConstructL();
/**
* Destructor
*/
~CExample2DAppUi();
private:
void HandleCommandL( TInt aCommand );
void HandleWsEventL(const TWsEvent& aEvent, CCoeControl* aControl);
private: //Data
CExample2DContainer* iAppContainer;
};
#endif
// End of file
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