📄 mmodel.h
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///////////////////////////////////////////////////////////////////////////////
//
// MModel.h
//
// Copyright (c) 2003 Forum Nokia. All rights reserved.
//
// Technology developed by Rocket Science Oy Ltd
//
///////////////////////////////////////////////////////////////////////////////
#ifndef __MMODEL_H__
#define __MMODEL_H__
// FORWARD DECLARATIONS
class CBitmap;
// CLASS DECLARATION
/**
* MCharacter is a base class for the different types of screens
* in the game
*/
class MModel
{
public:
/**
* Virtual destructor
*/
virtual ~MModel() {};
/**
* Activate screen.
*/
virtual void ActivateL() = 0;
/**
* Deactivate object.
*/
virtual void Deactivate() = 0;
/**
* Draw screen.
* @param aTarget Target bitmap.
*/
virtual void Draw( CBitmap& aTarget ) = 0;
/**
* Update screen.
* Called ~320 times / second
*/
virtual void Move() = 0;
};
#endif
// End of file
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